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Condor 2 v 2.0.5 with VR Support



 
 
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  #11  
Old December 29th 18, 07:26 AM posted to rec.aviation.soaring
Stanislav Los
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Posts: 3
Default Condor 2 v 2.0.5 with VR Support

I’ve been flying Condor 2 with Oculus Rift for last several days. It’s incredible! On my first try I got sever motion sickness after 10 minutes of flight, but on the second day I flew for 2 hours nonstop without much problems. Like with real motion sickness, it gets easier with practice.
Regarding immersion, it’s almost complete but lacks actual interaction with cockpit controls. I don’t have enough buttons on joystick, so in some cases I still have to use keyboard, which is impossible with googles on. Would be nice to do it in VR by using Oculus touch controller. That includes ability to reach game menu and settings.
A few words about Oculus Rift, it’s on sale now for $350 bundle with sensors and two controllers and definetely worth money spent. It also comes with free games that will make you feel like a kid, Robo Recall is one of them At first, I was concerned with field of view, is it wide enough? What about “door” effect? Well, it’s not an issue and it doesn’t interfere with immersion. You are “there”. The bigest problem is the clarity of the image. It’s just not clear enough due to low pixel density of the displays used in the headset. It’s bad to the point you need to lean toward dashboard to have a clear view of instruments and PDA. Imagine you’re short-sighted and you forgot your eye-glasses at home.
Hopefully, next generation of VR will address it, but even today it’s incredible. When I upgraded my rig, I had a choice to spend $900 on 38” wide screen monitor or buy Oculus. Oculus won with no regrets. Computer monitor just don’t make you feel like you’re there.
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  #12  
Old January 4th 19, 06:22 AM posted to rec.aviation.soaring
Paul Remde
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Posts: 1,590
Default Condor 2 v 2.0.5 with VR Support

Hi,

I've been playing with Condor 2 and the Oculus Rift more this week. Below is my latest review.

I am extremely impressed with the new VR functionality in Condor 2! I am using an Oculus Rift. I am surprised how much better it is than staring at a computer screen. The feeling of "immersion" is extremely cool! I feel like I'm sitting in the glider. I can glance back to see the runway as I fly down the downwind leg. I can glance up at the cumulus cloud overhead. I can even lean-out and look down at what is below me. I think it is worth the $349 for the Oculus Rift and about $300 for the PC graphics card upgrade.

I think every soaring club that wants to attract young soaring pilots should invest in an Oculus Rift, Condor 2, and any necessary PC upgrades ASAP. It is a great tool for teaching soaring on days when you can't go flying, or before or after flying. The PC monitor still shows the same 2D view it always has, but now it tracks the pilot's head movements. That way the instructor sees what the student is seeing.

There are 2 minor "nice to know" things that I should mention. At first, I found that I become motion sick when using the VR goggles - especially when I look around too much (which is easy to do when you're first amazed by the system). The great news is that the nausea improved with time. After an hour or two, it was no longer a problem. The 2nd thing is that the instruments on the instrument panel are slightly difficult to read in some of the sailplanes. Moving the goggles up and down a little to find the best focus helps a lot, but still, it is like my eyeglasses are slightly out of prescription. If I lean toward the instrument panel, I can read the instruments just fine. When I look around I can see objects outside the cockpit fine. These are not major issues, but ones worth mentioning.

Another cool benefit to buying the Oculus Rift is that the free Google Earth VR app is incredible! I can fly around soaring sites that I'm familiar with and feel like I'm there again. I especially enjoyed viewing the region between Nephi, Utah and Ely, Nevada - a journey that I haven't completed in a sailplane yet. It is very easy to use the Oculus hand controller to point in the direction you want to go, and fly off in that direction using the "hat switch". To fly faster, just pull the trigger. It is a great way to familiarize yourself with a soaring site before flying there. Also, my kids love the "Beat Saber" light saber and music beats app. It is a blast!

Best Regards,

Paul Remde
Cumulus Soaring, Inc.

