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Nvidia users FS 2004- No Auto Textures heads up



 
 
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  #11  
Old August 4th 03, 02:31 PM
Ed Medlin
external usenet poster
 
Posts: n/a
Default

Try the 45.20 drivers from www.guru3d.com and DX9.0b at
http://download.microsoft.com/downlo...90b_redist.exe
and see if those two things take care of the problem.

Ed Medlin

"Brad D." wrote in message
...
How about a fix for the Geforce FX 5200 with 44.67 driver to make the
2D panel appear. I can't see anything but a black box in cockpit mode.
44.67 driver didn't help.

Cheers

On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields"
wrote:

I had this problem when I first started up. I Have a GeForce 4 with 128

Meg
and the latest Nvidia Detonators Drivers. If you look in the News section

of
the interface, it tells you you have to have the newest drivers (44.67)

to
fix this problem. These drivers are coming out on the 31st but I

downloaded
a beta version and it fixes the problem.




  #12  
Old August 5th 03, 06:14 AM
Brad D.
external usenet poster
 
Posts: n/a
Default

Sorry then John. I thought you might be my buddy here in Canada. Same
name.
Cheers


On Sat, 2 Aug 2003 14:27:02 +1000, "John Ward"
wrote:

No, John-O here, from Brisbane, Aus"!

Best regards,
John
"Brad D." wrote in message
.. .
Are you John Ward from Trenton? Brad-o here!

On Sat, 2 Aug 2003 13:18:18 +1000, "John Ward"
wrote:

Hi Doc,

Haven't got FS3K4 yet, let alone the hardware, but I agree - every

time,
what an improvement! (and I'm hardly qualified to say that, I've only

been
into it for ~11/2 years)

Somehow. there does seem to be a difference between what the
Beta-Testers would have reported, and what was released!

The hardware was reported to be much the same, and I guess the

school's
still out!

Bridges, etc - just a blip, that everyone'll get around, or 3rd Party
guys will remedy.

Don't get so far back into it that you mis-diagnose anything! :-)

Regards,
John
"Dr. Anthony J. Lomenzo" wrote in message
...
Done! 9 'b' Direct X is even news much less later versions of the
detonator. Anyway, suffice that if that weird gauge smear thing [et al]
happens to anyone and regardless of video card, hey, Direct X itself
just 'may' be the cure along with the latest drivers.

I'll say this though...as the 'juice' got better in terms of today's

gig
class CPU's [I run a 2.4 gig nudged up to a steady 2.56] and all the
other bells and whistles [7200 RPM HD's, DDR memory, AGP 8X cards with
decent on-board memory, etc.], it's interesting to go back and run-up
old friends so to speak like FS98 or 2K or hey, FU3 for that matter and
'now' be able to see what was in the year '98 [and with the technology
of 'that' time] just about impossible to see. Talk about a day-time

FS98
[then] resembling a sort of moving psychedelic art piece! Now it's a
much different story and quite a flight...with the juice to finally do

it!

Later... .

Doc Tony

John Ward wrote:
Hi Doc,

Get DirectX 9b, and either 44.67 or 45.20, both from

www.guru3D.com
(and
as someone else has already pointed out, later versions than nVidia's
site,
thanks Sindar), and save Katy, Derek and Alan, and Sindar, the

trouble
of
responding, please!

Regards,
John
"Dr. Anthony J. Lomenzo" wrote in message
...

Brad:

This may be related...but then again...dunno. I can only relate

my
own experience with an N-vidia card. BTW---what version of Microsoft
Direct X are you using? Reason I mention Direct X is that when

N-vidia
went to their latest FX5900 series, the usual occurrence took place

and
the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR video
RAM] began to drop forthwith so I grabbed a deal on that card and the
first thing I noticed [such being my luck BTW but noting that I was

then
running Direct X version 8.2], the various A/C gauges began to get

[for
want of a better description] a sort of smearing effect to them and
every once and awhile there was in fact gauges that simply

disappeared
and a few problems going from CP to spot mode and 2D to virtual. As

for
auto textures...started off fine and then nothing or, worse, a total
freeze and that was that! Annoying to say the least. Sooooooo.....

I then went to Microsoft and downloaded the latest Direct X 9A and

the
problems vanished with this latest version of Direct X.

If, of course, you're already using Direct X 9a [the latest freebie
Direct X], well, I dunno then. I too use the latest N-vidia

'detonator'
drivers but until I made the jump to the 9a Direct X, it just didn't
perform well. Caveat: For some folks, changing the Direct X on the
machine can be a gamble as you can't unload the thing once it gets

into
the system so that should be kept in mind. Now me, I'm no fan of this
starting from scratch business and doing the old HD 'fresh start'

thing
because it's a hassle and a half! But then, 9a Direct X solved my
problem for the present N-vidia card. Very decent results with the
FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X version
[if you're still at 8.2 or lower] can help your situation but, again,
that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I

would
have liked that ATI Pro 9800 card but then the price wasn't

particularly
appealing...as good as that card is.

Doc Tony


Brad D. wrote:

How about a fix for the Geforce FX 5200 with 44.67 driver to make

the
2D panel appear. I can't see anything but a black box in cockpit

mode.
44.67 driver didn't help.

Cheers

On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields"
wrote:



I had this problem when I first started up. I Have a GeForce 4 with
128

Meg

and the latest Nvidia Detonators Drivers. If you look in the News

section of

the interface, it tells you you have to have the newest drivers
(44.67)

to

fix this problem. These drivers are coming out on the 31st but I

downloaded

a beta version and it fixes the problem.










  #13  
Old August 5th 03, 06:17 AM
Brad D.
external usenet poster
 
Posts: n/a
Default

I put the 45.20 back in and I get the 2D panels now. Great!

