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#161
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There is a new sim coming out this winter called Lock On - Mordern Air
Combat (LO-MAC). A demo is availble on their homepage on http://www.lo-mac.com. The grafics look great, and there are several different flyable aircrafts to choose from. Regards ------------------------ Søren Augustesen E-mail: Homepage: http://www.angelfire.com/falcon/sore...sen/index.html How about in the next couple of days it will be out. Ron Pilot/Wildland Firefighter |
#162
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"Glenfiddich" wrote in message ... I've got MSFS, and also once was paid to play with military-class full-motion simulators (including Harrier). I'd like to offer a simple test for whether any device is a game or a "real" flight simulator - can it give you white knuckles? I have a better test, one that many PC "flight simulator" fans say is somehow unfair. Simply put a qualified pilot that has never "flown" computers in front of your "flight simulator". If he can take off, fly safely and return to earth (exactly the same as he could undoubtably do in the real thing), then you MAY have made a real flight simulator. If he can't, then whatever it is that you are simulating, it is not flight! That said, even if PC sims are not "real", they should certainly be counted as valid training aids. That depends on exactly what you are simulating and what the training objective is. Have you ever hear of "negative transfer"? Vaughn |
#163
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Subject: PC flight simulators
From: "Vaughn" Date: 11/20/03 3:28 PM Pacific Standard Time Message-id: I have a better test, one that many PC "flight simulator" fans say is somehow unfair. Simply put a qualified pilot that has never "flown" computers in front of your "flight simulator". If he can take off, fly safely and return to earth (exactly the same as he could undoubtably do in the real thing), then you MAY have made a real flight simulator. If he can't, then whatever it is that you are simulating, it is not flight! That said, even if PC sims are not "real", they should certainly be counted as valid training aids. Outstanding analogy. Well said. Regards, Arthur Vaughn Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer |
#164
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"ArtKramr" wrote in message ... Subject: PC flight simulators From: "Scet" Date: 11/19/03 10:14 PM Pacific Standard Time Message-id: "ArtKramr" wrote in message ... Subject: PC flight simulators From: "Scet" Date: 11/18/03 10:28 PM Pacific Standard Time Message-id: been made using technology that is less than 2 years old?" You have no idea of the level of sophistication they have achieved, which includes environmental conditions including weather and sea states. Remember Art, these aren't made by Microsoft I think the general subject was about PC's, not AirForce real simulators. Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer That's right Art it is, and since it is, I'll ask this question for the third time, have you seen any of the current, (as in less than 12 months old,) PC sims in use, and if you have what and where was it? I can't help but feel your evading the question. Scet The question and subject is the use of PC's to learn to fly. Your question evades that issue and is therefore disengenious. Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer Yep just as I thought Art. You haven't even seen a PC simulator recently, yet know what they are and aren't good for. You won't answer that question because your full of crap. Scet |
#165
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"Vaughn" wrote in message ... "Glenfiddich" wrote in message ... I've got MSFS, and also once was paid to play with military-class full-motion simulators (including Harrier). I'd like to offer a simple test for whether any device is a game or a "real" flight simulator - can it give you white knuckles? I have a better test, one that many PC "flight simulator" fans say is somehow unfair. Simply put a qualified pilot that has never "flown" computers in front of your "flight simulator". If he can take off, fly safely and return to earth (exactly the same as he could undoubtably do in the real thing), then you MAY have made a real flight simulator. If he can't, then whatever it is that you are simulating, it is not flight! That said, even if PC sims are not "real", they should certainly be counted as valid training aids. That depends on exactly what you are simulating and what the training objective is. Have you ever hear of "negative transfer"? Vaughn Thanks Vaughn, I was beginning to suffer from a complex....:-)) My 6000 hrs didn't seem to help that much when I experimented on a PC sim......but my friends 12 year old was a real ace ..:-)) BMC |
#166
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Pete the real feeling of the fly not, it dont exist.
