A aviation & planes forum. AviationBanter

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Go Back   Home » AviationBanter forum » rec.aviation newsgroups » Instrument Flight Rules
Site Map Home Register Authors List Search Today's Posts Mark Forums Read Web Partners

Mounting a turn coordinator on the tail?



 
 
Thread Tools Display Modes
  #21  
Old August 1st 06, 03:42 AM posted to rec.aviation.ifr
Stubby
external usenet poster
 
Posts: 117
Default Mounting a turn coordinator on the tail?



Ron Natalie wrote:
Stubby wrote:


The horizontal component of lift behaves like a string tied to a rock
being swung around.


No, it doesn't. The lift vector points in a direction (roughly)
perpendicular to the wing. Nothing causes it to point to the
a "center" other than the other aerodynamic surfaces .


The lift vector(s) point perpendicular to the wing (s). With a dihedral
angle in the two wings there will be horizontal components of the lift
vectors and in level flight they will be equal and opposite, canceling.
In a turn with the plane banked, it's easy to see how one lift vector
will point entirely straight up while the other doubles its horizontal
component. This pulls the plane toward the center of the turn. (It
sure is easier to explain with a blackboard!)
  #22  
Old August 1st 06, 09:50 PM posted to rec.aviation.ifr
[email protected]
external usenet poster
 
Posts: 5
Default Mounting a turn coordinator on the tail?

Didn't anybody read "Stick and Rudder"?

To make an object travel on a curved path, you need a "centripetal"
force. This isn't a "centrifugal force", which is a made-up construct
that helps to understand what it feels like to be in a vehicle that's
moving you in a circle, a centripetal force is a real force that's
acting upon an object that pulls it towards the center of a circle.
Now, if you're traveling in a circle, the force that's pulling you
toward the center of the circle acts in a direction perpendicular to
your direction of motion, and since your direction of motion is always
changing (you're going around a circle, after all), the direction of
that centripetal force is necessarily continually changing as well.

If you bank the wings to the left, the lift vector will start dragging
you to the left. You'll begin "slipping", drifting sideways through the
air. If this was the end of it, you'd never end up traveling in a
circle, you'd just keep drifting slightly sideways, you nose would keep
pointing where it was pointing before, and your track over the ground
would still be a straight line, but just slightly "diagonal", at an
angle to what it was before.

But when you slip, there's now a net component of drag acting sideways
against the side of the plane. Since most of our surface area is behind
the CG, when you blow really hard against the side of a plane, it tends
to yaw into the wind. As the plane yaws to the left, the wings also
turn to the left, and the direction that the lift vector is pointed in
turns as well. Bingo, now you've got a real "centripetal force", one
that continually changes direction to point at a 90 degree angle to
your curving path. Now your ground track can form a circular path.

You need that yaw to turn the wings to continually update the direction
of lift, to create circular motion. Now you're a little closer to that
rock on a string model.

Alternately, if you're intentionally doing a slip, like if you're
landing in a cross-wind, you could always apply opposite rudder. This
acts counter to the "weather-vaning" moment, and prevents the plane
from yawing, which prevents the wings from "rotating", preventing the
lift vector from changing direction. By stopping the nose from changing
direction, you stop the plane from moving in a circular path, and you
just "slip" sideways up against the wind (possibly just to resist a
cross-wind and maintain a straight path along the ground).
-harry

  #23  
Old August 2nd 06, 12:45 AM posted to rec.aviation.ifr
Tim Auckland
external usenet poster
 
Posts: 16
Default Mounting a turn coordinator on the tail?

On 1 Aug 2006 13:50:21 -0700, wrote:

Didn't anybody read "Stick and Rudder"?

To make an object travel on a curved path, you need a "centripetal"
force. This isn't a "centrifugal force", which is a made-up construct
that helps to understand what it feels like to be in a vehicle that's
moving you in a circle, a centripetal force is a real force that's
acting upon an object that pulls it towards the center of a circle.
Now, if you're traveling in a circle, the force that's pulling you
toward the center of the circle acts in a direction perpendicular to
your direction of motion, and since your direction of motion is always
changing (you're going around a circle, after all), the direction of
that centripetal force is necessarily continually changing as well.

If you bank the wings to the left, the lift vector will start dragging
you to the left. You'll begin "slipping", drifting sideways through the
air. If this was the end of it, you'd never end up traveling in a
circle, you'd just keep drifting slightly sideways, you nose would keep
pointing where it was pointing before, and your track over the ground
would still be a straight line, but just slightly "diagonal", at an
angle to what it was before.

Well, no, actually, if this was the end of it and the "horizontal
component of lift" was the ONLY horizontal force acting on the plane
(no drag of any kind, no thrust from the engine, etc) the plane as a
whole would end up travelling in the same direction it was originally
going, but spinning around a vertical axis passing though the plane's
centre of gravity. What's more, because the horizontal force is
acting through a point behind the CG, the plane would spin in the
opposite direction to the force.
The plane would spin, rather than drift, because the horizontal force
changes direction as the plane rotates.
It's not easy to imagine this, but think of the space shuttle
stationary in space, then having a sideways horizontal force applied
behind the CG,


But when you slip, there's now a net component of drag acting sideways
against the side of the plane. Since most of our surface area is behind
the CG, when you blow really hard against the side of a plane, it tends
to yaw into the wind. As the plane yaws to the left, the wings also
turn to the left, and the direction that the lift vector is pointed in
turns as well. Bingo, now you've got a real "centripetal force", one
that continually changes direction to point at a 90 degree angle to
your curving path. Now your ground track can form a circular path.

Well, no, actually, if you're introducing wind resistance, you need to
also consider the increased drag from the outer wing being raised as
the plane is banked. The turning force from this is often
substantially greater than the weather-vaning effect, and is why many
planes demonstrate adverse yaw when they're initially banked.

