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#21
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Girls and flying -- an interesting experience with the Kiwi
John Clear wrote:
In article hQyhh.290$_X.130@bigfe9, rod wrote: Did either of the two boys try it? Or were they afraid of being shown up by the girl super-pilot. What has been the group's experience with letting non-pilot passengers fly? In my experience, the women are much better then the guys. The guys tend to over control trying to keep it straight and level, and fail miserably. The women tend to use more finesse, and do a good job of keeping it straight and level, and can usually manage turns with just some verbal coaching. I took three friends up recently, a couple and another male friend who is a frequent passenger of mine, but isn't a comfortable flyer. When the boyfriend was flying, the guy in back asked me to take over after about two minutes due to the overcontrolling/etc. On the way back from lunch, the girlfriend flew for fifteen minutes with no problem and no complaints from the uncomfortable flyer. On another flight, a vegetarian female friend of mine flew about half the trip down to Harris Ranch. She was so smooth on the controls, she made me look bad. :/ John Several years ago I gave my wife for a present NSCAR driving lessons at Texas Motor Speedway. She drove the track for 8 laps nearing 150mph. (Said she didn't blink the entire time). The instructor said the women were better drivers as they didn't have anything to 'prove' on the track. -- Regards, Ross C-172F 180HP KSWI |
#22
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Girls and flying -- an interesting experience with the Kiwi
"Jay Honeck" wrote:
While I believe this is true, video game makers have spent years and billions trying to figure out why girls make up something less than 10% of the total video game market. Um, according to the Entertainment Software Association, your 10% number is way off: "Thirty-eight percent of all game players are women." From: http://www.theesa.com/facts/top_10_facts.php |
#23
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Girls and flying -- an interesting experience with the Kiwi
John Clear wrote: The guys tend to over control trying to keep it straight and level, and fail miserably. The women tend to use more finesse, and do a good job of keeping it straight and level, and can usually manage turns with just some verbal coaching. John -- John Clear - http://www.clear-prop.org/ Back in my rock climbing days the same was true. I helped as an assistant instructor with the Colorado Mountain Club. Guys tended to try and muscle up the rock, while the gals used footwork and, like you say, finesse. They learned much more quickly, since footwork and balance mean a lot more than Rambo-style muscling in rock climbing. I'm not sure if that's true of young kids though, since both sexes are still relatively equal in muscle strength. When I've taken younger kids flying both boys and girls did a good job. Interesting story: a lady here runs a local flight school. Recently one of her students was a tackle on one of the local high school teams. 6'5", 310 lbs. Didn't fit in one of her Tomahawks so he learned in an Archer. She said he was clumsy as hell during preflight and once accidentally ripped off the pitot tube with his head (not an easy thing to do on an Archer) trying to get under the wing to sump the wing tank. But, once he was settled in the cockpit he was a baby on the controls. Did a good job. So, there are exceptions to every rule. :) --Walt |
#24
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Girls and flying -- an interesting experience with the Kiwi
Jim Logajan writes:
"Thirty-eight percent of all game players are women." Where are they all hiding? -- Transpose mxsmanic and gmail to reach me by e-mail. |
#25
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Girls and flying -- an interesting experience with the Kiwi
Um, according to the Entertainment Software Association, your 10% number is
way off: "Thirty-eight percent of all game players are women." From: http://www.theesa.com/facts/top_10_facts.php I find that figure to be absolutely remarkable. I've been buying video games for over 20 years now, and my son owns both Playstation 2 and XBox game consoles. Between us, I think it's safe to say we're video game veterans, if not experts -- and both of us have noticed that almost no games are aimed at girls. Disney has a line of games (all pink, of course) out now, all aimed at girls, but they take up one tiny kiosk in stores chock-full of "guys games". My daughter plays the PS2 very occasionally (she has a "chick game" called "Spryo", about a pink horse...), but I have NEVER seen or heard of any of her girl friends playing video games. 38%? That's...incredible. -- Jay Honeck Iowa City, IA Pathfinder N56993 www.AlexisParkInn.com "Your Aviation Destination" |
#26
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Girls and flying -- an interesting experience with the Kiwi
and both of us
have noticed that almost no games are aimed at girls. 38%? That's...incredible. Maybe girls like the same things boys do. "Aiming things at girls" may be attempting to create and perpetuate an artificial stereotype. Jose -- "There are 3 secrets to the perfect landing. Unfortunately, nobody knows what they are." - (mike). for Email, make the obvious change in the address. |
#27
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Girls and flying -- an interesting experience with the Kiwi
Jay Honeck writes:
Disney has a line of games (all pink, of course) out now, all aimed at girls, but they take up one tiny kiosk in stores chock-full of "guys games". My daughter plays the PS2 very occasionally (she has a "chick game" called "Spryo", about a pink horse...), but I have NEVER seen or heard of any of her girl friends playing video games. Buy them The Sims. They'd probably like that. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#28
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Girls and flying -- an interesting experience with the Kiwi
Jose writes:
Maybe girls like the same things boys do. No, they do not. "Aiming things at girls" may be attempting to create and perpetuate an artificial stereotype. The stereotype is not artificial. It is consistent in large populations. Video games are popular with boys because they are designed by boys. Also, girls have a slight preference for real-world interaction in general, although I don't think it's enough to be a factor for video games. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#29
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Girls and flying -- an interesting experience with the Kiwi
"Jay Honeck" wrote:
Um, according to the Entertainment Software Association, your 10% number is way off: "Thirty-eight percent of all game players are women." From: http://www.theesa.com/facts/top_10_facts.php I find that figure to be absolutely remarkable. Here are some figures from another source (circa 2000): http://www.cybersurvey.com/reports/o...iles/frame.htm Overall Gaming Market Player Demographics (All Gamers 178.3 Million): 56% male 44% female PC Gamers Demographic Profile (90.6 Million): 50% male 50% female Video Game Console Gamers Demographic Profile (137.7 Million): 61% male 39% female Online Gamers Demographic Profile (41.4 Million): 51% male 49% female More details on the above web site, with age breakdowns. |
#30
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Girls and flying -- an interesting experience with the Kiwi
Video Game Console Gamers Demographic Profile (137.7 Million):
61% male 39% female Online Gamers Demographic Profile (41.4 Million): 51% male 49% female This last example is particularly interesting. I know my daughter LOVES an on-line fantasy world game called "RuneScape" (spelling?). We finally had to restrict her time on it, as it was getting too addictive! But I'm really, really surprised at the figures for game console video games. If you walk through the video game part of Best Buy, there simply aren't any girls there -- but you'll see dozens of boys playing all types of games. Girls must be stealthy video game shoppers... ;-) -- Jay Honeck Iowa City, IA Pathfinder N56993 www.AlexisParkInn.com "Your Aviation Destination" |
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