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Mutated birds are better than planes



 
 
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  #1  
Old February 8th 04, 02:51 AM
Lester T. Linpord
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Default Mutated birds are better than planes

I´m an evil darklord and I will conquer the world with evil dark
knights riding on giant mutated monster vultures that can shoot
energy-beams.

Your planes won´t stand a chance against them and my other mutated
birds !

Muhahahahahahahahaha !
  #3  
Old February 8th 04, 07:03 PM
nafod40
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Lester T. Linpord wrote:
I´m an evil darklord and I will conquer the world with evil dark
knights riding on giant mutated monster vultures that can shoot
energy-beams.

Your planes won´t stand a chance against them and my other mutated
birds !

Muhahahahahahahahaha !


We'll just fly at night. No worries.


  #4  
Old February 9th 04, 02:05 AM
Dudley Henriques
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"Lester T. Linpord" wrote in message
om...
I´m an evil darklord and I will conquer the world with evil dark
knights riding on giant mutated monster vultures that can shoot
energy-beams.

Your planes won´t stand a chance against them and my other mutated
birds !


Oh YEAH!!!! Well, I've got a U.S. Navy female Bug driver with PMS.
You're no match for Lord Gorlok!! :-)

Dudley Henriques
International Fighter Pilots Fellowship
Commercial Pilot/ CFI Retired
For personal email, please replace
the z's with e's.
dhenriquesATzarthlinkDOTnzt



  #5  
Old February 9th 04, 11:29 AM
Bill Kambic
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If you wish to be a successful evil, dark overlord you should heed the
following. I don't remember where I found it but it seems relevant to your
desires.

Good luck in your future work.

Bill Kambic

If, by any act, error, or omission, I have, intentionally or
unintentionally, displayed any breedist, disciplinist, sexist, racist,
culturalist, nationalist, regionalist, localist, ageist, lookist, ableist,
sizeist, speciesist, intellectualist, socioeconomicist, ethnocentrist,
phallocentrist, heteropatriarchalist, or other violation of the rules of
political correctness, known or unknown, I am not sorry and I encourage you
to get over it.

