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Flaps on take-off and landing



 
 
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  #1  
Old September 14th 06, 10:01 PM posted to rec.aviation.piloting
Larry Dighera
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Posts: 3,953
Default Flaps on take-off and landing

On Thu, 14 Sep 2006 13:54:28 +0200, Mxsmanic
wrote in :

Peter Duniho writes:

IMHO, since you're not actually flying an airplane, I wouldn't worry about
it. Put the flaps down whenever you want.


The idea is to try to approach real life. Additionally, many things
are simulated. If adjusting flaps has a bad effect in real life,
there's a good chance that it has a bad effect in simulation as well.


Are you aware that you are discussing this with one of the programmers
who wrote MS Flight Simulator?

  #2  
Old September 15th 06, 01:20 AM posted to rec.aviation.piloting
Mxsmanic
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Default Flaps on take-off and landing

Larry Dighera writes:

Are you aware that you are discussing this with one of the programmers
who wrote MS Flight Simulator?


No, but why would that make any difference?

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  #3  
Old September 15th 06, 03:39 AM posted to rec.aviation.piloting
Larry Dighera
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Posts: 3,953
Default Flaps on take-off and landing

On Fri, 15 Sep 2006 02:20:22 +0200, Mxsmanic
wrote in :

Larry Dighera writes:

Are you aware that you are discussing this with one of the programmers
who wrote MS Flight Simulator?


No, but why would that make any difference?


It was just a bit of information I offered. I was thinking you might
want to take avail yourself of the opportunity to discuss the product
he helped create and you enjoy so much.

  #4  
Old September 15th 06, 03:45 PM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default Flaps on take-off and landing

Larry Dighera writes:

It was just a bit of information I offered. I was thinking you might
want to take avail yourself of the opportunity to discuss the product
he helped create and you enjoy so much.


He might keel over in shock, given the aspersions routinely cast upon
simulation in this group.

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  #5  
Old September 15th 06, 04:26 PM posted to rec.aviation.piloting
Thomas Borchert
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Default Flaps on take-off and landing

Mxsmanic,

given the aspersions routinely cast upon
simulation in this group.


Not upon simulation, but rather upon your behaviour in "discussion".

--
Thomas Borchert (EDDH)

  #6  
Old September 15th 06, 05:35 PM posted to rec.aviation.piloting
Larry Dighera
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Posts: 3,953
Default Flaps on take-off and landing

On Fri, 15 Sep 2006 16:45:39 +0200, Mxsmanic
wrote in :

He might keel over in shock, given the aspersions routinely cast upon
simulation in this group.


You'll find he's no Milquetoast; he is able to conjure argumentative
points through intelligent analysis of the most obscure information.
  #7  
Old September 15th 06, 07:11 AM posted to rec.aviation.piloting
Grumman-581[_3_]
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Default Flaps on take-off and landing

"Larry Dighera" wrote in message
...
Are you aware that you are discussing this with one of the programmers
who wrote MS Flight Simulator?


Oh, who? The original version or one of the more recent ones? I remember
somewhere around v1 there was this "feature" that if you went inverted and
"dove" towards the sky, you had a *very* good climb rate and speed... Great
"feature" during the dogfight scenario since you could thereby climb
considerably faster than all the other aircraft that were trying to shoot
you down...


  #8  
Old September 15th 06, 03:47 PM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default Flaps on take-off and landing

"Grumman-581" writes:

Oh, who? The original version or one of the more recent ones? I remember
somewhere around v1 there was this "feature" that if you went inverted and
"dove" towards the sky, you had a *very* good climb rate and speed... Great
"feature" during the dogfight scenario since you could thereby climb
considerably faster than all the other aircraft that were trying to shoot
you down...


It hasn't worked that way in a long time.

I remember when it was impossible to flare on landing. You landed
nose down, and as soon as the gear touched the runway, you were flat
and level. Today, however, it's just about identical to real life,
even down to the inherent bounce in the gear (or the airframe).

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  #9  
Old September 15th 06, 04:48 PM posted to rec.aviation.piloting
Steve Foley[_1_]
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Posts: 119
Default Flaps on take-off and landing

"Mxsmanic" wrote in message
...

Today, however, it's just about identical to real life,


Says the kid who's never sat in the front seat of an airplane.

even down to the inherent bounce in the gear (or the airframe).


What 'inherent bounce' is that?


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Transpose mxsmanic and gmail to reach me by e-mail.



  #10  
Old September 15th 06, 05:14 PM posted to rec.aviation.piloting
Skylune[_1_]
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Posts: 138
Default Flaps on take-off and landing

The sim is better than real life. I've done both. In the little planes,
when u need to urinate, you do it in your pants or into a container. As
for the other bodily functions, you just gotta hold it and hope that there
isn't alot of traffic ahead of you before its your turn to land. (And the
pilots wonder why more women don't want to deal with this).

In the little planes, you are oftentimes dealing with 1960s technology.
The little planes are either too hot or too cold. They can't get you
where you want to go unless you have an IFR license and a capable plane.
In the little planes, you have to worry about other marginally trained
pilots running into you (either on the ground, mid-air, or in the traffic
pattern).

In the little planes, you will waste at least $100K between the training,
equipment, insurance, gas, etc. (Better off buying a really nice BMW or
Audi or Porsche, which will get you where you want in less time, and where
you can pull over at a rest stop when you want).

And, best of all, in the sim world you can fly into and out of Megis Field
to your heart's content!

 




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