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MS Flight Sim X



 
 
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  #1  
Old October 25th 06, 08:17 AM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default MS Flight Sim X

"Grumman-581" writes:

I suspect that it is either it is the lack of depth perception without a
true 3D view or we're relying the G-forces that are produced when we're in a
turn to tell us how much to bank as compared to just reading the gauges...


Plus a limited field of vision, since it is difficult to "turn one's
head" in MSFS.

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  #2  
Old October 25th 06, 08:59 AM posted to rec.aviation.piloting
drclive
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Posts: 6
Default MS Flight Sim X

I'm a pilot (PPL) low hours. I have been reluctant to use Flight
Simulator 2004 for flight training for very long time, amount other
things because the landings and the flare moment never really felt
nowhere near of the real thing. Now I'm studying and preparing myself
to take the IMC rating and I have to tell you that for instrument
spanning is great.
One big problem I have encounter so far, when using my laptop the
controls (using a yokestick or keyboard) were very heavy and time
retarded, initially I thought that there was a problem with my
yokestick, so I bought a new one, but the problem persisted, then when
I installed the system (FS2004) in a desktop computer the problem
disappeared and the simulator was again working as expected.

Kind regards
CR

Mxsmanic wrote:
"Grumman-581" writes:

I suspect that it is either it is the lack of depth perception without a
true 3D view or we're relying the G-forces that are produced when we're in a
turn to tell us how much to bank as compared to just reading the gauges...


Plus a limited field of vision, since it is difficult to "turn one's
head" in MSFS.

--
Transpose mxsmanic and gmail to reach me by e-mail.


  #3  
Old October 25th 06, 05:35 PM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default MS Flight Sim X

drclive writes:

I'm a pilot (PPL) low hours. I have been reluctant to use Flight
Simulator 2004 for flight training for very long time, amount other
things because the landings and the flare moment never really felt
nowhere near of the real thing. Now I'm studying and preparing myself
to take the IMC rating and I have to tell you that for instrument
spanning is great.
One big problem I have encounter so far, when using my laptop the
controls (using a yokestick or keyboard) were very heavy and time
retarded, initially I thought that there was a problem with my
yokestick, so I bought a new one, but the problem persisted, then when
I installed the system (FS2004) in a desktop computer the problem
disappeared and the simulator was again working as expected.


If you lower the sensitivity on the controls, their response will be
delayed (in fact, the sensitivity control doesn't control how
sensitive they are, but only how long the simulator waits before it
begins to react to their movements). For maximum realism, you should
usually set all the realism controls at the top, except perhaps
P-force and torque effects.

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