*****************************************

Advice That Every Evil Overlord Should Heed
Being an Evil Overlord seems to be a good career choice. It pays well, there
are all sorts of perks, and you can set your own hours. However every Evil
Overlord I've read about in books or seen in movies invariably gets
overthrown or destroyed in the end. I've noticed that no matter whether they
are barbarian lords, deranged wizards, mad scientists or alien invaders,
they always seem to make the same basic mistakes every single time. With
that in mind, allow me to present:
The Top 117 Things I'd Do/Don't Do If I Ever Became An Evil Overlord:
1. My Legions of Terror will have helmets of clear Plexiglas, not
face-concealing ones.
2. My ventilation ducts will be too small to crawl through.
3. My noble half-brother whose throne I usurped will be killed not kept
anonymously imprisoned in a forgotten cell of my dungeon.
4. Shooting is not too good for my enemies.
5. The artifact, which is the one source of my power, will not be kept on
the Mountain of Despair beyond the River of Fire guarded by the Dragons of
Eternity. It will be in my safe-deposit box. The same applies to the object
which is my one weakness.
6. I will not gloat over my enemy's predicament before killing them.
7. When I've captured my adversary and he says, "Look, before you kill me,
will you at least tell me what this is all about?" I'll say, "No," and shoot
him. No, on second thought I'll shoot him then say "No".
8. After I kidnap the beautiful princess, we will be married immediately in
a quiet civil ceremony, not a lavish spectacle in three weeks' time during
which the final phase of my plan will be carried out.
9. I will not include a self-destruct mechanism unless absolutely necessary.
If it is necessary, it will not be a large red button labeled "Danger: Do
Not Push." The big red button marked "Do Not Push" will instead trigger a
spray of bullets on anyone stupid enough to disregard it. Similarly, the
ON/OFF button will not clearly be labeled as such.
10. I will not interrogate my enemies in the inner sanctum--a small hotel
well outside my borders will work just as well.
11. I will be secure in my superiority. Therefore, I will feel no need to
prove it by leaving clues in the form of riddles or leaving weaker enemies
alive to show they pose no threat.
12. One of my advisors will be an average five-year-old child. Any flaws in
my plan he is able to spot will be corrected before implementation.
13. All slain enemies will be cremated, or at least have several rounds of
ammunition emptied into them, not left for dead at the bottom of the cliff.
The announcement of their deaths, as well as any accompanying celebration,
will be deferred until after the aforementioned disposal.
14. The hero is not entitled to a last kiss, a last cigarette, or any other
form of last request.
15. I will never employ any device with a digital countdown. If I find that
such a device is absolutely unavoidable, I will set it to activate when the
counter reaches 117 and the hero is just putting his plan into operation.
16. I will never utter the sentence, "But before I kill you, there's just
one thing I want to know."
17. When I employ people as advisors, I will occasionally listen to their
advice.
18. I will not have a son. Although his laughably under-planned attempt to
ursurp would easily fail, it would prove a fatal distraction at a crucial
time.
19. I will not have a daughter. She would be as beautiful as she was evil,
but one look at the hero's rugged countenance, and she'd betray her own
father.
20. Despite its proven stress-relieving effect, I will not indulge in
maniacal laughter. When so occupied, it's too easy to miss unexpected
developments that a more attentive individual could adjust to accordingly.
21. I will hire a talented fashion designer to create original uniforms for
my Legions of Terror, as opposed to some cheap knock-offs that make them
look like Nazi storm troopers, Roman foot soldiers, or savage Mongol hordes.
All were eventually defeated, and I want my troops to have a more positive
mind-set.
22. No matter how tempted I am with the prospect of unlimited power, I will
not consume any energy field bigger than my head.
23. I will keep a special cache of low-tech weapons and train my troops in
their use. That way--even if the heroes manage to neutralize my power
generator and/or render the standard-issue energy weapons useless--my troops
will not be overrun by a handful of savages armed with spears and rocks.
24. I will maintain a realistic assessment of my strengths and weaknesses.
Even though this takes some of the fun out of the job, at least I will never
utter the line, "No! this cannot be! I AM INVINCIBLE!" (After that, death is
usually instantaneous).
25. No matter how well it would perform, I will never construct any sort of
machinery which is completely indestructible except for one small and
virtually inexcusable vulnerable spot.
26. No matter how attractive certain members of the rebellion are, there is
probably someone just as attractive who is not desperate to kill me.
Therefore, I will think twice before ordering a prisoner sent to my
bedchamber.
27. I will never build only one of anything important. All-important systems
will have redundant control panels and power supplies. For the same reason,