On Mon, 4 Aug 2003 08:31:43 -0500, "Ed Medlin"
wrote:

Try the 45.20 drivers from www.guru3d.com and DX9.0b at
http://download.microsoft.com/downlo...90b_redist.exe
and see if those two things take care of the problem.

Ed Medlin

"Brad D." wrote in message
.. .
How about a fix for the Geforce FX 5200 with 44.67 driver to make the
2D panel appear. I can't see anything but a black box in cockpit mode.
44.67 driver didn't help.

Cheers

On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields"
wrote:

I had this problem when I first started up. I Have a GeForce 4 with 128

Meg
and the latest Nvidia Detonators Drivers. If you look in the News section

of
the interface, it tells you you have to have the newest drivers (44.67)

to
fix this problem. These drivers are coming out on the 31st but I

downloaded
a beta version and it fixes the problem.




  #14  
Old August 5th 03, 08:18 AM
John Ward
external usenet poster
 
Posts: n/a
Default

Hi Brad,

No worries, mate - glad the drivers worked for you, a lot of
frustration/trepidation removed!

Regards,
John
"Brad D." wrote in message
...
Sorry then John. I thought you might be my buddy here in Canada. Same
name.
Cheers


On Sat, 2 Aug 2003 14:27:02 +1000, "John Ward"
wrote:

No, John-O here, from Brisbane, Aus"!

Best regards,
John
"Brad D." wrote in message
.. .
Are you John Ward from Trenton? Brad-o here!

On Sat, 2 Aug 2003 13:18:18 +1000, "John Ward"
wrote:

Hi Doc,

Haven't got FS3K4 yet, let alone the hardware, but I agree - every

time,
what an improvement! (and I'm hardly qualified to say that, I've only

been
into it for ~11/2 years)

Somehow. there does seem to be a difference between what the
Beta-Testers would have reported, and what was released!

The hardware was reported to be much the same, and I guess the

school's
still out!

Bridges, etc - just a blip, that everyone'll get around, or 3rd

Party
guys will remedy.

Don't get so far back into it that you mis-diagnose anything! :-)

Regards,
John
"Dr. Anthony J. Lomenzo" wrote in message
...
Done! 9 'b' Direct X is even news much less later versions of the
detonator. Anyway, suffice that if that weird gauge smear thing [et

al]
happens to anyone and regardless of video card, hey, Direct X itself
just 'may' be the cure along with the latest drivers.

I'll say this though...as the 'juice' got better in terms of today's

gig
class CPU's [I run a 2.4 gig nudged up to a steady 2.56] and all the
other bells and whistles [7200 RPM HD's, DDR memory, AGP 8X cards

with
decent on-board memory, etc.], it's interesting to go back and

run-up
old friends so to speak like FS98 or 2K or hey, FU3 for that matter

and
'now' be able to see what was in the year '98 [and with the

technology
of 'that' time] just about impossible to see. Talk about a day-time

FS98
[then] resembling a sort of moving psychedelic art piece! Now it's a
much different story and quite a flight...with the juice to finally

do
it!

Later... .

Doc Tony

John Ward wrote:
Hi Doc,

Get DirectX 9b, and either 44.67 or 45.20, both from

www.guru3D.com
(and
as someone else has already pointed out, later versions than

nVidia's
site,
thanks Sindar), and save Katy, Derek and Alan, and Sindar, the

trouble
of
responding, please!

Regards,
John
"Dr. Anthony J. Lomenzo" wrote in message
...

Brad:

This may be related...but then again...dunno. I can only

relate
my
own experience with an N-vidia card. BTW---what version of

Microsoft
Direct X are you using? Reason I mention Direct X is that when

N-vidia
went to their latest FX5900 series, the usual occurrence took

place
and
the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR

video
RAM] began to drop forthwith so I grabbed a deal on that card and

the
first thing I noticed [such being my luck BTW but noting that I

was
then
running Direct X version 8.2], the various A/C gauges began to get

[for
want of a better description] a sort of smearing effect to them

and
every once and awhile there was in fact gauges that simply

disappeared
and a few problems going from CP to spot mode and 2D to virtual.

As
for
auto textures...started off fine and then nothing or, worse, a

total
freeze and that was that! Annoying to say the least. Sooooooo.....

I then went to Microsoft and downloaded the latest Direct X 9A

and
the
problems vanished with this latest version of Direct X.

If, of course, you're already using Direct X 9a [the latest

freebie
Direct X], well, I dunno then. I too use the latest N-vidia

'detonator'
drivers but until I made the jump to the 9a Direct X, it just

didn't
perform well. Caveat: For some folks, changing the Direct X on the
machine can be a gamble as you can't unload the thing once it gets

into
the system so that should be kept in mind. Now me, I'm no fan of

this
starting from scratch business and doing the old HD 'fresh start'

thing
because it's a hassle and a half! But then, 9a Direct X solved my
problem for the present N-vidia card. Very decent results with the
FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X

version
[if you're still at 8.2 or lower] can help your situation but,

again,
that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I

would
have liked that ATI Pro 9800 card but then the price wasn't

particularly
appealing...as good as that card is.

Doc Tony


Brad D. wrote:

How about a fix for the Geforce FX 5200 with 44.67 driver to make

the
2D panel appear. I can't see anything but a black box in cockpit

mode.
44.67 driver didn't help.

Cheers

On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields"
wrote:



I had this problem when I first started up. I Have a GeForce 4

with
128

Meg

and the latest Nvidia Detonators Drivers. If you look in the

News

section of

the interface, it tells you you have to have the newest drivers
(44.67)

to

fix this problem. These drivers are coming out on the 31st but I

downloaded

a beta version and it fixes the problem.












 




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