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Dave Hyde wrote:
How many g's are required for the "gentlemen's" ACM routinely flown by these outfits? In the T-34 accident last year, a video recording showed the aircraft on the INSIDE of the turn (the one that didn't lose a wing) pulling 5 gees - in a turn. I have no idea what is required - but 5 gees with a rolling component is excessive. Saying and doing are two different animals. Since you seem to give some import to this comment, how many g's did the 'student' apply as a result of the comment - asymmetric or symmetric? Enough to pull the wing off. Dance around this all you want - these weekend warrior operations account for a minority of the flight time of T-34's, but they account for 100% of the lost wings. It's not the airplane - it's the operation. Michael |
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Michael wrote
In the T-34 accident last year, a video recording showed the aircraft on the INSIDE of the turn (the one that didn't lose a wing) pulling 5 gees - in a turn. So how many g's was the mishap airplane pulling? The only correct answer you can give is "I don't know." ...how many g's did the 'student' apply as a result of the comment - asymmetric or symmetric? Enough to pull the wing off. That's apparent - now was it below or above the limit? Dance around this all you want... No dancing here - I'm pointing out, with your help, that you have little in the way of facts or experience, but plenty of supposition and disdain for several parties involved. It's not the airplane - it's the operation. Simply writing "ACM" on a flight card in the airplane does not cause the wings to fall off. Was the stress at failure above or below design limits? Until you can answer that question factually and support it quantitatively everything else is just throwing stones. Dave 'innuendo' Hyde |
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Dave Hyde wrote:
In the T-34 accident last year, a video recording showed the aircraft on the INSIDE of the turn (the one that didn't lose a wing) pulling 5 gees - in a turn. So how many g's was the mishap airplane pulling? The only correct answer you can give is "I don't know." Bzzt, wrong, but thanks for playing. Since the accident aircraft was keeping up, and was on the outside of the turn, the correct answer is more than five. That's simple physics. And since it was in a turn, there had to be a rolling component involved as well at some point. Keep dancing. Michael |
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![]() "Michael" wrote in message ups.com... Since the accident aircraft was keeping up, and was on the outside of the turn, the correct answer is more than five. That's simple physics. If you're saying that the aircraft "keeping up" on the outside of the turn was at a higher g than the 5g's being pulled by the aircraft in front and inside of him , you are mistaken. Actually if the trailing aircraft was "keeping up" he would be at co speed in the turn, and at co speed, the g would be the same on both aircraft and the trailer would be the defender after 180 degrees of this somewhat bad situation for the guy in back. This is why the attacking aircraft can't be at the same g as the bandit and be "keeping up". The trailer MUST have closure rate and a Ps advantage on the defender to acheive an attack curve. This can be in a pursuit curve, usually a lag curve at lower g with a higher attack velocity, or it can be obtained by the use of cutoff or arcing inside the plane of turn of the defender. In other words, the guy behind can't "keep up" by having a higher g. He can't even keep up pulling the same g as the defender since this puts them both in the same turn radius. The attacker must maintain a higher attack velocity than the defender which means that in order to effect closure and reduce angle off, he has to pull a lower g than the defender. Assuming both aircraft have the same Vc (corner velocity) which they do as T34's , the only possible situation that would put the trailer at a higher g then the defender as you have stated , would be if he was pulling lead which would put him in a lead pursuit curve and inside the plane of turn of the defender at a higher g....therefore no longer "keeping up" so to speak. Also, the attacker HAS to have a higher airspeed in the attack curve to acheive nose/tail separation and angle off, which means, if he doesn't pull higher g than the defender, HE MUST OVERSHOOT if he's in the plane of turn of the defender. So if he's back there at all, he ain't at co speed at the same g, and he has to be pulling a LOWER g, not a higher g than the aircraft with which he's engaged. Keep dancing. Why so nasty to this poster? He's only asking a question. Hell, if you're going to be nasty, at least give him the right answer :-) Michael yeah, I know; The ACM expert! :-) Dudley Henriques International Fighter Pilots Fellowship Commercial Pilot/CFI Retired for email; take out the trash |
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Dudley Henriques wrote...