I will always carry at least two fully loaded weapons at all times.
28. My pet monster will be kept in a secure cage from which it cannot escape
and into which I could not accidentally stumble.
29. I will dress in bright and cheery colors, and so throw my enemies into
confusion.
30. All bumbling conjurers, clumsy squires, no-talent bards and cowardly
thieves in the land will be preemptively put to death. My foes will surely
give up and abandon their quest if they have no source of comic relief.
31. All naive, busty tavern wenches in the realm will be replaced with
surly, world-weary waitresses who will provide no unexpected reinforcement
and/or romantic subplot for the hero or his sidekick.
32. I will not fly into a rage and kill a messenger who brings me bad news,
just to illustrate how evil I truly am. Good messengers are hard to come by.
33. I won't require high-ranking female members of my organization to wear a
stainless-steel bustier. Morale is better with a more casual dress code.
Similarly, outfits made entirely from black leather will be reserved for
formal occasions.
34. I will not turn into a snake. It never helps.
35. I will not grow a goatee. In the old days they made you look diabolic.
Now they just make you look like a disaffected member of Generation X.
36. I will not imprison members of the same party in the same cellblock, let
alone the same cell. If they are important prisoners, I will keep the only
key to the cell door on my person instead of handing out copies to every
bottom-rung guard in the prison.
37. If my trusted lieutenant tells me my Legions of Terror are losing a
battle, I will believe him. After all, he's my trusted lieutenant.
38. If an enemy I have just killed has a younger sibling or offspring
anywhere, I will find them and have them killed immediately, instead of
waiting for them to grow up harboring feelings of vengeance towards me in my
old age.
39. If I absolutely must ride into battle, I will certainly not ride at the
forefront of my Legions of Terror, nor will I seek out my opposite number in
his army.
40. I will be neither chivalrous nor sporting. If I have an unstoppable
super weapon, I will use it as early and as often as possible instead of
keeping it in reserve.
41. Once my power is secure, I will destroy all those pesky time-travel
devices.
42. Whenever I capture the hero, I will also make sure I get his dog,
monkey, ferret, or whatever sickeningly cute little animal capable of
untying ropes and filching keys happens to follow him around.
43. I will maintain a healthy amount of skepticism when I capture the
beautiful rebel and she claims she is attracted to my power and good looks
and will gladly betray her companions if I just let her in on my plans.
44. I will only employ bounty hunters who work for money. Those who work for
the pleasure of the hunt tend to do dumb things like even the odds to give
the other guy a sporting chance.
45. I will make sure I have a clear understanding of who is responsible for
what in my organization. For example, if my general screws up, I will not
point my weapon at him, say "And here is the price for failure", then
suddenly turn and kill some random underling.
46. If an advisor says to me, "My liege, he is but one man. What can one man
possibly do?", I will reply, "This", and kill the advisor.
47. If I learn that a callow youth has begun a quest to destroy me, I will
slay him while he is still a callow youth instead of waiting for him to
mature.
48. I will treat any beast which I control through magic or technology with
respect and kindness. Thus if the control is ever broken, it will not
immediately come after me for revenge.
49. If I learn the whereabouts of the one item which can destroy me, I will
not send all my troops out to seize it. Instead I will send them out to
seize something else and quietly put a Want-Ad in the local paper.
50. My main computers will have their own special operating system that will
be completely incompatible with standard IBM and Microsoft or Mac
PowerBooks.
51. If one of my dungeon guards begins expressing concern over the
conditions in the beautiful princess's cell, I will immediately transfer him
to a less people-oriented position.
52. I will hire a team of board-certified architects and surveyors to
examine my castle and inform me of any secret passages and abandoned tunnels
that I might not know about.
53. If the beautiful princess that I capture says, "I'll never marry you!
Never, do you hear me, NEVER!!!", I will say "Oh well" and kill her.
54. I will not strike a bargain with a demonic being then attempt to
double-cross it simply because I feel like being contrary.
55. The deformed mutants and oddball psychotics will have their place in my
Legions of Terror. However before I send them out on important covert
missions that require tact and subtlety, I will first see if there is anyone
else equally qualified who would attract less attention.
56. My Legions of Terror will be trained in basic marksmanship. Any who
cannot learn to hit a man-sized target at 10 meters will be used for target
practice.
57. Before employing any captured artifacts or machinery, I will carefully
read the owner's manual.
58. I will never build a sentient computer smarter than I am.
