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MS Flight Sim As a Training Tool



 
 
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  #221  
Old December 6th 06, 02:52 PM posted to rec.aviation.piloting
Jose[_1_]
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Default MS Flight Sim As a Training Tool

If you want to be the type who settles for having an all in one joystick
then you'll have to live with the limitations that presents.


Well, yes, but that doesn't mean I can't add my voice to those that
would see a benefit to having a knob or two on the yoke. There is much
to be said for high-hardware rigs like you have, but there is also much
to be said for the simple joystick and a knob or two. While it doesn't
re-create the =actual= motions of tuning a radio, it comes close enough
for IFR rust removal purposes (I just think of the sim as a different
make and model) and I can avoid the mouse.

You can program buttons to select the Comm 1, Nav 1, xpnder or ADF.

For Comm 1 you use the following keystrokes:

"C" highlights the Mhz .. "CC" highlights the Khz (double tap of "C")
"=" increases the selection
"-" decreases the selection
"x" is the flip/flop button


I'll have to give that a try. Thanks.

Jose
--
"There are 3 secrets to the perfect landing. Unfortunately, nobody knows
what they are." - (mike).
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  #222  
Old December 6th 06, 04:27 PM posted to rec.aviation.piloting
Jose[_1_]
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Default MS Flight Sim As a Training Tool

Let me expand a bit here if I may. [expansion contracted]

Thanks, that's very helpful. It seems it fits in well with what I had
in mind, and anything that gets people more comfortable is a good thing.

Jose
--
"There are 3 secrets to the perfect landing. Unfortunately, nobody knows
what they are." - (mike).
for Email, make the obvious change in the address.
  #223  
Old December 6th 06, 05:02 PM posted to rec.aviation.piloting
Mxsmanic
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Default MS Flight Sim As a Training Tool

"Capt. Geoffrey Thorpe" The Sea Hawk at wow way d0t com writes:

From other threads it is very clear that this person lacks basic pilotage
skills and has to rely on the gauges to navigate. He also doesn't seem to
understand how someone gets disoriented in the air. And, with some effort, I
could probably find other shortcomings with his skills.


Or you could contribute to the thread.

Clearly "learn yourself flying" from MSFS isn't working.


A lot of real pilots can't land an aircraft in MSFS. Does that mean
that flying in MSFS is more difficult than flying a real aircraft, or
less?

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  #225  
Old December 6th 06, 05:22 PM posted to rec.aviation.piloting
Mxsmanic
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Default MS Flight Sim As a Training Tool

Jay Beckman writes:

Because it's a more accurate representation of how we do it IRL? You have
to reach out to a knob when you're flying for real, right?


The interface between man and machine is far less important than the
information exchanged therewith. In other words, what matters is not
whether it's a knob or a mouse click, but what the results of the
mouse click or knob twist are, and how well the human being knows how
to obtain those results and make use of them.

The actual physical interface can be changed very easily and
adaptation tends to be very rapid.

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  #226  
Old December 6th 06, 05:44 PM posted to rec.aviation.piloting
Mxsmanic
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Default MS Flight Sim As a Training Tool (head tracking device)

mike regish writes:

That's where you're WAY wrong.


You don't know how everyone else is.

I only have the basic instruments in my
plane. I have airspeed, needle and ball, altimeter, tachometer, VSI,
magnetic compass (I now have a working gyro compass. Just got it a couple of
years ago.), and oil temp and pressure. Notice there's no artificial
horizon. I've only had one real flight that approached the sim experience.


With so few instruments, I'm surprised you've had any.

That was a flight from Block Island to Barnes. One slight turn after takeoff
and a straight, hands-off flight practically to touchdown. It was the
smoothest air I've ever flown in.


How is that similar to a sim experience?

I can set the sim for perfect weather, but I usually have it set up
the actual weather at the aircraft location, and it is rarely perfect.
I do tend to prefer regions where the weather is usually nice,
however.

My recovery from this attitude depended entirely on the physical
sensations + visual cues. Instruments would have been useless.


How would you know? You have essentially nothing in the way of
instruments.

If you have any aversion to feeling alternately weightless and extremely
heavy, you may not react properly.


I do indeed have such an aversion.

If you can't handle a roller coaster, stay out of a real cockpit or
only fly on the calmest of days.


Or fly as carefully as possible.

But it is true that I find being tossed around to be a serious
drawback to real flight in tin cans. It's one reason _not_ to become
a real pilot.

I've been really tempted to get those 3D stereo, head tracking goggles. I
think that would really enhance MSFS (and the function is enabled in MSFS).
I'd like it even better in MSFS Combat.


Combat?

If you can combine it with visual cues, you most certainly can.


If you have visual cues, you don't need it.

Unless IFR, the instruments are only a backup and verification tool. You
keep your wings level by looking at the wingtips. You hold altitude by
developing a sight picture over the nose. You briefly scan your instruments
to verify and refine altitude and heading.


And you don't depend on sensations.

But the control forces are also there, and they vary under varying
conditions.


They vary in sims with force feedback, too.

That's what headphones are for. They actually cut out over 30 db, depending
on the brand. Active NC does even better.


I still find myself wondering why headphones are necessary. There is
really no technology on the planet that can make a tin can cockpit
quiet?

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  #227  
Old December 6th 06, 05:48 PM posted to rec.aviation.piloting
Neil Gould
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Default MS Flight Sim As a Training Tool

Recently, Mxsmanic posted:

A lot of real pilots can't land an aircraft in MSFS. Does that mean
that flying in MSFS is more difficult than flying a real aircraft, or
less?

More like "loosely related", as many of us have told you over the last
month or so.

Neil



  #229  
Old December 6th 06, 06:16 PM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default MS Flight Sim As a Training Tool

Neil Gould writes:

It's been done. Read the many posts on the topic. Don't waste bandwidth
being repetitive.


Where's the list?

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  #230  
Old December 6th 06, 08:28 PM posted to rec.aviation.piloting
Neil Gould
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Posts: 723
Default MS Flight Sim As a Training Tool

Recently, Mxsmanic posted:

Neil Gould writes:

It's been done. Read the many posts on the topic. Don't waste
bandwidth being repetitive.


Where's the list?

Revert to your "inner researcher" and collate your own from the reponses
you've been given.

Neil



 




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