On Saturday, December 29, 2018 at 12:26:38 AM UTC-6, Stanislav Los wrote:
I’ve been flying Condor 2 with Oculus Rift for last several days. It’s incredible! On my first try I got sever motion sickness after 10 minutes of flight, but on the second day I flew for 2 hours nonstop without much problems. Like with real motion sickness, it gets easier with practice.
Regarding immersion, it’s almost complete but lacks actual interaction with cockpit controls. I don’t have enough buttons on joystick, so in some cases I still have to use keyboard, which is impossible with googles on. Would be nice to do it in VR by using Oculus touch controller. That includes ability to reach game menu and settings.
A few words about Oculus Rift, it’s on sale now for $350 bundle with sensors and two controllers and definetely worth money spent. It also comes with free games that will make you feel like a kid, Robo Recall is one of them At first, I was concerned with field of view, is it wide enough? What about “door” effect? Well, it’s not an issue and it doesn’t interfere with immersion. You are “there”. The bigest problem is the clarity of the image. It’s just not clear enough due to low pixel density of the displays used in the headset. It’s bad to the point you need to lean toward dashboard to have a clear view of instruments and PDA. Imagine you’re short-sighted and you forgot your eye-glasses at home.
Hopefully, next generation of VR will address it, but even today it’s incredible. When I upgraded my rig, I had a choice to spend $900 on 38” wide screen monitor or buy Oculus. Oculus won with no regrets. Computer monitor just don’t make you feel like you’re there.


  #13  
Old January 5th 19, 01:48 AM posted to rec.aviation.soaring
son_of_flubber
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Posts: 1,398
Default Condor 2 v 2.0.5 with VR Support

Can you stick your head out of the vent window and look below the glider?
  #14  
Old January 5th 19, 03:24 AM posted to rec.aviation.soaring
Dave Nadler
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Posts: 1,311
Default Condor 2 v 2.0.5 with VR Support

On Friday, January 4, 2019 at 7:48:07 PM UTC-5, son_of_flubber wrote:
Can you stick your head out of the vent window and look below the glider?


Sure, if you're a pin-head.
  #15  
Old January 5th 19, 06:09 AM posted to rec.aviation.soaring
Paul Remde
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Posts: 1,590
Default Condor 2 v 2.0.5 with VR Support

Hi Dave,

Actually, it is really cool to be able to stick your head out through the side of the canopy and look straight down. It works great. Our DG-1000 doesn't allow that, but it is cool in VR!

Paul Remde
_________________________

On Friday, January 4, 2019 at 8:24:12 PM UTC-6, Dave Nadler wrote:
On Friday, January 4, 2019 at 7:48:07 PM UTC-5, son_of_flubber wrote:
Can you stick your head out of the vent window and look below the glider?


Sure, if you're a pin-head.


  #16  
Old January 5th 19, 06:37 AM posted to rec.aviation.soaring
Frank Whiteley
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Posts: 1,915
Default Condor 2 v 2.0.5 with VR Support

On Thursday, January 3, 2019 at 10:22:13 PM UTC-7, Paul Remde wrote:
Hi,

I've been playing with Condor 2 and the Oculus Rift more this week. Below is my latest review.

I am extremely impressed with the new VR functionality in Condor 2! I am using an Oculus Rift. I am surprised how much better it is than staring at a computer screen. The feeling of "immersion" is extremely cool! I feel like I'm sitting in the glider. I can glance back to see the runway as I fly down the downwind leg. I can glance up at the cumulus cloud overhead. I can even lean-out and look down at what is below me. I think it is worth the $349 for the Oculus Rift and about $300 for the PC graphics card upgrade.

I think every soaring club that wants to attract young soaring pilots should invest in an Oculus Rift, Condor 2, and any necessary PC upgrades ASAP. It is a great tool for teaching soaring on days when you can't go flying, or before or after flying. The PC monitor still shows the same 2D view it always has, but now it tracks the pilot's head movements. That way the instructor sees what the student is seeing.

There are 2 minor "nice to know" things that I should mention. At first, I found that I become motion sick when using the VR goggles - especially when I look around too much (which is easy to do when you're first amazed by the system). The great news is that the nausea improved with time. After an hour or two, it was no longer a problem. The 2nd thing is that the instruments on the instrument panel are slightly difficult to read in some of the sailplanes. Moving the goggles up and down a little to find the best focus helps a lot, but still, it is like my eyeglasses are slightly out of prescription. If I lean toward the instrument panel, I can read the instruments just fine. When I look around I can see objects outside the cockpit fine. These are not major issues, but ones worth mentioning.

