A aviation & planes forum. AviationBanter

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Go Back   Home » AviationBanter forum » rec.aviation newsgroups » Simulators
Site Map Home Register Authors List Search Today's Posts Mark Forums Read Web Partners

FS2004, have you "looped the 747"?



 
 
Thread Tools Display Modes
  #11  
Old March 10th 04, 05:15 PM
Randy Wentzel
external usenet poster
 
Posts: n/a
Default

Apparently, recordings are saved as "FSR" files in your My Documents
folder.


OK, I was searching for the .fsr file within the root FS9 folder. I have
gone ahead and uploaded the file to
http://www.sonic.net/randyw/fs2004/747Loop.FSR

Just save the file to your "\My Documents\Flight Simulator Files" folder
I assume. Open FS2004, start a flight anywhere, click on "options -
fligth videos" and select the 747Loop video. You can change views using
the "S" key.

Let me know how that works out.

Best,

Randy
  #12  
Old March 12th 04, 03:57 AM
John Doe
external usenet poster
 
Posts: n/a
Default

Randy Wentzel wrote

Apparently, recordings are saved as "FSR" files in your My Documents
folder.


OK, I was searching for the .fsr file within the root FS9 folder. I have
gone ahead and uploaded the file to
http://www.sonic.net/randyw/fs2004/747Loop.FSR

Just save the file to your "\My Documents\Flight Simulator Files" folder
I assume. Open FS2004, start a flight anywhere, click on "options -
fligth videos" and select the 747Loop video. You can change views using
the "S" key.

Let me know how that works out.


Worked great. Went from 4,000 to 17,000 to 400 feet during the 747 loop.

Would be even better if they allowed voice recording (I am guessing they do
not) so you could give me a clue about what, if anything of interest, is
happening.

Thanks, you dunnit.



  #13  
Old March 12th 04, 04:09 AM
Randy Wentzel
external usenet poster
 
Posts: n/a
Default

Worked great. Went from 4,000 to 17,000 to 400 feet during the 747 loop.

Would be even better if they allowed voice recording (I am guessing they do
not) so you could give me a clue about what, if anything of interest, is
happening.

Thanks, you dunnit.


Yeah, I almost hit the terra firma but managed to just make it! The only
thing that I did that you might not be able to tell in the video is that
I hit the flaps and speed brakes on the way back down to slow down as
much as possible. Before the loop I had to put the plane into a gentle
dive to build up a lot of speed (just look at the ASI).

Any other requests?

--
Randy
  #14  
Old March 24th 04, 04:16 PM
Clive
external usenet poster
 
Posts: n/a
Default


"Randy Wentzel" wrote in message
...
Quilljar wrote:

I think it is true to say that it is possible to 'roll' any aircraft.
Because if done properly, there should be no more than a very slight

extra
strain on the airframe. 'Looping' a 747 is another matter entirely! You

have
to pull a lot of G in a loop... I would, perhaps, be prepared to risk it

in
a Flight Simulator though, providing I had a stiff whisky and a sandwich

by
my side, and a couple of attractive (non PC) nurses to fan my brow
afterwards :-)


Actually, even a loop can be low G when executed correctly. I've met and
spoke with on a number of occasions an ex-test pilot for the Boeing
MD-NOTAR Helicopters. The test pilots would have informal contests with
one another to see who could pull off the lowest G's while looping their
helicopters. He could keep the max + G forces below 1.5, and supposably
the other pilot could keep it below 1 G.

The key is forward momentum combined with making the loop more oval then
round. Keep your airspeed high (well above maneuvering speed), start a
shallow climb and slowing increase the angle of climb until you reach
the point at which you are nearly at the top of the loop. Since the
airspeed is nearly at the stall speed now, you can pull back on the yoke
more sharply with significantly increasing the G-load. Bring the bird
over the top and then come out of the loop slow and gradual.

As long as you keep + G-forces on an airplane, it doesn't know if it's
upside down or right side up. Think about the G force a 747 has to
endure when it hits severe turbulence at 450kts at 33,000. Those birds
can handle a lot.

A quick search on google found this dumbed down explanation of why it's
probably not a good idea to roll or loop a 747:

http://www.straightdope.com/classics/a1_262.html

Here's the great video of the 707 doing a roll as part of an impromptu
promotional scheme:

http://www.alexisparkinn.com/photoga...707%20Roll.mpg

Now why not go try looping and rolling the 747 or 777 in FS2004? Can't
hurt! Maybe start on the ground and then use the Map mode to give
yourself a lot of altitude (but not too much because you want good air
density) - Say, 18,000' and 300 kts.

Best,

Randy


Surely to do a low G loop, you would need LOT'S of power or a very high
power to weight ratio - not what airliners have??

Clive


 




Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Disappointed with FS2004 Phiber Optik Simulators 5 October 12th 03 04:13 PM
Abacus and FS2004 compat question George Lewis Simulators 2 October 3rd 03 02:22 AM
Bridges in FS2004 Kevin Reilly Simulators 18 October 2nd 03 11:00 PM
Help needed - fs2004 zaps fs2002 props Ian D Simulators 1 September 11th 03 10:20 PM
FS2004 Pauses When Real World Weather Won't Download Andrew Watson Simulators 1 September 8th 03 09:08 AM


All times are GMT +1. The time now is 12:56 PM.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2004-2024 AviationBanter.
The comments are property of their posters.