Why so nasty to this poster? He's only asking a question. Hell, if you're going to be nasty, at least give him the right answer :-) Michael and I have discussed accident investigation techniques and results both here and face-to-face. Let's just say we're at opposite ends of the opinion yardstick. And I didn't take it as particularly nasty. Dave 'opinion poll' Hyde |
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Dudley
Long time no talk. Health not good. You explaination in your post is confusing and in many cases wrong. To hit a target you have to put the pipper on the aim point which remains the same as long as the target maintains the same airspeed. So you aim at the same point when you are 90 degrees or 10 degrees off. Sight picture looks diffeent but aim point remains the same. Duck hunters will understand this. If you fall into trail (say 1000 feet behind target) and put the pipper on the target you will miss. If you close until all you see in the wind screen is target then you can point and shoot and kill. Many of the high scoring Aces flew into that postion to get kills. Others of course got most of their kills in a pursuit curve (higher angle off). If you are flying the same diameter circle as the target and not closing then you will be pulling the same "g's" as the target. From that positon to get a kill you have to decrease the diameter of circle you are flying to get on the pipper on aim point and that makes you pull more 'G's" than the target. If you got a 'fur ball' going, then the vaying speed and aim point causes the 'G' loading to vary through out the fight. All that being said, I don't remember the latest accident being in a combat simulation? Just upset training which should be get wings level right sideup and then recover from dive. No rolling 'G's' in this. Fly safe and very Merry Xmas to you and yours, Big John ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~`` On Wed, 15 Dec 2004 04:52:11 GMT, "Dudley Henriques" wrote: "Michael" wrote in message oups.com... Since the accident aircraft was keeping up, and was on the outside of the turn, the correct answer is more than five. That's simple physics. If you're saying that the aircraft "keeping up" on the outside of the turn was at a higher g than the 5g's being pulled by the aircraft in front and inside of him , you are mistaken. Actually if the trailing aircraft was "keeping up" he would be at co speed in the turn, and at co speed, the g would be the same on both aircraft and the trailer would be the defender after 180 degrees of this somewhat bad situation for the guy in back. This is why the attacking aircraft can't be at the same g as the bandit and be "keeping up". The trailer MUST have closure rate and a Ps advantage on the defender to acheive an attack curve. This can be in a pursuit curve, usually a lag curve at lower g with a higher attack velocity, or it can be obtained by the use of cutoff or arcing inside the plane of turn of the defender. In other words, the guy behind can't "keep up" by having a higher g. He can't even keep up pulling the same g as the defender since this puts them both in the same turn radius. The attacker must maintain a higher attack velocity than the defender which means that in order to effect closure and reduce angle off, he has to pull a lower g than the defender. Assuming both aircraft have the same Vc (corner velocity) which they do as T34's , the only possible situation that would put the trailer at a higher g then the defender as you have stated , would be if he was pulling lead which would put him in a lead pursuit curve and inside the plane of turn of the defender at a higher g....therefore no longer "keeping up" so to speak. Also, the attacker HAS to have a higher airspeed in the attack curve to acheive nose/tail separation and angle off, which means, if he doesn't pull higher g than the defender, HE MUST OVERSHOOT if he's in the plane of turn of the defender. So if he's back there at all, he ain't at co speed at the same g, and he has to be pulling a LOWER g, not a higher g than the aircraft with which he's engaged. Keep dancing. Why so nasty to this poster? He's only asking a question. Hell, if you're going to be nasty, at least give him the right answer :-) Michael yeah, I know; The ACM expert! :-) Dudley Henriques International Fighter Pilots Fellowship Commercial Pilot/CFI Retired for email; take out the trash |
#7
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![]() "Big John" wrote in message ... Dudley Long time no talk. Health not good. You explaination in your post is confusing and in many cases wrong. I think you're reading it wrong John. Read it again. We're saying basically the same thing. See my inserts. To hit a target you have to put the pipper on the aim point which remains the same as long as the target maintains the same airspeed. So you aim at the same point when you are 90 degrees or 10 degrees off. Sight picture looks diffeent but aim point remains the same. Duck hunters will understand this. Basically, what you are describing here is a tracking solution. Regardless of how you acheive positioning, as you slide the pipper up on the target, the sight is compensating for gravity drop in the vertical plane, velocity jump, which moves with the plane of symmerty of the aircraft, and in the case of a gun solution, trajectory shift as well. Pulling lead on a turning target requires a higher g and tighter radius than the target. The factors that determine your ability to pull this lead are dictated by your corner velocity vs the g already being pulled in the turn by the advesary. Generally, you are in plane with a hot pipper only as long as you can pull lead on the target. If the pipper slides off the target, you're in overshoot. If you fall into trail (say 1000 feet behind target) and put the pipper on the target you will miss. This is true. You must pull lead to obtain a tracking solution. You can't do this in trail.....or "keeping up" as the man said :-) If you close until all you see in the wind screen is target then you can point and shoot and kill. Many of the high scoring Aces flew into that postion to get kills. This is true enough, but don't forget the differential attack velocity. You can't go trail without matching g, and if you match g, you're immediately matching turn at co speed. The aces who flew