A aviation & planes forum. AviationBanter

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Go Back   Home » AviationBanter forum » rec.aviation newsgroups » Simulators
Site Map Home Register Authors List Search Today's Posts Mark Forums Read Web Partners

video card



 
 
Thread Tools Display Modes
  #1  
Old March 22nd 06, 05:34 PM posted to rec.aviation.simulators
external usenet poster
 
Posts: n/a
Default video card

Hi!

Kevin schrieb:
My new mac has a low end video card that can't be replaced. If I get
more RAM say and addition 512 will this help increase the frame rate
and performance of x-plane on my system?


Depends. X-Plane clearly needs a lot of RAM (at least on Linux, where I
use it). I would recommend at least 1 GB of RAM for good performance,
just as the System Requirements on the website of X-Plane say. However I
can't tell you how much this will improve your framerate.

Regards,

Tjark
  #2  
Old March 22nd 06, 06:38 PM posted to rec.aviation.simulators
external usenet poster
 
Posts: n/a
Default video card

Thanks for the help. I appreciate you looking past my "stupdity".
Also, since you use x-plane as well, what is the best way to learn how
to fly...besides taking lessons. MS Flight simulator runs you through
a tutorial, but x-plane doesn't provide this feature. Any suggestions?

  #3  
Old March 23rd 06, 08:08 PM posted to rec.aviation.simulators
external usenet poster
 
Posts: n/a
Default video card

Hi!

Kevin schrieb:
Thanks for the help. I appreciate you looking past my "stupdity".
Also, since you use x-plane as well, what is the best way to learn how
to fly...besides taking lessons. MS Flight simulator runs you through
a tutorial, but x-plane doesn't provide this feature. Any suggestions?


No, sorry. Can't help you there. I started with a small plane (I like
the King Air a lot) and kept taking off and landing all the time...

Regards,

Tjark
  #4  
Old March 26th 06, 05:16 AM posted to rec.aviation.simulators
external usenet poster
 
Posts: n/a
Default video card

Hi Kevin, I appologise in advance for my long post...

Keep practicing with the Cessna-172. You'll crash a lot but that is what
simulators are for. We won't look.

If you know someone near you who can fly any computer flight simulator (or
real plane), and they can visit your house, they can spend an hour with you
to get you flying. After that you just need practice.

For the official word, see the Training & Testing links at
http://www.faa.gov/pilots/. Be sure to read this one:
http://www.faa.gov/library/manuals/a...lane_handbook/
and maybe this one:
http://www.faa.gov/pilots/training/handbook/

The US FARs won't teach you to fly, but if you like reading regulations they
are available at:
http://ecfr.gpoaccess.gov/cgi/t/text...14cfrv2_02.tpl
in particular, see:
http://ecfr.gpoaccess.gov/cgi/t/text.... 1.1.2.5.1.3

X-plane is fine software; have fun! Be sure to get your free updates at:
http://x-plane.com/demo.html

--
Marc
----------------------------------
"Tjark Nikolai" wrote in message
...
Hi!

Kevin schrieb:
Thanks for the help. I appreciate you looking past my "stupdity".
Also, since you use x-plane as well, what is the best way to learn how
to fly...besides taking lessons. MS Flight simulator runs you through
a tutorial, but x-plane doesn't provide this feature. Any suggestions?


No, sorry. Can't help you there. I started with a small plane (I like the
King Air a lot) and kept taking off and landing all the time...

Regards,

Tjark



  #5  
Old March 26th 06, 08:39 AM posted to rec.aviation.simulators
external usenet poster
 
Posts: n/a
Default video card

"Kevin" wrote in message
ups.com...
Thanks for the help. I appreciate you looking past my "stupdity".
Also, since you use x-plane as well, what is the best way to learn how
to fly...besides taking lessons. MS Flight simulator runs you through
a tutorial, but x-plane doesn't provide this feature. Any suggestions?


Well, you could get MSFS and learn to "fly" there, using their tutorials.
Alternatively, pick up an actual private pilot training manual.

Basically, the hard part about flying (especially with respect to flight
simulators, which allow you to ignore a whole slew of other stuff real
pilots have to worry about) is landing the airplane. Doing that is simply a
matter of following a regular routine.

A standard landing pattern involves a rectangular course in which you
parallel the runway in the opposite direction from your landing, flying past
the runway for some distance, and then making a couple of turns to get lined
up with the runway for landing. You start a consistent height above the
runway (800' to 1000' is typical for light planes, 1500' to 2000' works
better for larger airplanes), begin the descent just as you pass the end of
the runway going the opposite direction, and set your throttle so as to get
a constant rate of descent that puts you right above the runway just before
touchdown.

It's important to position the airplane so that it's lined up with the
runway well before the landing, and also important is to adjust your
altitude, throttle setting, and descent rate (angle) so that you arrive at
the runway prepared to land. Practice makes perfect.

There's nothing like taking lessons in the real thing to enhance the
learning process, but the beautiful thing about the simulator is that you
can crash over and over without anyone getting mad at you. It might
take longer to pick up, but if you pay attention to the above, you'll
eventually get it.