59. My five-year-old child advisor will also be asked to decipher any code I
am thinking of using. If he breaks the code in under 30 seconds, it will not
be used. Note: this system also applies to passwords.
60. If it becomes necessary to escape, I will never stop to pose
dramatically and toss off a one-liner.
61. If my advisors ask, "Why are you risking everything on such a mad
scheme?", I will not proceed until I have an answer that satisfies them.
62. I will design fortress hallways with no alcoves or protruding structural
supports which intruders could use for cover in a firefight.
63. Bulk trash will be disposed of in incinerators, not compactors. And they
will be kept hot, with none of that nonsense about flames going through
accessible tunnels at predictable intervals.
64. I will see a competent psychiatrist and get cured of all extremely
unusual phobias and bizarre compulsive habits which could prove to be a
disadvantage.
65. If I must have computer systems with publicly available terminals, the
maps they display of my complex will have a room clearly marked as the Main
Control Room. That room will be the Execution Chamber. The actual main
control room will be marked as Sewage Overflow Containment.
66. My security keypad will actually be a fingerprint scanner. Anyone who
watches someone press a sequence of buttons or dusts the pad for
fingerprints then subsequently tries to enter by repeating that sequence
will trigger the alarm system.
67. No matter how many shorts we have in the system, my guards will be
instructed to treat every surveillance camera malfunction as a full-scale
emergency.
68. I will spare someone who spared my life in the past. This is only
reasonable as it encourages others to do so. However, the offer is good one
time only. If they want me to spare them again, they'd better save my life
again.
69. All midwives will be banned from the realm. All babies will be delivered
at state-approved hospitals. Orphans will be placed in foster-homes, not
abandoned in the woods to be raised by creatures of the wild.
70. When my guards split up to search for intruders, they will always travel
in groups of at least two. They will be trained so that if one of them
disappears mysteriously while on patrol, the other will immediately initiate
an alert and call for backup, instead of quizzically peering around a
corner.
71. If I decide to trust a lieutenant's loyalty and see if he/she should be
made a trusted lieutenant, I will have a crack squad of marksmen standing by
in case the answer is no.
72. If all the heroes are standing around a strange device and begin to
taunt me, I will pull out a conventional weapon instead of using my
unstoppable super weapon on them.
73. I will not agree to let the heroes go free if they win a rigged contest,
even though my advisors assure me it's impossible for me to win.
74. When I create a multimedia presentation of my plan designed so that my
five-year-old advisor can easily understand the details, I will not label
the disk "Project Overlord" and leave it lying on top of my desk.
75. I will instruct my Legions of Terror to attack the hero en mass, instead
of standing around waiting while members break off and attack one or two at
a time.
76. If the hero runs up to my roof, I will not run after him and struggle
with him in an attempt to push him over the edge. I will also not engage him
at the edge of a cliff. (In the middle of a rope bridge over a river of
molten lava is not even worth considering.)
77. If I have a fit of temporary insanity and decide to give the hero the
chance to reject a job as my trusted lieutenant, I will retain enough sanity
to wait until the current trusted lieutenant is out of earshot.
78. I will not tell my Legions of Terror "And he must be taken alive!" The
command will be "And try to take him alive if it is reasonably practical".
79. If my doomsday device happens to come with a reverse switch, as soon as
it has been employed it will be melted down and made into limited-edition
commemorative coins.
80. If my weakest troops fail to eliminate a hero, I will send out my best
troops instead of wasting time with progressively stronger ones as he gets
closer and closer to my fortress.
81. If I am fighting a hero atop a moving platform, have disarmed him, and
am about to finish him off and he glances behind me and drops flat, I too
will drop flat instead of quizzically turning around to find out what he
saw.
82. I will not shoot at any of my enemies if they are standing in front of
the crucial support beam to a heavy, dangerous, unbalanced structure.
83. If I'm eating dinner with the hero, put poison in his goblet, then have
to leave the table for any reason, I will order new drinks for both of us
instead of trying to decide whether or not to switch with him.
84. I will not have captives of one sex guarded by members of the other sex.
85. I will not use any plan in which the final step is horribly complicated,
e.g., "Align the 12 Stones of Power on the sacred altar then activate the
medallion on the moment of total eclipse." Instead it will be more along the
lines of "Push the button."
86. I will make sure that my doomsday device is up to code and properly
grounded.
87. My vats of hazardous chemicals will be covered when not in use. Also, I
will not construct walkways above them.
