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#11
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Try the 45.20 drivers from www.guru3d.com and DX9.0b at
http://download.microsoft.com/downlo...90b_redist.exe and see if those two things take care of the problem. Ed Medlin "Brad D." wrote in message ... How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#12
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Sorry then John. I thought you might be my buddy here in Canada. Same
name. Cheers On Sat, 2 Aug 2003 14:27:02 +1000, "John Ward" wrote: No, John-O here, from Brisbane, Aus"! Best regards, John "Brad D." wrote in message .. . Are you John Ward from Trenton? Brad-o here! On Sat, 2 Aug 2003 13:18:18 +1000, "John Ward" wrote: Hi Doc, Haven't got FS3K4 yet, let alone the hardware, but I agree - every time, what an improvement! (and I'm hardly qualified to say that, I've only been into it for ~11/2 years) Somehow. there does seem to be a difference between what the Beta-Testers would have reported, and what was released! The hardware was reported to be much the same, and I guess the school's still out! Bridges, etc - just a blip, that everyone'll get around, or 3rd Party guys will remedy. Don't get so far back into it that you mis-diagnose anything! :-) Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Done! 9 'b' Direct X is even news much less later versions of the detonator. Anyway, suffice that if that weird gauge smear thing [et al] happens to anyone and regardless of video card, hey, Direct X itself just 'may' be the cure along with the latest drivers. I'll say this though...as the 'juice' got better in terms of today's gig class CPU's [I run a 2.4 gig nudged up to a steady 2.56] and all the other bells and whistles [7200 RPM HD's, DDR memory, AGP 8X cards with decent on-board memory, etc.], it's interesting to go back and run-up old friends so to speak like FS98 or 2K or hey, FU3 for that matter and 'now' be able to see what was in the year '98 [and with the technology of 'that' time] just about impossible to see. Talk about a day-time FS98 [then] resembling a sort of moving psychedelic art piece! Now it's a much different story and quite a flight...with the juice to finally do it! Later... . Doc Tony John Ward wrote: Hi Doc, Get DirectX 9b, and either 44.67 or 45.20, both from www.guru3D.com (and as someone else has already pointed out, later versions than nVidia's site, thanks Sindar), and save Katy, Derek and Alan, and Sindar, the trouble of responding, please! Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Brad: This may be related...but then again...dunno. I can only relate my own experience with an N-vidia card. BTW---what version of Microsoft Direct X are you using? Reason I mention Direct X is that when N-vidia went to their latest FX5900 series, the usual occurrence took place and the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR video RAM] began to drop forthwith so I grabbed a deal on that card and the first thing I noticed [such being my luck BTW but noting that I was then running Direct X version 8.2], the various A/C gauges began to get [for want of a better description] a sort of smearing effect to them and every once and awhile there was in fact gauges that simply disappeared and a few problems going from CP to spot mode and 2D to virtual. As for auto textures...started off fine and then nothing or, worse, a total freeze and that was that! Annoying to say the least. Sooooooo..... I then went to Microsoft and downloaded the latest Direct X 9A and the problems vanished with this latest version of Direct X. If, of course, you're already using Direct X 9a [the latest freebie Direct X], well, I dunno then. I too use the latest N-vidia 'detonator' drivers but until I made the jump to the 9a Direct X, it just didn't perform well. Caveat: For some folks, changing the Direct X on the machine can be a gamble as you can't unload the thing once it gets into the system so that should be kept in mind. Now me, I'm no fan of this starting from scratch business and doing the old HD 'fresh start' thing because it's a hassle and a half! But then, 9a Direct X solved my problem for the present N-vidia card. Very decent results with the FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X version [if you're still at 8.2 or lower] can help your situation but, again, that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I would have liked that ATI Pro 9800 card but then the price wasn't particularly appealing...as good as that card is. Doc Tony Brad D. wrote: How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#13
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I put the 45.20 back in and I get the 2D panels now. Great!
