Co-pilots May Sim instead of Fly to Train
"Kev" wrote in message
ups.com...
BDS wrote:
Do I think either of them could do it for real just because they did it
in
the office on the sim - nope, not a chance. What does this tell me? -
just
because you can do it in the sim doesn't mean you can do it when it
counts.
True, it doesn't mean you can't either, or that some sim time wouldn't
have helped.
Agreed - sim time is valuable for many things, but I do not believe that it
can take the place of real life training and experience. Each has its
place, and each is valuable in its own way.
I "gut feel' the same way, but I'm guessing that future sims will do so
a lot... partly because actual experience doesn't let you play out a
lot of dangerous scenarios. For example, I was surprised several
years back when I tried an engine-out in clouds in MSFS just for fun.
Guess what happened as I glided down? The AI slowly spun down and
tipped over, because of no engine vacuum! Holy moly, eye opener.
This is not something that happens in real-life practice sessions
because we don't actually shut down the engine.
It happens when you practice partial panel with instruments covered up -
obviously the engine is still running but if you are lousy at partial panel
all that may do is get you to the scene of the crash faster.
That said, there is no doubt that sims can give you training in scenarios
that would be impractical, difficult, or too dangerous to set up in real
life. That's what simulator-based recurrency training is all about.
BDS
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