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#1
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FS2004 approaches, ATC etc
I played around some more with FS2004 last night. The ATC is much
improved, and you can now see approach plates in the GPS moving map display. However the approach plates are not complete. For example, the approaches to LAX do not have all of the legs of the approaches shown in the plates, and some are absent. Instead of the names that they have on the plates, they are named by the first waypoint. For instance, the Northeast approach to LAX is FIM, and begins at the FIM waypoint. This is a minor quibble, there are enough wayponts for a realistic approach; but one should get the plates if one wants to practice the whole approach thing like in the real world. The online documentation does a pretty good job of explaining how to use the GPS and the approaches, but newbies may find it tough sledding and should consider learning about approaches from another book before delving into this. You can call up the approaches fromthe GPS, where the legs are displayed on the moving map (you need good eyes, it is small and you can't scroll the moving map). You can add the approach to your flight plan before takeoff or on the fly, but here it gets a bit confusing if you are using the autopilot. If you use the GPS to follow your flight plan, you have to manually shift to the approach at some (any) time during flight, and if you are using the autopilot, you have to remember to change the autopilot from "nav" to "heading", otherwise it will not follow the approach. The GPS will not land you, so if you want to follow the glideslope in, you have to switch back to "apr", change the switch from "GPS" to "CDI" (or whatever). In the meantime the runway frequency has not been entered automatically into the CDI, so you have to do that manually (If you are using ATC, that can be done automatically in the usual manner by acknowledging the ATC instructions - but I am not sure if the ATC will or will not follow your flight plan-probably not). It is also unclear to me that if one is flying autopilot (not GPS) and adds the approach to the flight plan, will the autopilot follow the approach by itself when it reaches that point, or does one have to do it manually? The easy way would be if the autopilot just keeps following the waypoints added to the flight plan, then all one has to do is to press the "apr" button at some point to lock on to the glideslope (after adjusting the correct frequencies and bearing). The above should make it clear why correctly flying IFR requires years of training... The ATC is improved, but has at least one of the irritating bugs of FS2002, namely the multiple handing off back and forth between the same two controllers after takeoff. Anyway now the ATC will vector you around your destination in a ralistic way, and there are additions like the ability to request a different runway or a different altitude. To get around the unrealistic idea of having a moving map GPS display in the Spirit of St louis, there are two versions of the Garmin, the normal one and the handheld one, for use in older aircraft. So if you are so inclined you could fly Lindberg's flight to Paris with the help of a handheld GPS device. Holy mackeral! I never realizd that the top speed of the Piper Cub was a measly 85 mph! That's slower than a car, and it could be embarrasing to fly a Cub along an autobahn in Germany with cars zipping by... What is missing in FS2004? Well, the 3D scenery is still inferior in accuracy to some addons for FS2002, and I am sure that updates of these programs like the one that has true altitudes for North america (forgot the name) will have FS2004 versions out soon. The panel for the heavy metal is still the same generic one, which doesn't bother me too much (I bought the detailed 747 and 767 ones for FS2002 (forgot the name again), but found them too complex and didn't use them much. For modern planes there are no new ones that were not in the FS2002 Pro package; seems to me thay could have added at least one medium size short-haul commercial turbojet. As far as I could detemine, there is no tutorial for using approach plates. Perhaps it was considered that this would be too complex and is better learned from a book. The excellent addon FS2000 book by the guy with the Chinese name (forgot the title-sorry) or the thick Flight Simulator 2000 Handbook can be used for that. There are also good tutorial sites on the web, but I have forgotten their names also. Henri |
#2
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It's an incremental upgrade, but I think it's worth it. It provides a lot
of fun and practice in between the times when I can afford a real plane. It costs me 54 bucks just to think about renting the real thing. ... Aaron "Fred Abberline" wrote in message ... On this day of our lord, 31 Jul 2003 09:06:54 -0500, "Dr. Speedbyrd:" quilled: Doesn't sound like this 'long awaited' release is much different than FS2002 which had a minimum of problems. Didn't even require a patch. Uh-huh, remember I told you this when I said FS2004 isn't worth 3+gb of HD space? I was right. |
#3
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Shhhh! You should have let them keep thinking that...it makes us
instrument-rated folk look better! Marco "Peter Duniho" wrote in message ... "henri Arsenault" wrote in message ... The above should make it clear why correctly flying IFR requires years of training... Huh? My instrument rating took three months, start to finish. There are some folks who complete the flight training in 10 days (though they do spend additional days or even weeks prior to that studying the books). Years of training? I don't think so. Pete Posted Via Usenet.com Premium Usenet Newsgroup Services ---------------------------------------------------------- ** SPEED ** RETENTION ** COMPLETION ** ANONYMITY ** ---------------------------------------------------------- http://www.usenet.com |
#4
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Doesn't sound like this 'long awaited' release is much different than FS2002 which had a minimum of problems. Didn't even require a patch. Uh-huh, remember I told you this when I said FS2004 isn't worth 3+gb of HD space? I was right. Hmmm - 3GB Hard Drive space is 'bout $4 and FS9 is about $2.25 per month (assuming 24 months until next release). . .Yep - I think $2.25 per month is more than a fair price for FS9. |
#5
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"henri Arsenault" wrote in message