On Mon, 4 Aug 2003 08:31:43 -0500, "Ed Medlin" wrote: Try the 45.20 drivers from www.guru3d.com and DX9.0b at http://download.microsoft.com/downlo...90b_redist.exe and see if those two things take care of the problem. Ed Medlin "Brad D." wrote in message .. . How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
#14
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Hi Brad,
No worries, mate - glad the drivers worked for you, a lot of frustration/trepidation removed! Regards, John "Brad D." wrote in message ... Sorry then John. I thought you might be my buddy here in Canada. Same name. Cheers On Sat, 2 Aug 2003 14:27:02 +1000, "John Ward" wrote: No, John-O here, from Brisbane, Aus"! Best regards, John "Brad D." wrote in message .. . Are you John Ward from Trenton? Brad-o here! On Sat, 2 Aug 2003 13:18:18 +1000, "John Ward" wrote: Hi Doc, Haven't got FS3K4 yet, let alone the hardware, but I agree - every time, what an improvement! (and I'm hardly qualified to say that, I've only been into it for ~11/2 years) Somehow. there does seem to be a difference between what the Beta-Testers would have reported, and what was released! The hardware was reported to be much the same, and I guess the school's still out! Bridges, etc - just a blip, that everyone'll get around, or 3rd Party guys will remedy. Don't get so far back into it that you mis-diagnose anything! :-) Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Done! 9 'b' Direct X is even news much less later versions of the detonator. Anyway, suffice that if that weird gauge smear thing [et al] happens to anyone and regardless of video card, hey, Direct X itself just 'may' be the cure along with the latest drivers. I'll say this though...as the 'juice' got better in terms of today's gig class CPU's [I run a 2.4 gig nudged up to a steady 2.56] and all the other bells and whistles [7200 RPM HD's, DDR memory, AGP 8X cards with decent on-board memory, etc.], it's interesting to go back and run-up old friends so to speak like FS98 or 2K or hey, FU3 for that matter and 'now' be able to see what was in the year '98 [and with the technology of 'that' time] just about impossible to see. Talk about a day-time FS98 [then] resembling a sort of moving psychedelic art piece! Now it's a much different story and quite a flight...with the juice to finally do it! Later... . Doc Tony John Ward wrote: Hi Doc, Get DirectX 9b, and either 44.67 or 45.20, both from www.guru3D.com (and as someone else has already pointed out, later versions than nVidia's site, thanks Sindar), and save Katy, Derek and Alan, and Sindar, the trouble of responding, please! Regards, John "Dr. Anthony J. Lomenzo" wrote in message ... Brad: This may be related...but then again...dunno. I can only relate my own experience with an N-vidia card. BTW---what version of Microsoft Direct X are you using? Reason I mention Direct X is that when N-vidia went to their latest FX5900 series, the usual occurrence took place and the FX5600 prices [AGP 8X dual head w/256 megs of on-board DDR video RAM] began to drop forthwith so I grabbed a deal on that card and the first thing I noticed [such being my luck BTW but noting that I was then running Direct X version 8.2], the various A/C gauges began to get [for want of a better description] a sort of smearing effect to them and every once and awhile there was in fact gauges that simply disappeared and a few problems going from CP to spot mode and 2D to virtual. As for auto textures...started off fine and then nothing or, worse, a total freeze and that was that! Annoying to say the least. Sooooooo..... I then went to Microsoft and downloaded the latest Direct X 9A and the problems vanished with this latest version of Direct X. If, of course, you're already using Direct X 9a [the latest freebie Direct X], well, I dunno then. I too use the latest N-vidia 'detonator' drivers but until I made the jump to the 9a Direct X, it just didn't perform well. Caveat: For some folks, changing the Direct X on the machine can be a gamble as you can't unload the thing once it gets into the system so that should be kept in mind. Now me, I'm no fan of this starting from scratch business and doing the old HD 'fresh start' thing because it's a hassle and a half! But then, 9a Direct X solved my problem for the present N-vidia card. Very decent results with the FX5600 AGP 8X w/256 DDR card too. Perhaps the latest Direct X version [if you're still at 8.2 or lower] can help your situation but, again, that's a gamble. Note to the dedicated ATI Pro brethren: Sure, I would have liked that ATI Pro 9800 card but then the price wasn't particularly appealing...as good as that card is. Doc Tony Brad D. wrote: How about a fix for the Geforce FX 5200 with 44.67 driver to make the 2D panel appear. I can't see anything but a black box in cockpit mode. 44.67 driver didn't help. Cheers On Wed, 30 Jul 2003 22:29:10 GMT, "Terry Fields" wrote: I had this problem when I first started up. I Have a GeForce 4 with 128 Meg and the latest Nvidia Detonators Drivers. If you look in the News section of the interface, it tells you you have to have the newest drivers (44.67) to fix this problem. These drivers are coming out on the 31st but I downloaded a beta version and it fixes the problem. |
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