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![]() Happy Dog wrote: http://makeashorterlink.com/?B104211BA From the article : "Hill was still planning for the future, flying home after a three-day flight simulator course in Miami, where he'd practised emergency landing techniques in case a jet engine burst into flames." Those journalists can't help themselves, can they. Even a story about a bankrupt airline has to have mythical engines bursting into flames. Sheesh! John Galban=====N4BQ (PA28-180) |
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On Thu, 17 Mar 2005, John Galban wrote:
Happy Dog wrote: http://makeashorterlink.com/?B104211BA From the article : "Hill was still planning for the future, flying home after a three-day flight simulator course in Miami, where he'd practised emergency landing techniques in case a jet engine burst into flames." Those journalists can't help themselves, can they. Even a story about a bankrupt airline has to have mythical engines bursting into flames. Sheesh! The writing in that article was pretty shoddy all around, IMNSHO. Apart from the HTML formatting errors - all those extra question marks - the article seemed pretty cliched (flaming engines & all) and awkward. I don't know anything about the Toronto Star, but I hope the rest of their writing is better than this example! Brian |
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In a previous article, Brian Burger said:
The writing in that article was pretty shoddy all around, IMNSHO. Apart from the HTML formatting errors - all those extra question marks - the article seemed pretty cliched (flaming engines & all) and awkward. The extra question marks just mean that it was written in a Microsoft tool and you're smart enough not to use a Microsoft browser. Like everything else in the Microsoft world, their character set is non-standard. -- Paul Tomblin http://xcski.com/blogs/pt/ Why don't companies make second-person shooter games? I mean, we have first-person, and third-person. Why not second-person? -- Joe Moore |
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On 17 Mar 2005 11:39:45 -0800, "John Galban"
wrote: snip From the article : "Hill was still planning for the future, flying home after a three-day flight simulator course in Miami, where he'd practised emergency landing techniques in case a jet engine burst into flames." Those journalists can't help themselves, can they. Even a story about a bankrupt airline has to have mythical engines bursting into flames. Sheesh! I thought the article was a little weak, as well. But, if you've spent any amount of time in a simulator, you wouldn't question the "burst into flames" part. After my first stint in a sim, the instructor asked me what I thought. I told him I thought I'd like to strangle the people that had been maintaining the POS plane I was flying. Multiple system failures and engine fires are SOP during sim training. TC |
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#6
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![]() "Stefan" wrote in message ... wrote: Multiple system failures and engine fires are SOP during sim training. After all, that's what the sim is for (besides economy): To train situations which you wouldn't want to train in a real airplane. Stefan To a degree that is true. However, Flightsafety is not allowed to do that to initial or recurrent customers during normal training. Sometimes there is some spare time left over and the customer can request multiple failures. Or the customer can request approaches into some of the more difficult airports on the planet. What CAN happen is a failure, then a botched attempt by the crew to fix the failure. The crew can create there own secondary failures. The ride can go rapidly go down hill from there. But the instructor only lets you dig your own grave, he doesn't actively push multiple failure buttons. Karl DA-50EX |
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