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On Mar 9, 6:43*am, rlovinggood wrote:
Thanks Paul, I thought "To Finish" in that application meant to head for Finish at that time, thus bypassing any remaining turnpoints. *That would be as in a MAT when you have decided you've flown all the turn points you can, and you're not going to attempt others, and you want to head home. I hope I can try this out soon! Ray Be careful here, however. To display "glide to finish", GNII needs to understand exactly which turnpoints you've been to, and which ones you still have to complete. If -- as we always do -- you punch in a few alternatives as you end a MAT, trying to figure out a sequence which will use up the available time, it is very easy for GNII to get confused, and not know which turnpoints have been completed and yet to go. If you punch in a few "glide to" options on the way, that can also confuse it as GNII sometimes uses that as a signal that you have indeed rounded a last turnpoint.. For example, suppose you're flying over A on the way to turnpoint B, and A is the turnpoint following B. You get low and wonder if you can make it back to A so you punch "glide to A" as a landpoint. This tells GNII that you turned B, even though you haven't. Alas GNII does not (yet!) have a manual override on which turnpoints have/have not been reached, so sometimes the only solution is to kill the whole task, and then start a new one, with only the remaining turnpoints. John Cochrane |
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