88. If a group of henchmen fail miserably at a task, I will not berate them
for incompetence then send the same group out to try the task again.
89. After I capture the hero's super weapon, I will not immediately disband
my legions and relax my guard because I believe whoever holds the weapon is
unstoppable. After all, the hero held the weapon and I took it from him.
90. I will not design my Main Control Room so that every workstation is
facing away from the door.
91. I will not ignore the messenger that stumbles in exhausted and obviously
agitated until my personal grooming or current entertainment is finished. It
might actually be important.
92. If I ever talk to the hero on the phone, I will not taunt him. Instead I
will say that his dogged perseverance has given me new insight on the
futility of my evil ways and that if he leaves me alone for a few months of
quiet contemplation I will likely return to the path of righteousness.
(Heroes are incredibly gullible in this regard.)
93. If I decide to hold a double execution of the hero and and underling who
failed me, I will see to it that the hero is scheduled to go first.
94. When arresting prisoners, my guards will not allow them to stop and grab
a useless trinket of purely sentimental value.
95. My dungeon will have its own qualified medical staff complete with
bodyguards. That way if a prisoner becomes sick and his cellmate tells the
guards it's an emergency, the guard will fetch a trauma team instead of
opening up the cell for a look.
96. My door mechanisms will be designed so that blasting the door on the
outside seals the door and blasting the control panel on the inside opens
the door, not vice versa.
97. My dungeon cells will be furnished with objects that retain reflective
surfaces or anything that can be unraveled.
98. If an attractive young couple enters my realm, I will carefully monitor
their activities. If I find they are happy and affectionate, I will ignore
them. However if circumstances have forced them together against their will
and they spend all their time bickering and criticizing each other except
during the intermittent occasions when they are saving each other's lives at
which point there are hints of sexual tension, I will immediately order
their execution.
99. Any data file of crucial importance will be padded to 1.45 Mb in size.
100. When the rebel leader challenges me to fight one-on-one and asks, "Or
are you afraid without your armies to back you up?" My reply will be, "No,
just sensible."
101. I will not order my trusted lieutenant to kill the infant who is
destined to overthrow me--I'll do it myself.
102. I will not waste time making my enemy's death look like an
accident--I'm not accountable to anyone and my other enemies wouldn't
believe it.
103. I will make it clear that I do know the meaning of the word "mercy"; I
simply choose not to show them any.
104. My undercover agents will not have tattoos identifying them as members
of my organization, not will they be required to wear military boots or
adhere to any dress codes.
105. I will design all doomsday machines myself. If I must hire a mad
scientist to assist me, I will make sure that he is sufficiently twisted to
never regret his evil ways and seek to undo the damage he's caused.
106. If my supreme command center comes under attack, I will immediately
flee to safety in my prepared escape pod and direct the defenses from there.
I will not wait until the troops break into my inner sanctum to attempt
this.
107. Even though I don't really care because I plan on living forever, I
will hire engineers who are able to build me a fortress sturdy enough that,
if I am slain, it won't tumble to the ground for no good structural reason.
108. Any and all magic and/or technology that can miraculously resurrect a
secondary character who has given up his/her life through self-sacrifice
will be outlawed and destroyed.
109. I will see to it that plucky young lads/lasses in strange clothes and
with the accent of an outlander shall REGULARLY climb some monument in the
main square of my capital and denounce me, claim to know the secret of my
power, rally the masses to rebellion, etc. That way, the citizens will be
jaded in case the real thing ever comes along.
110. I will not employ devious schemes that involve the hero's party getting
into my inner sanctum before the trap is sprung.
111. I will offer oracles the choice of working exclusively for me or being
executed.
112. I will not rely on "totally reliable" spells that can be neutralized by
relatively inconspicuous talisman.
113. I will make the main entrance to my fortress standard-sized. While
elaborate 60-foot high double-doors definitely impress the masses, they are
hard to close quickly in an emergency.
114. I will never accept a challenge from the hero.
115. I will not engage an enemy single-handedly until all my soldiers are
dead.
116. If I capture the hero's starship, I will keep it in the landing bay
with the ramp down, only a few token guards on duty and a ton of explosives
set to go off as soon as it clears the blast range.
117. Finally, to keep my subjects permanently locked in a mindless trance, I
will provide each of them with free unlimited Internet access.





 




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