into the six and fired, like Hartmann, did this while passing through in overshoot..in other words, a snap shot, but at low angle off. You can't sit in the saddle with matching g in a turning fight and fire. You'll miss! If the target straightens out of the turn, you can saddle up and nail him. A hard turning target is a whole different ballgame for a saddle six shot like you're describing. Instead of just filling the windshield between the frame supports like Hartmann did, you get a close in snap shot as you pass through the six position, which can be very effective. The Israiles did magnificent snap shooting during the six day war, and re-wrote the book for the F4 in ACM. Others of course got most of their kills in a pursuit curve (higher angle off). Using manual ranging, this type of kill was quite common. If you are flying the same diameter circle as the target and not closing then you will be pulling the same "g's" as the target. You can't fly the same radius circle as the opponent...at any time during the pass. From that positon to get a kill you have to decrease the diameter of circle you are flying to get on the pipper on aim point and that makes you pull more 'G's" than the target. Absolutely. This is pulling lead as I said before. If you got a 'fur ball' going, then the vaying speed and aim point causes the 'G' loading to vary through out the fight. Correct. Generally, a "furball" will result in a decay in airspeed, altitude, and Ps. It usually will put you in negative Ps if prolonged against a hard turning opponent. Again, it's highly dependant on who's flying what and where the fight is taking place in each aircraft's envelope. All that being said, I don't remember the latest accident being in a combat simulation? Just upset training which should be get wings level right sideup and then recover from dive. No rolling 'G's' in this. Actually, this is a perfect setup for a rolling pullout. Also, I believe the major issue with the T34 has involved the fantasy flights and not upset training. Fly safe and very Merry Xmas to you and yours, Also to you and yours. Bottom line John. From reading your post, I can't see where we are differing in what each of us is saying at all :-) Dudley ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~`` On Wed, 15 Dec 2004 04:52:11 GMT, "Dudley Henriques" wrote: "Michael" wrote in message roups.com... Since the accident aircraft was keeping up, and was on the outside of the turn, the correct answer is more than five. That's simple physics. If you're saying that the aircraft "keeping up" on the outside of the turn was at a higher g than the 5g's being pulled by the aircraft in front and inside of him , you are mistaken. Actually if the trailing aircraft was "keeping up" he would be at co speed in the turn, and at co speed, the g would be the same on both aircraft and the trailer would be the defender after 180 degrees of this somewhat bad situation for the guy in back. This is why the attacking aircraft can't be at the same g as the bandit and be "keeping up". The trailer MUST have closure rate and a Ps advantage on the defender to acheive an attack curve. This can be in a pursuit curve, usually a lag curve at lower g with a higher attack velocity, or it can be obtained by the use of cutoff or arcing inside the plane of turn of the defender. In other words, the guy behind can't "keep up" by having a higher g. He can't even keep up pulling the same g as the defender since this puts them both in the same turn radius. The attacker must maintain a higher attack velocity than the defender which means that in order to effect closure and reduce angle off, he has to pull a lower g than the defender. Assuming both aircraft have the same Vc (corner velocity) which they do as T34's , the only possible situation that would put the trailer at a higher g then the defender as you have stated , would be if he was pulling lead which would put him in a lead pursuit curve and inside the plane of turn of the defender at a higher g....therefore no longer "keeping up" so to speak. Also, the attacker HAS to have a higher airspeed in the attack curve to acheive nose/tail separation and angle off, which means, if he doesn't pull higher g than the defender, HE MUST OVERSHOOT if he's in the plane of turn of the defender. So if he's back there at all, he ain't at co speed at the same g, and he has to be pulling a LOWER g, not a higher g than the aircraft with which he's engaged. Keep dancing. Why so nasty to this poster? He's only asking a question. Hell, if you're going to be nasty, at least give him the right answer :-) Michael yeah, I know; The ACM expert! :-) Dudley Henriques International Fighter Pilots Fellowship Commercial Pilot/CFI Retired for email; take out the trash |
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Dudley Henriques wrote a bunch of stuff about lead, lag,
and tracking. That's al well and good, but in your case as with Michael's, we don't really know what the mishap airplane was actually doing - all that's been given here is a qualitative 'keeping up.' Michael has extrapolated that to the extreme steady-state welded-wing example and you have added the semi-steady- state example of tracking techniques. You and I both know that real-life 'keeping up', particularly in an ACM-type environment, is never steady-state, and all the generalizations fall apart in the specific, particularly when a limit case is experienced. So...was the failure stress (STRESS, not normal acceleration) over the spec value on the mishap airplane? The people shooting down the investigation results should be prepared to answer this... quantitatively. Dave 'rhetorical' Hyde |
#9
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Michael oglegroups.com...
Since the accident aircraft was keeping up, and was on the outside of the turn, the correct answer is more than five. That's simple physics. And since it was in a turn, there had to be a rolling component involved as well at some point. How accurate was the accelerometer? What was the load at the time of failure,. As before, you don't know. You also don't know if it was above or below the spec stress. The repetetive theme of the thread is "you don't know". Neither do I, but I don't claim to, nor do I attribute blame. Dave 'popup' Hyde |
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