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#11
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First-hand video of a BRS deployment.
chris writes:
Aircraft can be incredibly hard to see, believe it or not..... If they are hard to see 200 feet away, how am I supposed to find and maintain visual separation with aircraft that are five miles away? This is an aspect of simulation that I find amusing. Some simmers get nervous if they cannot see traffic that's 15 miles away, even though everything within a ten-mile radius has huge red letters flashing above it that indicate aircraft type, call sign, and other stuff. I turn all the labeling off. If I can't see the aircraft, I can't see it. If I can see it but it's just a dot, there's no way that I can know the call sign or type. But at least that's a lot more like real life. It is surprisingly rare that I can even see an aircraft well enough to figure out the general type of airframe, and I figure that if I were close enough to read the tail number off the plane for ATC in real life, it would already be too late. Fortunately, mathematics can help. If everyone flies around completely at random, it's statistically wildly improbable that any aircraft will ever collide. In fact, traffic patterns, airways, altitude restrictions, and navaids actually increase the chances of a collision, rather than decreasing them. And the more accurate navigation becomes, the greater the danger, because you have aircraft aiming for waypoints with an accuracy of only a few feet, which is comparable to the dimensions of the airplane and thus guarantees a collision if they both arrive at the same waypoint at the same time (and the same altitude, which is made more probable by conventional altitude assignments). -- Transpose mxsmanic and gmail to reach me by e-mail. |
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