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#112
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I think US Air Force Academy knows better
Utilizing the Internet-driven combat simulation known as Aces High, the = U.S. Air Force Academy cadets in the SMD, or Wargaming, club were offered the opportunity to take command of air and naval forces in a virtual combat environment. Aces High is a distributed, Internet simulator that allows hundreds of people from around the world to fly, drive, and sail = simulated World War II combat vehicles in a real-time virtual environment. This = scenario, dubbed "Operation Hostile Shores," took place over the course of four, = two-hour sessions or "frames;" frames were approximately one week apart. The = cadets formed a Joint Forces Air Operations Center (JFAOC), with individual = cadets taking on the roles of Joint Forces Air Component Commander, J-2, J-3, as= well as air group commanders for fighter, fighter-bomber, and bomber groups.=20 more here..... http://www.wargamer.com/articles/hos...hores_main.asp On Tue, 18 Nov 2003 09:03:02 GMT, (John) wrote: Try it, 15 days free http://www.hitechcreations.com/htcindex.html On Tu On Wed, 19 Nov 2003 02:13:42 GMT, (John) wrote: You are missing something. Yes if you take the feeling of the fly, a pc cant give you this = feeling. But there are other things, especialy in online simulation. Your enemy is real humans. They are clever, they learn day by day, they do immelmans,hi yo-yos,low yo-yos,scissors,barrels, you need SA to the limits when you are in the meadle of 15 enemy fighters, you need to know ballistics to shoot angles (WWII sim) you learn wingman tactics,squadron tactics,bombing ,dogfighting, with no real = planes, BUT very near to the real ones.(flying characteristics). One thing is real at the online sims. The feaver of the battle with your= human enemies. Real pilots use real tactics there with near to real planes. Especialy in WWII sim's you dont fight with buttons. You fight with REAL Energy Management tactics, all props are underpowered,Real T&B tactics, and in general you need to Know Real Combat Manuvers and flying theory to survive.And ofcourse you need to know your plane and your enemy = plane. And more than everything you need to know how to shoot this devil = infrond of you at 400y who never stay steady. We miss the real feeling of the flight witch a pc cant give you. Yet. On 18 Nov 2003 17:02:33 GMT, (ArtKramr) wrote: Subject: PC flight simulators From: "Anonymous" =20 Date: 11/18/03 7:07 AM Pacific Standard Time But I still wouldn't class MSFS as a game simply because it isn't = capable of offering what a real aircraft or a purpose-built multi-million =A3/$ aircraft simulator can. MSFS can teach you things. But it is a game that can teach you things. = Of all the responses I got to my oirst post mostly insulting flames and = personal attacks most refused to accept the fact that it wasn't flying and = resented it being called a game. It is a damned computewr game. When you sit at = your computer you are not flying anything. You are playing a computer game. = It had educational benefits, biut it is still a game. If all you ever know = about entering a pattern you learn from MSFS, you are in deep troub;le. Very = deep trouble.If the only IFR you ever learn is from MSFS you are in deep = trouble. If youi have no air time but thousands of hours on MSFS, you still = can't fly a damn thing except FS. And that amounts to the fact that you have = become good at a game. Nothing more. It also shows that reality is slipping away = from many on this NG. Or maybe it was never there.But your post takes a more = balanced view without a flame in sight.Thank you for that.. Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer |
#113
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A sumulator simulates to the full extent of the flying experience It is
what the airlines use to train and check pilot proficiencey. It is what the Air Force uses for the same purpose. It must have full and complete instrumentation that works with total accuracy. It must have a fully functioning column with the " feel" the original plane through the controls. Comparing MSFS to an airline or Air Force simulator is like comparing a plastic toy pistol to a Uzi. First, nobody was implying that the computer programs in question were to be used for flight training. Second, the term "simulator" covers a very broad base--not just the extremely-high-fidelity equipment that can be used for flight checks and training. The distinction lies in the fidelity of the simulation. |
#114
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"ArtKramr" wrote in message ... Subject: PC flight simulators From: "Scet" Date: 11/17/03 10:11 PM Pacific Standard Time Message-id: "ArtKramr" wrote in message ... Subject: PC flight simulators From: "Gord Beaman" ) Date: 11/16/03 5:42 PM Pacific Standard Time Message-id: (ArtKramr) wrote: Subject: PC flight simulators From: "Bjørnar Bolsøy" am Date: 11/16/03 3:49 PM Pacific Standard Time Message-id: I was wondering if anyone in this NG play simulators? If so, which one? What's the best out there, currently. Regards... They are not really simulators. They are just computer games. Arthur Kramer Pretty inconsiderate Art...just because you don't play with them why denigerate someone elses fun? They do indeed simulate flight, so why do you make that stupid statement? -- -Gord. I flew real simulators. And I have flown the crap they make for computers.And anything that you can do on a computer isn't even close. If you want to fly your computer for fun ok,bur remember it is just a toy. but don't confuse it with real flying or flying a real simulator. I guess you have never flown Air Force simulators. If you had you wouldn't be talking such patent nonsense. Now be a good guy and just go away. Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer Well Art, I fly military simulators on just about a daily basis, the Link P3C OFT and the Thales AP3C AFS and use on a regular basis PC simulators, apart from the fact that they can replicate aircraft systems with over 400 faults and have motion, I for the life of me, am having trouble understanding what the major difference is between a home simulator and a military simulator in terms of simulating the flight characteristics of an aircraft. I notice Art, that when I asked you if you had seen any of the current PC flight simulators, you didn't comment, so I'm asking you again Art, have you seen any of the current PC sims in use? Scet Yeah. Flight Simulator. And it is just a computer game. I have only 1100 flying hours 250 of which are combat hours over Europe. Not a lot by any standard. But comparing Flight Simulator with flying over the Ruhr Valley compares only in someones wildest dreams, not in reality. But it goes over big with toy lovers. Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer No Art, if you bothered to read my post correctly and got down off your high and mighty perch, you would of noticed that I said "Link P3C OFT and the Thales AP3C AFS" These are not "games" as you call them, but allow Military aircrew to actually log flight time. They are fully functional Military flight simulators, which I'm sure that if you were to see the new generation simulators, you would stand open mouthed with awe. Art, the Military just don't go letting aircrew acrue flying hours on a "game". Can't help but notice Art that you still didn't answer my question "Have you seen any of the current PC sims in use?" And also can't help but ask " Have you seen a new generation AFS that has been made using technology that is less than 2 years old?" You have no idea of the level of sophistication they have achieved, which includes environmental conditions including weather and sea states. Remember Art, these aren't made by Microsoft. |
#115
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My humble opinion, coming from a background of hundreds of hours of playing
PC combat sims, is that Mr Art "in 1943 I flew a simulator" Kramer (mmm....a clue to his cranky disposition perhaps?) is mostly right in a rude, blustery, obnoxious sort of way. However, when I was fortunate enough to be able to afford to charter a Hawker Hunter out of Thunder City, Cape Town, South Africa, I was very at home on the stick and was immediately capable of basic flight manouvres, it took only seconds to get over the initial tendency to make 'too big' movements. That's because I got a serious fright when I yanked on the stick, the Hunter is as agile as a cat!. The pilot only took over for the seriously rough aerobatics (and of course take off and landing). So, unrealistic as they may be and although they will never make me a pilot, PC flight sims teach you more than you may think or are willing to admit. Whilst on the subject, I am having a debate on the subject of whether planes like the BF109 and FW190 were really as unstable and prone to stalls and spins at the drop of a hat as modelled in the PC sim IL2 Sturmovik, Forgotten Battles. I am taking a Kramer view (but more politely because they're my friends) and saying that the air war would never have been won if planes of that era could barely fly. Does anyone know of real stories/reports on this issue or maybe know someone of Art's vintage who flew them? I have already read of a Mustang pilot who says the sim feels about right if the 'stalls and spins' setting is turned off. "Tex Houston" wrote in message ... "Bjørnar Bolsøy" wrote in message ... I was wondering if anyone in this NG play simulators? If so, which one? What's the best out there, currently. Regards... I put "flight sim" in "Newsgroup Subscriptions" and got 13 hits. You will probably get more play there. Tex |
#116
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Almost forgot, the debate extended into 'blackouts and redouts'. I blacked
out at around 5 G's in the Hunter and the pilot reckons he has bult up a tolerance quite a bit hight than that (I'm glad, otherwise who would have been watching where we were going?!) In the sim, a hard pull on the stick and the screen goes black, very annoying and I believe unrealistic. How many G's could those WWII planes pull without tearing off the wings? Should 'blackouts and redouts' even be modelled in a WWII sim? I know the sim, I'm hoping to get the reality here......... All things considered Art, maybe you should sit this one out. |
#117
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Subject: PC flight simulators
From: "Scet" Date: 11/18/03 10:28 PM Pacific Standard Time Message-id: been made using technology that is less than 2 years old?" You have no idea of the level of sophistication they have achieved, which includes environmental conditions including weather and sea states. Remember Art, these aren't made by Microsoft I think the general subject was about PC's, not AirForce real simulators. Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer |
#118
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Subject: PC flight simulators
From: Date: 11/19/03 4:48 AM Pacific Standard Time Message-id: bpfoq6$1q5c$1@newsreader02 I know the sim, I'm hoping to get the reality here......... Never the twain shall meet on a PC. Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer |
#119
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Then instead of being obtuse, answer my questions about the real planes. Oh
wait, none of your posts actually contain any facts do they? Maybe you don't know......... "ArtKramr" wrote in message ... Subject: PC flight simulators From: Date: 11/19/03 4:48 AM Pacific Standard Time Message-id: bpfoq6$1q5c$1@newsreader02 I know the sim, I'm hoping to get the reality here......... Never the twain shall meet on a PC. Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer |
#120
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Subject: PC flight simulators
From: Glenfiddich Date: 11/19/03 5:12 AM Pacific Standard Time Message-id: I've got MSFS, and also once was paid to play with military-class full-motion simulators (including Harrier). I'd like to offer a simple test for whether any device is a game or a "real" flight simulator - can it give you white knuckles? That said, even if PC sims are not "real", they should certainly be counted as valid training aids. A valid training aid yes. But a very limited one that is never a substitute for actually flying. White knuckles? Never. But I think that many here have never experienced white knuckles or anything close.White knuckles is what you get 10,000 feet over the Ruhr valley with a sky full of 88's. Not on a PC. .. Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer |
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