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Co-pilot gets sick, stewardess helps land airplane



 
 
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Old June 22nd 10, 06:04 PM posted to rec.aviation.piloting,rec.travel.air,rec.arts.movies.past-films,rec.arts.tv,alt.gossip.celebrities
Hatunen
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Posts: 57
Default Co-pilot gets sick, stewardess helps land airplane

On Tue, 22 Jun 2010 15:42:52 +0100, "JohnT"
wrote:


"Mxsmanic" wrote in message
.. .
JohnT writes:

Which, of course, you have never ever done.


In simulation, often. In real life, never.


It is a computer game which you play.


In some fairness, it should be said that some computer simulators
perform pretty well, but it also has to be said that a simulation
on a PC can never be very realistic. It is far different sitting
in a real cockpit with a real yoke and real pedals operating real
ailerons, elevators and rudders. Nor can it realistically
simulate the feeling of aiming the plane at a real runway and
trying your best to grease the wheels on, but instead coming in a
bit high and trying to force the plne down to the runway without
bouncing too much. A PC can never simulate that feeling in the
pit of your stomache when teh plane hits a downdraft and loses
2000 feet just like that.

A PC can not give you the feel of a plane as it is slowed to
stall speen with the stall warning blaring and the plane
shuddering a little. Andalthough they no longer teach it, a PC
cannot simulate the quiet but scary feeling f being in a spin and
the slight panic as you try to bring it out of that spin.

And the PC can not simulate the visual context of a real plane
where the instruments are spread out; you'd have to keep your
nose pretty close to the monitor to simulate this.

As to Mixie's apparent idea that somehow his PC is a good
emulation of a big-time simulator, where the cockpit layout is
very close to the appearance of the craft's real cockpit and
where the hydraulics on the simulator can create most of the
bumps and jerks of real flight, that is downright ludicrous.



--
************* DAVE HATUNEN ) *************
* Tucson Arizona, out where the cacti grow *
* My typos & mispellings are intentional copyright traps *
 




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