Here's a question for the trolls and flight simmers
Mxsmanic wrote in
:
Stealth Pilot writes:
the reference I gave gives details of some original work by Fresnel
which proposed that light passing beside a gravitational mass should
be bent slightly by the mass and behind the body there should be a
bright spot. this seems to me to be the explanation for the absense
of the shadow. the mass of the aircraft acts as a gravitational lens
and this causes the bright spot.
It's much simpler than that. The shadow is so blurry at altitude that
you cannot see it, but it is still there, and it is almost exactly the
same size that it would be on the ground. Gravitational lensing is
not significant for an object with the mass of an airplane (but it
works for the sun, which is considerably larger).
The bright spot comes from direct reflection of the sun behind you.
And pilots are not the only people who see these phenomena. Anyone
riding in a plane can see them, pilot or not. Indeed, the plane isn't
necessary either, as they can be seen from hilltops, mountaintops, and
even from the roof of a tall building.
the reason I asked the question was to point out that simulators work
on a simplified model of the reality that real pilots are exposed to.
people like mxsmanic seem utterly oblivious to the fact that their
exposure to the simulator will never give them competent knowledge
because all they are exposed to is a simplified model of reality. it
is only exposure to the actual reality that will allow you to achieve
competent knowledge.
Simulators simulate what is important; they don't simulate what isn't.
Simulating a few rare optical phenomena is so unimportant that it
would be a waste of code to simulate it.
if simulators dont get something as simple as the aircraft's shadow
right can you trust that anything else they show you is right?
Yes.
Microsoft Flight Simulator actually has better visuals than some
multimillion-dollar simulators. Does that mean that the latter are
"bad" simulators? No. It just means that these latter simulators
emphasize other aspects of the simulation; the relatively primitive
visuals are there because the simulator is not normally used for VFR
simulation, and photorealistic visuals are very expensive. You can
bet that these expensive full-motion simulators don't normally
simulate heiligenschein, glories, rainbows, or other minor phenomena,
either.
you're an idiot.
Bertie
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