Another cool benefit to buying the Oculus Rift is that the free Google Earth VR app is incredible! I can fly around soaring sites that I'm familiar with and feel like I'm there again. I especially enjoyed viewing the region between Nephi, Utah and Ely, Nevada - a journey that I haven't completed in a sailplane yet. It is very easy to use the Oculus hand controller to point in the direction you want to go, and fly off in that direction using the "hat switch". To fly faster, just pull the trigger. It is a great way to familiarize yourself with a soaring site before flying there. Also, my kids love the "Beat Saber" light saber and music beats app. It is a blast!

Best Regards,

Paul Remde
Cumulus Soaring, Inc.

On Saturday, December 29, 2018 at 12:26:38 AM UTC-6, Stanislav Los wrote:
I’ve been flying Condor 2 with Oculus Rift for last several days. It’s incredible! On my first try I got sever motion sickness after 10 minutes of flight, but on the second day I flew for 2 hours nonstop without much problems. Like with real motion sickness, it gets easier with practice.
Regarding immersion, it’s almost complete but lacks actual interaction with cockpit controls. I don’t have enough buttons on joystick, so in some cases I still have to use keyboard, which is impossible with googles on. Would be nice to do it in VR by using Oculus touch controller.. That includes ability to reach game menu and settings.
A few words about Oculus Rift, it’s on sale now for $350 bundle with sensors and two controllers and definetely worth money spent. It also comes with free games that will make you feel like a kid, Robo Recall is one of them At first, I was concerned with field of view, is it wide enough? What about “door” effect? Well, it’s not an issue and it doesn’t interfere with immersion. You are “there”. The bigest problem is the clarity of the image. It’s just not clear enough due to low pixel density of the displays used in the headset. It’s bad to the point you need to lean toward dashboard to have a clear view of instruments and PDA. Imagine you’re short-sighted and you forgot your eye-glasses at home.
Hopefully, next generation of VR will address it, but even today it’s incredible. When I upgraded my rig, I had a choice to spend $900 on 38” wide screen monitor or buy Oculus. Oculus won with no regrets. Computer monitor just don’t make you feel like you’re there.


Paul,

As some instructors are coaching with Condor Soaring, can an instructor have a display available while a student is using the VR?

Frank Whiteley
  #17  
Old January 5th 19, 07:15 AM posted to rec.aviation.soaring
Chris Wedgwood[_2_]
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Posts: 63
Default Condor 2 v 2.0.5 with VR Support

On Saturday, January 5, 2019 at 5:37:29 AM UTC, Frank Whiteley wrote:
On Thursday, January 3, 2019 at 10:22:13 PM UTC-7, Paul Remde wrote:
Hi,

I've been playing with Condor 2 and the Oculus Rift more this week. Below is my latest review.

I am extremely impressed with the new VR functionality in Condor 2! I am using an Oculus Rift. I am surprised how much better it is than staring at a computer screen. The feeling of "immersion" is extremely cool! I feel like I'm sitting in the glider. I can glance back to see the runway as I fly down the downwind leg. I can glance up at the cumulus cloud overhead. I can even lean-out and look down at what is below me. I think it is worth the $349 for the Oculus Rift and about $300 for the PC graphics card upgrade.

I think every soaring club that wants to attract young soaring pilots should invest in an Oculus Rift, Condor 2, and any necessary PC upgrades ASAP. It is a great tool for teaching soaring on days when you can't go flying, or before or after flying. The PC monitor still shows the same 2D view it always has, but now it tracks the pilot's head movements. That way the instructor sees what the student is seeing.

There are 2 minor "nice to know" things that I should mention. At first, I found that I become motion sick when using the VR goggles - especially when I look around too much (which is easy to do when you're first amazed by the system). The great news is that the nausea improved with time. After an hour or two, it was no longer a problem. The 2nd thing is that the instruments on the instrument panel are slightly difficult to read in some of the sailplanes. Moving the goggles up and down a little to find the best focus helps a lot, but still, it is like my eyeglasses are slightly out of prescription. If I lean toward the instrument panel, I can read the instruments just fine. When I look around I can see objects outside the cockpit fine. These are not major issues, but ones worth mentioning.

