A aviation & planes forum. AviationBanter

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Go Back   Home » AviationBanter forum » rec.aviation newsgroups » Military Aviation
Site Map Home Register Authors List Search Today's Posts Mark Forums Read Web Partners

PC flight simulators



 
 
Thread Tools Display Modes
  #101  
Old November 18th 03, 08:27 PM
James Hart
external usenet poster
 
Posts: n/a
Default

Pooh Bear wrote:
"Bjørnar Bolsøy" wrote:

I was wondering if anyone in this NG play simulators?
If so, which one? What's the best out there, currently.


Checked out any of the flight sim groups ?

There's some awesome add-ons for MS Flight Simulator including
multiple screen support. You'll need mutliple PCs and a server
though. :-)


I don't know what sim it is but this setup looks impressive.
http://jameshart.mine.nu/ngs/flysim.jpg

--
James...
http://www.jameshart.co.uk/


  #103  
Old November 18th 03, 08:32 PM
Paul J. Adam
external usenet poster
 
Posts: n/a
Default

In message , Alan Minyard
writes
Flying at night (in the US) does not require an IFR ticket.


Nor in the UK, but it does require an extra ticket: typically ~5 hours
(as opposed to at least 10hrs plus lots of maintenance for IFR - if it
was easy, everyone would do it)

--
When you have to kill a man, it costs nothing to be polite.
W S Churchill

Paul J. Adam MainBoxatjrwlynch[dot]demon{dot}co(.)uk
  #104  
Old November 18th 03, 10:37 PM
Ron
external usenet poster
 
Posts: n/a
Default

Alan, as you know, something happens when you are socked in with zero
vivsibility and on IFR that never happens on a computer in an easy chair. A
sense of mild discomfort and a bit of anxiety which if not kept under
control can lead to disaster. Pilots with long IFR hours can usually deal
with
it in a routine matter. But MSFS will never give you the experience to walk
that IFR walk with ease and comfort. I think John John Kennedy spent long
hours
on MSFS.. He enjoyed it a great deal.


Well IFR on a desktop sim, which many of them are far far better than many of
the older analog sims which are used for ifr training, is not something that is
going to build proficiency or comfort when going down to mins...

But it can be great for honing procedures and practicing approaches, which can
make you a better IFR pilot.


Ron
Pilot/Wildland Firefighter

  #106  
Old November 18th 03, 10:47 PM
Andreas Maurer
external usenet poster
 
Posts: n/a
Default

On Tue, 18 Nov 2003 20:27:30 -0000, "James Hart"
wrote:


I don't know what sim it is but this setup looks impressive.
http://jameshart.mine.nu/ngs/flysim.jpg


Check that....
http://www.projectmagenta.com/

based (as your link) on FS2002.


Bye
Andreas
  #108  
Old November 19th 03, 02:13 AM
John
external usenet poster
 
Posts: n/a
Default

You are missing something.
Yes if you take the feeling of the fly, a pc cant give you this =
feeling.
But there are other things, especialy in online simulation.
Your enemy is real humans. They are clever, they learn day by day,
they do immelmans,hi yo-yos,low yo-yos,scissors,barrels, you need
SA to the limits when you are in the meadle of 15 enemy fighters,
you need to know ballistics to shoot angles (WWII sim) you learn
wingman tactics,squadron tactics,bombing ,dogfighting, with no real =
planes,
BUT very near to the real ones.(flying characteristics).
One thing is real at the online sims. The feaver of the battle with your =
human
enemies. Real pilots use real tactics there with near to real planes.
Especialy in WWII sim's you dont fight with buttons. You fight with REAL
Energy Management tactics, all props are underpowered,Real T&B tactics,
and in general you need to Know Real Combat Manuvers and flying theory
to survive.And ofcourse you need to know your plane and your enemy plane.
And more than everything you need to know how to shoot this devil infrond
of you at 400y who never stay steady.
We miss the real feeling of the flight witch a pc cant give you. Yet.


On 18 Nov 2003 17:02:33 GMT, (ArtKramr) wrote:

Subject: PC flight simulators
From: "Anonymous"
=20
Date: 11/18/03 7:07 AM Pacific Standard Time


But I still wouldn't class MSFS as a game simply because it isn't =

capable of
offering what a real aircraft or a purpose-built
multi-million =A3/$ aircraft simulator can.


MSFS can teach you things. But it is a game that can teach you things. =

Of all
the responses I got to my oirst post mostly insulting flames and =

personal
attacks most refused to accept the fact that it wasn't flying and =

resented it
being called a game. It is a damned computewr game. When you sit at your
computer you are not flying anything. You are playing a computer game. =

It had
educational benefits, biut it is still a game. If all you ever know =

about
entering a pattern you learn from MSFS, you are in deep troub;le. Very =

deep
trouble.If the only IFR you ever learn is from MSFS you are in deep =

trouble.
If youi have no air time but thousands of hours on MSFS, you still can't=

fly a
damn thing except FS. And that amounts to the fact that you have become=

good
at a game. Nothing more. It also shows that reality is slipping away =

from many
on this NG. Or maybe it was never there.But your post takes a more =

balanced
view without a flame in sight.Thank you for that..

Arthur Kramer
344th BG 494th BS
England, France, Belgium, Holland, Germany
Visit my WW II B-26 website at:
http://www.coastcomp.com/artkramer

  #109  
Old November 19th 03, 02:27 AM
Bjørnar Bolsøy
external usenet poster
 
Posts: n/a
Default

Pooh Bear wrote in
:
"Bjørnar Bolsøy" wrote:

I was wondering if anyone in this NG play simulators?
If so, which one? What's the best out there, currently.


Checked out any of the flight sim groups ?

There's some awesome add-ons for MS Flight Simulator including
multiple screen support. You'll need mutliple PCs and a server
though. :-)


Hm.. Just an update, seems MSFS2004 has multimonitor support
both through a single videocard with dual-screen capability,
or using multiple videocards.


http://www.microsoft.com/games/flightsimulator/fs2004
_multimonitor.asp



Regards...
 




Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
AOPA Stall/Spin Study -- Stowell's Review (8,000 words) Rich Stowell Aerobatics 28 January 2nd 09 02:26 PM
new theory of flight released Sept 2004 Mark Oliver Aerobatics 1 October 5th 04 10:20 PM
Flight Simulator 2004 pro 4CDs, Eurowings 2004, Sea Plane Adventures, Concorde, HONG KONG 2004, World Airlines, other Addons, Sky Ranch, Jumbo 747, Greece 2000 [include El.Venizelos], Polynesia 2000, Real Airports, Private Wings, FLITESTAR V8.5 - JEP vvcd Home Built 0 September 22nd 04 07:16 PM
FAA letter on flight into known icing C J Campbell Instrument Flight Rules 78 December 22nd 03 07:44 PM
Sim time loggable? [email protected] Instrument Flight Rules 12 December 6th 03 07:47 AM


All times are GMT +1. The time now is 02:44 PM.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2004-2024 AviationBanter.
The comments are property of their posters.