Pete


  #6  
Old March 26th 06, 10:57 PM posted to rec.aviation.simulators
external usenet poster
 
Posts: n/a
Default video card

I appreciate all of the help thanks a lot. I have downloaded an A-319
that i have been playing around with. I am having soe trouble
maintaining the correct glide slope and speed. I am not sure what air
speeds the passenger jets approach at. If i am too fast and flare, I
obviously regain altitude. But, if i am coming in too slow and flare i
lose the runway view and hit the landing hard. Any pointers wsith
this? Also, how do i engage the ILS?
Again, thanks for the help
-Kevin

  #7  
Old March 26th 06, 11:43 PM posted to rec.aviation.simulators
external usenet poster
 
Posts: n/a
Default video card

Kevin wrote:
I appreciate all of the help thanks a lot. I have downloaded an A-319
that i have been playing around with. I am having soe trouble
maintaining the correct glide slope and speed. I am not sure what air
speeds the passenger jets approach at. If i am too fast and flare, I
obviously regain altitude. But, if i am coming in too slow and flare i
lose the runway view and hit the landing hard. Any pointers wsith
this? Also, how do i engage the ILS?
Again, thanks for the help
-Kevin


It sounds like you may be trying to land with a heavy fuel load.

Most mid to large size aircraft are sensitive to weight during landing.
The weight of unecessary fuel in the tanks also requires a higher rate
of fuel consumption. It's both impractical and uneconomical to load so
much fuel you will have more than about 20% capacity left when you land.
Excess fuel during landing will make it necessary to approach the field
with a nose high attitude or high airspeed just to keep the extra fuel
weight aloft. The additional airspeed at touchdown combined with the
higher weight also makes it MUCH harder to decelerate the aircraft to a
speed where you can safely turn off the runway. Use the simulator's fuel
and payload dialog to control your fuel load so that it's down to about
15-20% by the time you are ready to land.

You might want to practice a bit with medium sice planes like the
Kingair and Learjet before moving on to the 737, 747 and 777.

Tune the NAV 1 radio to the ILS frequency and set the OBI/HSI course to
the localizer heading. Localizer/ILS frequencies and headings are
available on the maps in the simulator. Be aware that SOME fields are
equiped with ILS or localizers that are at an angle to the runway. Use
other means (often heading hold) to guide the aircraft to intercept the
localizer (horizontal component of the ILS) at less than a ten degree
angle. Intercept the glide slope (verticle component of the ILS) from
below with flaps and gear ready for landing. In most aircraft you WILL
need to take over from the autopilot a few seconds before landing. Make
sure you disengage autothrottle, which requires a different keystroke
from disengageing the autopilot.
  #8  
Old March 27th 06, 07:22 PM posted to rec.aviation.simulators
external usenet poster
 
Posts: n/a
Default video card

Since I am a stickler for perfection, at what point does the FAA begin
to have a problem with people with botched landings. i.e. besides a
firey crash what is considered "illegal" when landing. Also, what is
the best way to learn communications and the language needed to
communicate with the control towers such that I can begin my virtual
career?

  #9  
Old March 27th 06, 08:36 PM posted to rec.aviation.simulators
external usenet poster
 
Posts: n/a
Default video card

"Kevin" wrote in message
oups.com...
Since I am a stickler for perfection, at what point does the FAA begin
to have a problem with people with botched landings. i.e. besides a
firey crash what is considered "illegal" when landing.


If you don't violate any regulations, the FAA does not care. They may
investigate an accident in which you break something, to see if you did
violate any regulations. But that's all.

It is easy to land perfectly while still violating one or more regulations,
and it is possible to destroy the airplane without violating a single
regulation.

The NTSB, on the other hand, has a specific list of criteria to determine
whether you are required to report an accident to them. But they don't deal
with pilot sanctions...all they want is the information for their ability to
track accidents.

For the sim pilot, the bottom line is this: if you aren't told you crashed
the airplane, you did fine.

Also, what is
the best way to learn communications and the language needed to
communicate with the control towers such that I can begin my virtual
career?


For many of your questions, especially in terms of procedural and regulatory
aspects, you may want to pick up a copy of the FARs and the "AIM" (used to
be "Airman's Information Manual", but it's been changed to some
gender-neutral name that I've since forgotten). You can find a consolidated
copy known as the "FAR/AIM", published by a variety of sources (ASA is a
well-known one).

In the AIM is a "Pilot/Controller Glossary", as well as a variety of
sections of specific pilot-controller procedures.

Of course, using the built-in ATC features of MSFS would help. But I guess
that's not useful advice for someone using X-Plane.

Pete


  #10  
Old November 11th 06, 12:18 AM posted to rec.aviation.simulators
Kobra
external usenet poster
 
Posts: 119
Default video card

the best way to learn communications and the language needed to
communicate with the control towers such that I can begin my virtual
career?


Well, at least start with: Who you are calling: eg. North East Philly
Tower; Who you a eg. Cessna 123X; Where you a eg. over XXX VOR 5,000
feet; What you want: eg. In bound for a full stop landing with Bravo

There's the most basic...

Kobra


 




Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
UAV's and TFR's along the Mexico boarder John Doe Piloting 145 March 31st 06 06:58 PM
MSFS 2004 Video frame rate very slow Greg Brown Simulators 1 November 11th 05 07:24 PM
Video card Fred Mahone Simulators 0 March 10th 04 03:17 PM
Video and Memory Card upgrade? Dave Schwartz Simulators 3 January 3rd 04 12:14 PM
Real World Specs for FS 2004 Paul H. Simulators 16 August 18th 03 09:25 AM


All times are GMT +1. The time now is 05:28 PM.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©2004-2025 AviationBanter.
The comments are property of their posters.