Another cool benefit to buying the Oculus Rift is that the free Google Earth VR app is incredible! I can fly around soaring sites that I'm familiar with and feel like I'm there again. I especially enjoyed viewing the region between Nephi, Utah and Ely, Nevada - a journey that I haven't completed in a sailplane yet. It is very easy to use the Oculus hand controller to point in the direction you want to go, and fly off in that direction using the "hat switch". To fly faster, just pull the trigger. It is a great way to familiarize yourself with a soaring site before flying there. Also, my kids love the "Beat Saber" light saber and music beats app. It is a blast!

Best Regards,

Paul Remde
Cumulus Soaring, Inc.

On Saturday, December 29, 2018 at 12:26:38 AM UTC-6, Stanislav Los wrote:
I’ve been flying Condor 2 with Oculus Rift for last several days. It’s incredible! On my first try I got sever motion sickness after 10 minutes of flight, but on the second day I flew for 2 hours nonstop without much problems. Like with real motion sickness, it gets easier with practice.
Regarding immersion, it’s almost complete but lacks actual interaction with cockpit controls. I don’t have enough buttons on joystick, so in some cases I still have to use keyboard, which is impossible with googles on. Would be nice to do it in VR by using Oculus touch controller. That includes ability to reach game menu and settings.
A few words about Oculus Rift, it’s on sale now for $350 bundle with sensors and two controllers and definetely worth money spent. It also comes with free games that will make you feel like a kid, Robo Recall is one of them At first, I was concerned with field of view, is it wide enough? What about “door” effect? Well, it’s not an issue and it doesn’t interfere with immersion. You are “there”. The bigest problem is the clarity of the image. It’s just not clear enough due to low pixel density of the displays used in the headset. It’s bad to the point you need to lean toward dashboard to have a clear view of instruments and PDA. Imagine you’re short-sighted and you forgot your eye-glasses at home.
Hopefully, next generation of VR will address it, but even today it’s incredible. When I upgraded my rig, I had a choice to spend $900 on 38” wide screen monitor or buy Oculus. Oculus won with no regrets. Computer monitor just don’t make you feel like you’re there.


Paul,

As some instructors are coaching with Condor Soaring, can an instructor have a display available while a student is using the VR?

Frank Whiteley


Yes, the VR view is replicated on the PC monitor.
  #18  
Old January 6th 19, 05:30 PM posted to rec.aviation.soaring
Matt Herron Jr.
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Posts: 475
Default Condor 2 v 2.0.5 with VR Support

On Friday, December 21, 2018 at 5:10:18 PM UTC-8, Paul Remde wrote:
Hi Condor 2 Soaring Flight Simulator Fans

Today the Condor 2 team announced the release of Condor update 2.0.5 with native support for Oculus Rift and HTC Vive (using Revive). This update is free for all Condor 2 users.

Also released today is our first glider with sustainer motor - the ASG 29 Es 18m in 2 variants with and without motor.

If you don't already own it, you can order Condor 2 he
http://cumulus-soaring.com/condor2.htm

The ASG 28 Es Add-On sailplane is available he
http://cumulus-soaring.com/condor2.htm#Condor2-ASG29Es

I also offer all the available Add-On sailplanes in a bundle for $88.
http://www.cumulus-soaring.com/condo...dOn-Sailplanes

If you already have Condor 2 installed, you can update it for free he
http://www.condorsoaring.com/downloads-2/

I don't know much yet about the Oculus Rift or HTC Vive. Which one do experts recommend? What is "Revive"?

The idea of being able to look around while flying is very cool. I can't wait to try it!!!

Good Soaring,

Paul Remde
Cumulus Soaring, Inc.


Paul,

does the condor program support head "roll", or is the horizon always level relative to the VR headset?
  #19  
Old January 6th 19, 09:01 PM posted to rec.aviation.soaring
Duster[_2_]
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Posts: 120
Default Condor 2 v 2.0.5 with VR Support



does the condor program support head "roll", or is the horizon always level relative to the VR headset?