But the human factor,SA, and continues dogfighting 4-6-8 hours a day, and the beats of your heart its a very Real combat feeling.=20 You dont read about Combat Manouvers, you do them. When you check 6 every 3 sec at the mirror of your car, when you answer in a question of your wife or of a friend or at job with *roger* or *cc*, then you will know what im talking about On Thu, 20 Nov 2003 07:16:31 GMT, "Pete" wrote: "Corey C. Jordan" wrote Against any of the top guys in Aces High, I'd give any current Top Gun pilot a maximum of 60 seconds after the merge before he's hanging in = his parachute wondering what had just happened. It's not easy coming into = an unfamiliar environment and having to compete against the best on the planet at this type of simulation. Remember, some of these guys have more than 10,000 hours of combat sim time. That's why many real fighter jocks come in, figure they'll = do well and promptly cancel their account when they: A) Realize that the learning curve is enormously steep. B) Realize getting fully familiar with their chosen aircraft takes = many hours in it. C) Learn the strengths and weaknesses of enemy aircraft (over 70 possible). D) Having to gear up their Situational Awareness to survive in an environment where 50 to 100 aircraft are within visual range. E) Figure out that some fat guy sitting at a desk in Idaho has a = better understanding of ACM than they do. But put that same Aces High desk jock in a real fighter, and you'll have some poor crew chief spending the afternoon cleaning puke out of the cockpit. If the jet comes back. Familiarity in the particular environment. Spend a few hundred (or = thousand) hours working a particular tool (be it jet or sim) and you might get = pretty good. But being good in one does not instantly translate into being good= in the other. A true Top Gun, but Aces High neophyte is working off a different set of reflexes and responses. And conversely, the Aces High ace has = internalized the peculiarities and limitations of the PC sim environment. Pete |
#167
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In message , ArtKramr
writes Subject: PC flight simulators From: Andreas Maurer Could you tell more about that simulator, Art? How were the visuals done? What computed the flight model? As I stated before, it was a real B-26 truncated behind the radio/Nav compartment and mounted on a swive-l tilt base in a hanger. large snip - good stuff The run was over, We got out of the plane sweating and shaken. Note that I call it a plane, not a simulator because to us it was a plane,not a simiulator. And we were almost surprised to find that when we got out of the plane we were in a hanger. Reality rushed back. That night we went to the officers club and over a few Scotches we drank and kept saying. "holy ****. holy ****" Adreas that is as I remember it. If you have any questions I will be glad to answer them. The key question, I suppose, is "was it useful to you"? Sounds like it successfully scared the hell out of you and your crew, but also forced you to deal with too much happening too fast, often with the "aircraft" bouncing around and filling with smoke (the smoke generator, fans and vents sound very effective). Looking back on it after having done in combat what it was trying to simulate, was it useful in training you or just preparing you? -- When you have to kill a man, it costs nothing to be polite. W S Churchill Paul J. Adam MainBoxatjrwlynch[dot]demon{dot}co(.)uk |
#168
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Funny you should say that. I was just chatting with a 60 year old pilot who
had recently tried his son's flight simulator (FS2004) for the first time and was able to land. He said he was impressed with what he saw. Jarg "Vaughn" wrote in message ... "Glenfiddich" wrote in message ... I've got MSFS, and also once was paid to play with military-class full-motion simulators (including Harrier). I'd like to offer a simple test for whether any device is a game or a "real" flight simulator - can it give you white knuckles? I have a better test, one that many PC "flight simulator" fans say is somehow unfair. Simply put a qualified pilot that has never "flown" computers in front of your "flight simulator". If he can take off, fly safely and return to earth (exactly the same as he could undoubtably do in the real thing), then you MAY have made a real flight simulator. If he can't, then whatever it is that you are simulating, it is not flight! That said, even if PC sims are not "real", they should certainly be counted as valid training aids. That depends on exactly what you are simulating and what the training objective is. Have you ever hear of "negative transfer"? Vaughn |
#169
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Subject: PC flight simulators
From: "Paul J. Adam" Date: 11/21/03 6:32 AM Pacific Standard Time Message-id: In message , ArtKramr writes Subject: PC flight simulators From: Andreas Maurer Could you tell more about that simulator, Art? How were the visuals done? What computed the flight model? As I stated before, it was a real B-26 truncated behind the radio/Nav compartment and mounted on a swive-l tilt base in a hanger. large snip - good stuff The run was over, We got out of the plane sweating and shaken. Note that I call it a plane, not a simulator because to us it was a plane,not a simiulator. And we were almost surprised to find that when we got out of the plane we were in a hanger. Reality rushed back. That night we went to the officers club and over a few Scotches we drank and kept saying. "holy ****. holy ****" Adreas that is as I remember it. If you have any questions I will be glad to answer them. The key question, I suppose, is "was it useful to you"? Sounds like it successfully scared the hell out of you and your crew, but also forced you to deal with too much happening too fast, often with the "aircraft" bouncing around and filling with smoke (the smoke generator, fans and vents sound very effective). Looking back on it after having done in combat what it was trying to simulate, was it useful in training you or just preparing you? -- It was very useful. In fact just last night I was thinking about it and came to some realisations that I haven't thought about in 60 years. It occured to me that every time I started a bomb run, locked in the head and went on course and, uncaged the gryo, flak concussions hit. This ended up in a tumbled vertical flight gyro, Now to a Norden bombardier a tumbled guro is a nightmare that requires a go around, a very dangerous procedure. And every time that damned gyro tumbled I would have to frantically erect it by pressuring the gumbal rings to get it erect and caged. I don't know how many, if anyone on this NG has ever fought a tumbled gyro, but it is a dread experience. And that hanger trainer gave me a lot of practice erecting and caging gyros. every time we flew the trainer I became a bit faster and more proficient at getting that gyro up and running again., It occured to me last night that those *******s did it ail on purpose. The flak hiting once the gyro was uncaged was no coincidence, it was programmed that way. And I guess it was a good thing in the end because it sure built proficiency especially in B-26's. Why B-26's? Well B-26's used to tear autopilots apart in short order. Therefore every bomb run was done via PDI (PIlots directinal indicator). In other words the pilot kept a needle centered as I operated the bombsight. If he did one skidding uncordinated turn, he would tumble my gyro. That is much less of a problen on other planes where the bomb runs were done on autopilot. So I can see why the hanger trainer was set up to tumble gyros. Yup. I sure learned a lot. And fast.Very fast.. Regards, Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer |
#170
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Subject: PC flight simulators
From: "Jarg" Date: 11/21/03 7:50 AM Pacific Standard Time Message-id: Funny you should say that. I was just chatting with a 60 year old pilot who had recently tried his son's flight simulator (FS2004) for the first time and was able to land. He said he was impressed with what he saw. Jarg When I first got MSFS I got a big kickj out of shooting carrier landings (no arresting wire) in a number of different planes. I got so good at it that I could touch down at the first 6 inches of deck and brake to a stop before running off the other end. I am certain that if you put me in a real plane I could do those carrier landings easily even without the arresting wire. You believe that don't you?. Wanna buy a bridge? Regards, Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer |
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