You need that yaw to turn the wings to continually update the direction
of lift, to create circular motion. Now you're a little closer to that
rock on a string model.

Alternately, if you're intentionally doing a slip, like if you're
landing in a cross-wind, you could always apply opposite rudder. This
acts counter to the "weather-vaning" moment, and prevents the plane
from yawing, which prevents the wings from "rotating", preventing the
lift vector from changing direction. By stopping the nose from changing
direction, you stop the plane from moving in a circular path, and you
just "slip" sideways up against the wind (possibly just to resist a
cross-wind and maintain a straight path along the ground).
-harry


  #24  
Old August 2nd 06, 03:16 AM posted to rec.aviation.ifr
[email protected]
external usenet poster
 
Posts: 5
Default Mounting a turn coordinator on the tail?

... What's more, because the horizontal force is
acting through a point behind the CG, the plane would spin in the
opposite direction to the force.


And when the plane is flying straight and level, since the wing is
behind the CG, shouldn't the wing, similarly, be continually pulling
the tail up over the nose, leading the plane to tumble through space?
Why doesn't it? Because while the wing is aft of the CG, the tail
provides a downward force to balance it. Since the tail is so much
further away from the CG than the wing is, it can leverage a relatively
smaller force to balance out the torque, while allowing the much larger
force at the wing to provide a net upwards force to support the plane's
weight.

When the plane is in a bank, yes, the wing is providing a horizontal
force from behind the CG again. But nothing has changed from the
straight and level case, there's still an upside-down wing back there
at the tail, and it's still balancing out the torque produced by the
wing being behind the CG. When the wing is banked, the tail is banked
too.

It's not easy to imagine this, but think of the space shuttle
stationary in space, then having a sideways horizontal force applied
behind the CG


But imagine another sideways horizontal force applied in the opposite
direction at the tail, exactly strong enough to balance the "torque".
If your left force is applied aft of the CG, but fairly close to it
(like where the wings are), and your counter-balancing right force is
applied at the tail, much further from the CG, then a relatively small
force at the tail will be enough to counter the much larger force at
the wing, due to leverage.

So our torques are equal, preventing any rotation, but there's still a
net force to the left (the force up near the wing is much larger), so
there will be a net translational force to the left. Your space ship
will accellerate to the left without rotating.
-harry

  #25  
Old August 2nd 06, 04:03 PM posted to rec.aviation.ifr
Tim Auckland
external usenet poster
 
Posts: 16
Default Mounting a turn coordinator on the tail?

This makes sense. Thanks.

On 1 Aug 2006 19:16:28 -0700, wrote:

... What's more, because the horizontal force is
acting through a point behind the CG, the plane would spin in the
opposite direction to the force.


And when the plane is flying straight and level, since the wing is
behind the CG, shouldn't the wing, similarly, be continually pulling
the tail up over the nose, leading the plane to tumble through space?
Why doesn't it? Because while the wing is aft of the CG, the tail
provides a downward force to balance it. Since the tail is so much
further away from the CG than the wing is, it can leverage a relatively
smaller force to balance out the torque, while allowing the much larger
force at the wing to provide a net upwards force to support the plane's
weight.

When the plane is in a bank, yes, the wing is providing a horizontal
force from behind the CG again. But nothing has changed from the
straight and level case, there's still an upside-down wing back there
at the tail, and it's still balancing out the torque produced by the
wing being behind the CG. When the wing is banked, the tail is banked
too.

It's not easy to imagine this, but think of the space shuttle
stationary in space, then having a sideways horizontal force applied
behind the CG


But imagine another sideways horizontal force applied in the opposite
direction at the tail, exactly strong enough to balance the "torque".
If your left force is applied aft of the CG, but fairly close to it
(like where the wings are), and your counter-balancing right force is
applied at the tail, much further from the CG, then a relatively small
force at the tail will be enough to counter the much larger force at
the wing, due to leverage.

So our torques are equal, preventing any rotation, but there's still a
net force to the left (the force up near the wing is much larger), so
there will be a net translational force to the left. Your space ship
will accellerate to the left without rotating.
-harry


  #26  
Old August 6th 06, 06:16 PM posted to rec.aviation.ifr
Greg Esres
external usenet poster
 
Posts: 13
Default Mounting a turn coordinator on the tail?

Now that's a VERY interesting way of thinking about it.

It's the proper and textbook way to think about it.

difficult to keep the ball exactly centered in a 50-degree bank, so
I started thinking about whether it's even possible to do this in a
60-degree bank.

Of course it is.

However, in a steep bank, the rate of turn is mostly controlled by
the elevator.

No. The rate of turn is controlled by load factor at a given
airspeed. You can increase the rate of turn by banking more, or you
can pull back on the yoke to increase the load factor (temporarily).

In a 60 degree banked turn, you will get a load factor of 2 regardless
of what you do with the elevator. If you don't increase the AOA
during turn entry however, the aircraft will accelerate and the 60
degree banked turn will occur at a higher airspeed, in a rapid
descent.


 




Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Most reliable homebuilt helicopter? tom pettit Home Built 35 September 29th 05 02:24 PM
Tail flapper failure Veeduber Home Built 2 May 22nd 04 06:52 AM
Rate of turn indicator on commercial jets (Boeing / Airbus) Mark Simulators 1 November 1st 03 10:35 AM
IFR in the 1930's Dick Restoration 26 September 11th 03 07:42 PM
Oshkosh Get together Roster - Sign in, please! Bruce E. Butts Home Built 4 July 26th 03 11:34 AM


All times are GMT +1. The time now is 10:13 AM.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2004-2024 AviationBanter.
The comments are property of their posters.