Don't have the system, but run a YouTube search. Appears to me it does have roll effect. https://www.youtube.com/watch?v=lErttcBKNws
  #20  
Old January 11th 19, 03:36 AM posted to rec.aviation.soaring
Piet Barber
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Posts: 34
Default Condor 2 v 2.0.5 with VR Support

On Sunday, January 6, 2019 at 11:30:28 AM UTC-5, Matt Herron Jr. wrote:
On Friday, December 21, 2018 at 5:10:18 PM UTC-8, Paul Remde wrote:
Hi Condor 2 Soaring Flight Simulator Fans

Today the Condor 2 team announced the release of Condor update 2.0.5 with native support for Oculus Rift and HTC Vive (using Revive). This update is free for all Condor 2 users.

Also released today is our first glider with sustainer motor - the ASG 29 Es 18m in 2 variants with and without motor.

If you don't already own it, you can order Condor 2 he
http://cumulus-soaring.com/condor2.htm

The ASG 28 Es Add-On sailplane is available he
http://cumulus-soaring.com/condor2.htm#Condor2-ASG29Es

I also offer all the available Add-On sailplanes in a bundle for $88.
http://www.cumulus-soaring.com/condo...dOn-Sailplanes

If you already have Condor 2 installed, you can update it for free he
http://www.condorsoaring.com/downloads-2/

I don't know much yet about the Oculus Rift or HTC Vive. Which one do experts recommend? What is "Revive"?

The idea of being able to look around while flying is very cool. I can't wait to try it!!!

Good Soaring,

Paul Remde
Cumulus Soaring, Inc.


Paul,

does the condor program support head "roll", or is the horizon always level relative to the VR headset?


YES.
OMG YES.

This is the most amazing thing I've ever seen in computing since my IBM PCjr had 16 colors in EGA mode, back in 1984.

I just bought the Oculus Rift today. After spending a lot of time shooting a bow and arrow in my living room (and getting pretty good at it), I fired up Condor 2 on the Oculus Rift.

I have a club member who created a very realistic scenery in the immediate vicinity around Front Royal, VA. I launched the Duo Discus XL out of the airport, and did a quick pattern and landing. Somebody sitting behind me can see everything I see in the goggles by looking at the computer monitor; the display is duplicated.

In the pattern, I craned my neck to see just under the right wing as I was making my right turn from downwind to base. I looked up and to the right as I was making that turn from base to final. I did a very nice side slip to cancel out a stiff crosswind from the right. I had to hold control positions precisely while doing a roll-out on our very long runway (to get to the taxiway).

After a landing in difficult conditions, I sat there in the cockpit for a while. I leaned forward and could see the instrument panel more clearly. I leaned to the right and could read that little checklist that is on the right side of the fuselage. The only thing missing from my Duo Discus in real life is the pee tube coming out of the control stick. Once I get one of those installed at home, I may never get out of my flight sim chair!

How realistic was it?
I might have gotten a bit woozy from how realistic it was.
Seriously, this is amazing. A-M-A-Z-I-N-G. Paul Remde is right!

I bought the 2019 version of the Mach 0.1 simulator, which will be showing up in the next week or so. With all of these upgrades, our students will have no excuses about taking so long to solo.

I'm looking forward to having students come over and get some simulator time and see how well they do in real life after I give them the full instruction in the trainer.

I am REALLY excited about this.

I'm excited to see the possibility of students getting trained in much less time, I'm excited to see the possibility that the old timer grouchy instructors in the club who see flight simulators as a useless plaything finally get to see the instructional benefit of this device. I'm excited to see club members that I invest time and weekends (GOOD SOARING DAYS) in the back seat of the ASK-21 become full glider pilots, and not wander off after a few unsuccessful flying seasons. I'm excited to see the possibility of a student doing landing after landing after landing to get it right; instead of doing two flights per weekend, twice per month, and having his training program drag on for years. Most of all, I'm excited with the prospect that the students I train will one day be able to chase me all over the Shenandoah Valley, and not grow up to be round-the-pattern-and-no-further glider pilots.

I am REALLY excited about this.
 




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