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All feedback stick users....read this!



 
 
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  #1  
Old December 29th 03, 07:06 PM
FaxCap
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Default All feedback stick users....read this!

Hi All

I bought a Microsoft Force Feedback 2 stick about 5 months ago.
On the whole I was very disappointed with it especially with FS2004.
I had e:mail contact with the MS FS2004 team which lead nowhere.

Then I heard from a fellow who was writing a program to control force
feedback sticks. Not just MS sticks all feedback sticks.

I became a beta tester and I'll say right now....his 1st beta was a
real eye opener! My FF2 stick came to life. The beta testing
progressed very rapidly because Russ had done much of the testing
himself before we got a hold of it. Very few bugs were found.

Here is what I love about FS Force. Force Feedback like you have
never felt before! Profiles for different aircraft. Make new profiles
or adjust/edit the built in profiles. Adjustable ground handling
feedback. Feel the grooves on the runways!!! Adjustable the trim
rates. Adjustable static stick forces. Adjustable braking. Adjustable
landing impact. Adjustable "gear thump" when raising the wheels.

Plus a built in Virtual aircraft to test your setting changes BEFORE
you save them.

I was VERY disappointed with my MS FF2 stick until I used FS Force the
1st time. Now I wouldn't sell it for 5 times what I paid for it.

http://www.dirks-software.ca/fs-force/

I am not being paid for this! I am posting this because I have been
reading all the posts about how poorly force feedback sticks perform.
I can't imagine going back to my normal FF2 forces. I have never met
Russ....I don't work for him....I just want to help those of you who
are disappointed with their force feedback sticks.

There is a Demo trial period so give it a go. There is also a FS
Force forum at

http://www.dirks-software.ca/fs-force/forum/index.php
  #2  
Old December 30th 03, 12:38 AM
Quilljar
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I have downloaded this and tried it, and I admit I am intrigued. However, I
have not found any marked improvements. If anything, the feedback is a
little gentler. Also, I find that with my Cessna Realair 172 the flight
characteristics have been lost. It no longer spins which was one of its best
attributes. Did you find any of this in your tests?
What were the main advantages again?


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  #3  
Old December 30th 03, 01:31 AM
FaxCap
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On Mon, 29 Dec 2003 23:38:10 +0000 (UTC), "Quilljar"
wrote:

I have downloaded this and tried it, and I admit I am intrigued. However, I
have not found any marked improvements. If anything, the feedback is a
little gentler. Also, I find that with my Cessna Realair 172 the flight
characteristics have been lost. It no longer spins which was one of its best
attributes. Did you find any of this in your tests?


Sorry, I usually don't fly the small stuff but when I cranked the
feedback up on one profile I damn near broke my wrist with
FS Force! :-)

What were the main advantages again?


On my MS Force Feedback2 running Win2000Pro I get back all the subtle
stuff missing under FS9. I like to tweak my own aircraft profiles. I
like the gear thumps. I like the adjustable landing feedback forces.
I like the adjustable braking force. Rather than MS's Hard-Medium-Soft
settings I have damn near infinite control and not just the force
itself but what speeds they come in at or fade out at.
Adjustable trim forces. MS told me via e:mail they had removed the
self center function in FS9. Well I have it back now and it's
completely adjustable!

I've flown FS2000, FS2002 and now FS2004.....I have never had
a joystick work like my FF2 is working now!
  #4  
Old December 30th 03, 10:46 PM
jafar
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Well. I have tried it in one flight. In a Fokker F50 in one of my Virtual
Airline flights. It seemed to just jolt the stick and make the framrate
shudder for me. I'll try another flight tomorrow in a default aircraft and
see what happens.

--
jafar

  #5  
Old December 31st 03, 12:28 AM
FaxCap
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On Tue, 30 Dec 2003 21:46:45 +0000, jafar wrote:

Well. I have tried it in one flight. In a Fokker F50 in one of my Virtual
Airline flights. It seemed to just jolt the stick and make the framrate
shudder for me. I'll try another flight tomorrow in a default aircraft and
see what happens.


Do you have the Trim Indicator running or turned off. There was a
frame rate hit using the Trim Indicator. After I turned the thing off
I never had the problem again. I think it defaults to OFF with
the Release version.
  #6  
Old December 31st 03, 02:29 PM
jafar
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On Tue, 30 Dec 2003 21:46:45 +0000, jafar wrote:

Well. I have tried it in one flight. In a Fokker F50 in one of my Virtual
Airline flights. It seemed to just jolt the stick and make the framrate
shudder for me. I'll try another flight tomorrow in a default aircraft and
see what happens.


Ok. Reporting back I can say that this thing seems broken on my machine.
All aircraft just have a regular jolt avery 1.5 seconds or so accompanied
by graphical jitter. Better luck next version guys. I might just email
them with a few suggestions and maybe they can have a 2nd chance to
impress me as the idea is pretty cool.

--
jafar

  #7  
Old December 31st 03, 02:58 PM
Quilljar
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OK I have now found the edit facility and it seems pretty good. I am
beginning to realise that there is more to this utility than I previously
thought. It probably has quite a learning curve. I understand now how you
can affect the forces on the joystick, and it is getting quite interesting.

I still cannot quite make out why my RealAir Cessna has lost its flight
characteristics though.


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  #8  
Old December 31st 03, 06:23 PM
jafar
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On Wed, 31 Dec 2003 13:58:58 +0000, Quilljar wrote:

I still cannot quite make out why my RealAir Cessna has lost its flight
characteristics though.


Speaking of flight characteristics. I just flew an online flight with an
Embraer 120ER and a couple of times in the flight, the autopilot sent me
into a very steep climb which I had to recover from manually and then
re-engage the autopilot. This didn't happen before in this aircraft. The
next time I fly it will be with fsforce un-installed to see if it makes a
difference.

--
jafar

  #9  
Old December 31st 03, 12:19 AM
Paul A. Hoadley
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On Mon, 29 Dec 2003 23:38:10 +0000 (UTC), Quilljar wrote:

I have downloaded this and tried it, and I admit I am
intrigued. However, I have not found any marked improvements. If
anything, the feedback is a little gentler.


I agree. I downloaded and tested it yesterday. I only had a short
time to try it, but the Cessna Skyhawk and Boeing 737 both flew with
significantly _less_ feedback using my Logitech Wingman. What
post-installation configuration is needed to experience the hyperbolic
improvement described by the original poster?


--
Paul.

mailtoaulh_logicsquad_net (make the obvious substitutions)
  #10  
Old December 31st 03, 01:00 AM
FaxCap
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Default

On 31 Dec 2003 10:09:49 +1050, "Paul A. Hoadley"
paulh@logicsquad_net wrote:

I agree. I downloaded and tested it yesterday. I only had a short
time to try it, but the Cessna Skyhawk and Boeing 737 both flew with
significantly _less_ feedback using my Logitech Wingman. What
post-installation configuration is needed to experience the hyperbolic
improvement described by the original poster?


I was the original poster....I'm using a M$ Force Feedback2.
Not sure where on the site it talks about it but Russ says of all the
sticks he tested the FF2 had by far the most feedback. Maybe that's
the difference??

Assign an aircraft to the Generic profile then Edit it. Or choose to
make a new profile and play with it. Raise the levels....test it with
the virtual aircraft before you try the real thing. Once you have it
feeling stronger assign it to an aircraft and give it a shot. I can't
comment on the Logitech setup as I don't use one but the FF2 gives me
3 whole choices but with FS Force I have damn near infinite settings.

 




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