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Bridges in FS2004



 
 
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  #1  
Old August 4th 03, 06:45 PM
Captain Krunch
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Kevin Reilly wrote in message ...

You can perhaps see where I'm headed with this. We have at least one
bridge that's in the right place but the wrong geometry. We have several
reported cases of bridges that aren't where they should be, and at least
one that is where it shouldn't be. All of which suggests to me that many
of the bridge problems could well be down to simple *typos* in the
scenery database. Even issues with bridges in the right place but of the
wrong type could be explained by this, if generic bridge types are
defined by a flag pointing to a generic model and the flag is wrong.

Could this be the case, or am I putting 2 and 2 together and getting 6?
As I said, I know nothing of FS scenery design or implementation. If I'm
way off target, please let me know.


I strongly believe you are right. Why? Because of what I have found
with regards to the Lake Pontchartrain Causeway near New Orleans. The
Causeway, at 24 miles long, is the longest bridge in the world - but
it doesn't show up over the waters of Lake Pontchartrain in FS2004.
Yet, the bridge *does* show up, over *land*, moved exactly 24 miles
north of where it should be! It's as if it hop-scotched over itself.

Is this a lat/long problem? Or is it a bit more complex? If it's
some sort of toggle in the code or database, it would explain why the
bridge is there, but not where it should be. So I would tend to agree
with you on your conjecture.

Krunch
  #2  
Old August 5th 03, 03:03 AM
Skyhawk
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Flight Sim Friends,

Another area to look at is Tampa/ St.Pete. In "real" life are three bridges
from Tampa across Tampa Bay to St.Pete/Clearwater. The bridges vary in
length but all are around 5-7 miles long. The first mile or so is over land
jutting into the bay. This area is portrayed in FS 2004 but the bridges are
no there. Try a flight out of KTPA, use RWY 18R and make a right turn after
departure to see what I mean. So what is everyone's guess? Will MS issue a
patch for the obvious problem? Also, why is all of the water aqua in color?
Does anyone know if the beta version floating around had the bridge problem?
I wonder how such an issue escaped MS. Overall, the simulation is GREAT!!!
Good Flying!
"Captain Krunch" wrote in message
om...
Kevin Reilly wrote in message

...

You can perhaps see where I'm headed with this. We have at least one
bridge that's in the right place but the wrong geometry. We have several
reported cases of bridges that aren't where they should be, and at least
one that is where it shouldn't be. All of which suggests to me that many
of the bridge problems could well be down to simple *typos* in the
scenery database. Even issues with bridges in the right place but of the
wrong type could be explained by this, if generic bridge types are
defined by a flag pointing to a generic model and the flag is wrong.

Could this be the case, or am I putting 2 and 2 together and getting 6?
As I said, I know nothing of FS scenery design or implementation. If I'm
way off target, please let me know.


I strongly believe you are right. Why? Because of what I have found
with regards to the Lake Pontchartrain Causeway near New Orleans. The
Causeway, at 24 miles long, is the longest bridge in the world - but
it doesn't show up over the waters of Lake Pontchartrain in FS2004.
Yet, the bridge *does* show up, over *land*, moved exactly 24 miles
north of where it should be! It's as if it hop-scotched over itself.

Is this a lat/long problem? Or is it a bit more complex? If it's
some sort of toggle in the code or database, it would explain why the
bridge is there, but not where it should be. So I would tend to agree
with you on your conjecture.

Krunch



  #3  
Old August 6th 03, 01:25 AM
DAS BOOT
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Skyhawk wrote in message
...
Flight Sim Friends,

Another area to look at is Tampa/ St.Pete. In "real" life are three

bridges
from Tampa across Tampa Bay to St.Pete/Clearwater. The bridges vary in
length but all are around 5-7 miles long. The first mile or so is over

land
jutting into the bay. This area is portrayed in FS 2004 but the bridges

are
no there. Try a flight out of KTPA, use RWY 18R and make a right turn

after
departure to see what I mean. So what is everyone's guess? Will MS issue

a
patch for the obvious problem? Also, why is all of the water aqua in

color?
Does anyone know if the beta version floating around had the bridge

problem?
I wonder how such an issue escaped MS. Overall, the simulation is

GREAT!!!
Good Flying!

in ref to bridges being out of wack in FS2004 could this be a national
security type thing?


 




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