![]() |
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
Kevin Reilly wrote in message ...
You can perhaps see where I'm headed with this. We have at least one bridge that's in the right place but the wrong geometry. We have several reported cases of bridges that aren't where they should be, and at least one that is where it shouldn't be. All of which suggests to me that many of the bridge problems could well be down to simple *typos* in the scenery database. Even issues with bridges in the right place but of the wrong type could be explained by this, if generic bridge types are defined by a flag pointing to a generic model and the flag is wrong. Could this be the case, or am I putting 2 and 2 together and getting 6? As I said, I know nothing of FS scenery design or implementation. If I'm way off target, please let me know. I strongly believe you are right. Why? Because of what I have found with regards to the Lake Pontchartrain Causeway near New Orleans. The Causeway, at 24 miles long, is the longest bridge in the world - but it doesn't show up over the waters of Lake Pontchartrain in FS2004. Yet, the bridge *does* show up, over *land*, moved exactly 24 miles north of where it should be! It's as if it hop-scotched over itself. Is this a lat/long problem? Or is it a bit more complex? If it's some sort of toggle in the code or database, it would explain why the bridge is there, but not where it should be. So I would tend to agree with you on your conjecture. Krunch |
#2
|
|||
|
|||
![]()
Flight Sim Friends,
Another area to look at is Tampa/ St.Pete. In "real" life are three bridges from Tampa across Tampa Bay to St.Pete/Clearwater. The bridges vary in length but all are around 5-7 miles long. The first mile or so is over land jutting into the bay. This area is portrayed in FS 2004 but the bridges are no there. Try a flight out of KTPA, use RWY 18R and make a right turn after departure to see what I mean. So what is everyone's guess? Will MS issue a patch for the obvious problem? Also, why is all of the water aqua in color? Does anyone know if the beta version floating around had the bridge problem? I wonder how such an issue escaped MS. Overall, the simulation is GREAT!!! Good Flying! "Captain Krunch" wrote in message om... Kevin Reilly wrote in message ... You can perhaps see where I'm headed with this. We have at least one bridge that's in the right place but the wrong geometry. We have several reported cases of bridges that aren't where they should be, and at least one that is where it shouldn't be. All of which suggests to me that many of the bridge problems could well be down to simple *typos* in the scenery database. Even issues with bridges in the right place but of the wrong type could be explained by this, if generic bridge types are defined by a flag pointing to a generic model and the flag is wrong. Could this be the case, or am I putting 2 and 2 together and getting 6? As I said, I know nothing of FS scenery design or implementation. If I'm way off target, please let me know. I strongly believe you are right. Why? Because of what I have found with regards to the Lake Pontchartrain Causeway near New Orleans. The Causeway, at 24 miles long, is the longest bridge in the world - but it doesn't show up over the waters of Lake Pontchartrain in FS2004. Yet, the bridge *does* show up, over *land*, moved exactly 24 miles north of where it should be! It's as if it hop-scotched over itself. Is this a lat/long problem? Or is it a bit more complex? If it's some sort of toggle in the code or database, it would explain why the bridge is there, but not where it should be. So I would tend to agree with you on your conjecture. Krunch |
#3
|
|||
|
|||
![]() Skyhawk wrote in message ... Flight Sim Friends, Another area to look at is Tampa/ St.Pete. In "real" life are three bridges from Tampa across Tampa Bay to St.Pete/Clearwater. The bridges vary in length but all are around 5-7 miles long. The first mile or so is over land jutting into the bay. This area is portrayed in FS 2004 but the bridges are no there. Try a flight out of KTPA, use RWY 18R and make a right turn after departure to see what I mean. So what is everyone's guess? Will MS issue a patch for the obvious problem? Also, why is all of the water aqua in color? Does anyone know if the beta version floating around had the bridge problem? I wonder how such an issue escaped MS. Overall, the simulation is GREAT!!! Good Flying! in ref to bridges being out of wack in FS2004 could this be a national security type thing? |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
THE DEADLY RAILROAD BRIDGES | ArtKramr | Military Aviation | 32 | February 5th 04 02:34 PM |
FS2004 Garmin GPS map question | Charon | Simulators | 1 | July 28th 03 06:39 PM |
FS2004 images | Paul H. | Simulators | 0 | July 22nd 03 09:41 PM |
Lago Tornado and FS2004 | Paul H. | Simulators | 0 | July 20th 03 11:35 PM |
gradual gyro failure in FS2004? | Gary L. Drescher | Simulators | 3 | July 19th 03 07:07 AM |