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A normal approach is at 1.5 Vs until on final approach to
allow for maneuvering flight. Once on final, where bank angles will be less than 15 degrees, with little effect on stall speed/load factor, speed will be 1.3 Vs until beginning the flare or round out. Actual touchdown will happen at 1.1 to 1.01 Vs. On really short fields that are not "soft" actually stalling at 1 to 2 feet AGL and dropping it in is well within the design limits of the landing gear and wing. Real airplanes and real simulators "care" about such details, desktop PC games and simulators don't, which is why you can log take-offs and landings in an airplane or a $20 million full motion/visual sim. -- James H. Macklin ATP,CFI,A&P "Ron Natalie" wrote in message ... | Mxsmanic wrote: | | | You don't need to stall the aircraft to descend. It can fly and | descend at the same time. If you do this above a runway, you end up | landing. If the rate of descent is gentle, you land very gently. | | It's easy to "land" with a minimum rate of descent by carrying extra | power. This is however, not advisable. As I pointed out earlier | you're going to have to disapate that energy (and may not be able to | before you run out of runway). Further, you'll have a lower pitch | attitude and in most planes it's the mains you want to take the | brunt of the landing force with, not the nosewheel. | | Flying into the ground with excess energy is *NOT* good technique. | | | As I understand it, a stall is a sudden change in the aerodynamics of | the aircraft. | | Your understanding is as usual, incorrect. | This would be all the more true | under rough landing conditions, when you need to have precise control | of the aircraft at all times. Y It doesn't sound like something you'd want when you are | only a few feet above the runway. es, I can see how you'd need a longer | runway, but if you're in a small aircraft, very often you have runway | to spare, anyway. | | Again you persist to think that stalls somehow destroy controllability, | which is not the case. | | I don't know if my techniques are valid, but I seem to be having more | luck with safe landings since I started watching airspeed carefully to | avoid anything like a stall. | | | No you have had good luck playing games on the computer. You have | not demoonstrated squat with regard to airplanes. |
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"Jim Macklin" writes:
Real airplanes and real simulators "care" about such details, desktop PC games and simulators don't, which is why you can log take-offs and landings in an airplane or a $20 million full motion/visual sim. PC simulators do, too. -- Transpose mxsmanic and gmail to reach me by e-mail. |
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