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"Grumman-581" writes:
I suspect that it is either it is the lack of depth perception without a true 3D view or we're relying the G-forces that are produced when we're in a turn to tell us how much to bank as compared to just reading the gauges... Plus a limited field of vision, since it is difficult to "turn one's head" in MSFS. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#2
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I'm a pilot (PPL) low hours. I have been reluctant to use Flight
Simulator 2004 for flight training for very long time, amount other things because the landings and the flare moment never really felt nowhere near of the real thing. Now I'm studying and preparing myself to take the IMC rating and I have to tell you that for instrument spanning is great. One big problem I have encounter so far, when using my laptop the controls (using a yokestick or keyboard) were very heavy and time retarded, initially I thought that there was a problem with my yokestick, so I bought a new one, but the problem persisted, then when I installed the system (FS2004) in a desktop computer the problem disappeared and the simulator was again working as expected. Kind regards CR Mxsmanic wrote: "Grumman-581" writes: I suspect that it is either it is the lack of depth perception without a true 3D view or we're relying the G-forces that are produced when we're in a turn to tell us how much to bank as compared to just reading the gauges... Plus a limited field of vision, since it is difficult to "turn one's head" in MSFS. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#3
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drclive writes:
I'm a pilot (PPL) low hours. I have been reluctant to use Flight Simulator 2004 for flight training for very long time, amount other things because the landings and the flare moment never really felt nowhere near of the real thing. Now I'm studying and preparing myself to take the IMC rating and I have to tell you that for instrument spanning is great. One big problem I have encounter so far, when using my laptop the controls (using a yokestick or keyboard) were very heavy and time retarded, initially I thought that there was a problem with my yokestick, so I bought a new one, but the problem persisted, then when I installed the system (FS2004) in a desktop computer the problem disappeared and the simulator was again working as expected. If you lower the sensitivity on the controls, their response will be delayed (in fact, the sensitivity control doesn't control how sensitive they are, but only how long the simulator waits before it begins to react to their movements). For maximum realism, you should usually set all the realism controls at the top, except perhaps P-force and torque effects. -- Transpose mxsmanic and gmail to reach me by e-mail. |
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