... Hmmm, OK...How long does it take from scratch for a pilot to train as an passenger airline pilot for a major airline? It varies widely. Some of the bigger flight schools have two-year "ab initio" programs, I believe. Some airline pilots take a less structured route, and have as much as a decade of flying (or more) under the belt before an airline hires them. Not that airline pilots have anything to do with your comment. How many hours of training does it take a novice before he is qualified to solo in the worst IFR conditions? You have to define "novice". A private pilot in the US needs only 40 hours of instrument training before they are granted a rating that allows them to fly in the worst IFR conditions. You can, of course, debate whether they are truly "qualified", but once you start equivocating on that, you've gone down a very slippery road. The fact remains that plenty of people "correctly" fly IFR with much less than a year of training. Pete |
#6
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Years of training is abour right. Most of the people I know who have got
instrument ratings (me included) took at least a year. We have jobs and can't afford to do it all at once. Then once you get your checkride over you usually have minimal experience in actual IFR conditions. It takes years to get good at it no doubt. To get proficent at IFR also requires you get your pilots licence first which takes just as long as the instrument rating. ... Aaron "Peter Duniho" wrote in message ... "henri Arsenault" wrote in message ... Hmmm, OK...How long does it take from scratch for a pilot to train as an passenger airline pilot for a major airline? It varies widely. Some of the bigger flight schools have two-year "ab initio" programs, I believe. Some airline pilots take a less structured route, and have as much as a decade of flying (or more) under the belt before an airline hires them. Not that airline pilots have anything to do with your comment. How many hours of training does it take a novice before he is qualified to solo in the worst IFR conditions? You have to define "novice". A private pilot in the US needs only 40 hours of instrument training before they are granted a rating that allows them to fly in the worst IFR conditions. You can, of course, debate whether they are truly "qualified", but once you start equivocating on that, you've gone down a very slippery road. The fact remains that plenty of people "correctly" fly IFR with much less than a year of training. Pete |
#7
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How bout we compromise, it takes months of training. I guess I have the
perspective of my flying club. It gets hard to even schedule an instructor/airplane more than two times a week in the busy season. I have a job/family/kids which adds to the scheduling problem. Some parts of the country have VERY little actual conditions available for logging IMC. After getting my ticket, there was no way I was going for weather down to minimums. I've been gradually picking good days where I can bite off more and more weather. I suppose you can correctly fly IFR with weeks of training, but I would be very surprised if that was the national average. The IFR rating is considered to be one of the harder ratings to obtain. ...Aaron "Peter Duniho" wrote in message ... "Aaron Kiley" wrote in message ... Years of training is abour right. Most of the people I know who have got instrument ratings (me included) took at least a year. And most of the people I know (me included) didn't take nearly a year. And yes, I was employed full-time (and then some) throughout my training. As for "minimal experience in actual IFR conditions", again you need to define "minimal". I had twenty hours of actual when I completed my instrument training, and in my opinion I was "correctly flying IFR" at least from the time I received my rating. Yes, more experience results in even better flying. But that's not the question. In any case, even if you were right, that has nothing to do with the training itself. It only comments on individual situations. There is nothing inherent about instrument flying that requires years to obtain proficiency or "correctness". [...] To get proficent at IFR also requires you get your pilots licence first which takes just as long as the instrument rating. In the US, you need to be 16 years old before you're permitted to fly solo. That doesn't mean it takes 16 years to learn to land a plane. Likewise, the prerequisite to have a Private Pilot certificate doesn't mean those years are to be included when discussing how long it takes to fly *IFR* correctly. But again, even if you were right, your point doesn't stand inspection, since the Private Pilot certificate doesn't take even a year either. It can theoretically be completed in a matter of weeks, and many people (even those with full-time jobs) finish it up in a few months. Even including ALL of the training required to be a pilot, one could obtain an instrument rating in less than six months, never mind a year. While holding down a full-time job. Pete |
#8
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In ,
Skyhawk wrote: After a day with FS2K4 I would say it is worth $50. If for no other reason than the huge difference in the weather, improved ATC, the Garmin 500/295, and the new aircraft. The DC-3 and R-22 are great! No, I do not work for MS! I will not remove FS2K2 from my system mainly due to the instructor station in the Pro version. There are faults with FS 2004, mainly the bridge problem and all of the water (oceans, lakes, rivers) seem to be the wrong color of blue. Much too light. Now that's another debate in its own right. (So I've changed the thread title) Living in the UK, where the sea is usually a pale, murky, grey-greenish colour, I was always foxed by the deep cobalt-blue shade which versions up to FS98 used (I can't speak about the more recent versions until I get my new PC and install 2k2Pro, next week). I always wondered what part of the world the sea actually looks like that. I'm not one for browsing holiday brochures but I've seen plenty of holiday adverts for various parts of the world and the sea colour never seems to be quite the same from one region to another. I bought and installed England & Wales VFR scenery for FS98 and it used a pale, blue-green colour (reminiscent of "duck-egg blue" - that's the nearest description I can manage which others might be able to relate to) which I found much more acceptable. Not quite as dark a shade as I would consider realistic but the contrast between the land textures and the sea looked about right. However, it requires using a batch file to substitute the MS sea texture with its own one, so you get this sea surface all over the world, *except* when you get into regions with synth-block coastlines. The coast tiles with convex or concave curves to them are part land and part original MS-sea colour, so the combination is a bit ugly... So my basic point is, "who's to say what colour the sea should be?" -- regards, Mark |
#9
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#10
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On Sun, 21 Sep 2003 12:25:34 +0100, "Mark Cherry"
wrote: I always wondered what part of the world the sea actually looks like that. The north west of Scotland? -- Alan White Twenty-eight miles NW of Glasgow. Overlooking Loch Goil and Loch Long in Argyll, Scotland. http://tinyurl.com/55v3 |
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