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#1
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Mxsmanic wrote:
I fly a mixture of VFR and IFR on the Baron, and mostly IFR on the 737. I also use VATSIM, the leading virtual flight network, so that I can interact with other human pilots and controllers by radio, rather than just interact with the computer-generated stuff provided by MSFS when it is in offline mode. All in all, the realism is striking, and much better than some detractors like to believe. I don't think you understand the aerodynamics of the real world. MSFS has great scenery but the aircraft and the atmosphere modeling are terribly wrong in MSFS. |
#2
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On 01/04/07 05:10, Sam Spade wrote:
Mxsmanic wrote: I fly a mixture of VFR and IFR on the Baron, and mostly IFR on the 737. I also use VATSIM, the leading virtual flight network, so that I can interact with other human pilots and controllers by radio, rather than just interact with the computer-generated stuff provided by MSFS when it is in offline mode. All in all, the realism is striking, and much better than some detractors like to believe. I don't think you understand the aerodynamics of the real world. MSFS has great scenery but the aircraft and the atmosphere modeling are terribly wrong in MSFS. But of course, the marketing literature for the simulator product and it's add-ons claim that it is realistic, so the simulator must be correct. If there are perceived differences, it must be that the real pilots aren't interpreting reality correctly. ;-\ |
#3
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Mark Hansen wrote:
But of course, the marketing literature for the simulator product and it's add-ons claim that it is realistic, so the simulator must be correct. If there are perceived differences, it must be that the real pilots aren't interpreting reality correctly. ;-\ Got it! It was like being beaten up by company destructors in the simulator every six months. Then, flying the first line trip afterwards, with a glazed look on one's face, saying, "Darn, this stupid airplane isn't flying like the simulator." |
#4
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On 01/04/07 08:39, Sam Spade wrote:
Mark Hansen wrote: But of course, the marketing literature for the simulator product and it's add-ons claim that it is realistic, so the simulator must be correct. If there are perceived differences, it must be that the real pilots aren't interpreting reality correctly. ;-\ Got it! It was like being beaten up by company destructors in the simulator every six months. Then, flying the first line trip afterwards, with a glazed look on one's face, saying, "Darn, this stupid airplane isn't flying like the simulator." That's right - send the airplane back, as it's obviously not working properly! ;-) |
#5
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Sam Spade writes:
I don't think you understand the aerodynamics of the real world. MSFS has great scenery but the aircraft and the atmosphere modeling are terribly wrong in MSFS. It sounds like you don't fly much in MSFS. Tell me _exactly_ what's wrong with the aircraft modeling. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#6
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For example, the Extra 300 model is extremely poor. The acceleration is
slower than the real aircraft, and the roll rate is much, much less than the full scale plane. Plus, I'm not pulling or pushing 8 g's or rolling at 400 degrees a second in the chair. Sims, even full motion ones, can not mimic the visceral cues found in real flight. Additionally, the visual cues looking at a computer monitor are not the same, since there is no peripheral vision input on the simple models such as MSFS. There are some advantages to multiple monitor systems with motion. Even without motion, having a full size cockpit with real instruments adds a lot to the realism (at least this was my experience at Simcomm). Sitting in front of a computer screen flying with a joystick, pedals, and throttle really don't come close to the actual experience of flying. |
#7
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Viperdoc wrote:
For example, the Extra 300 model is extremely poor. The acceleration is slower than the real aircraft, and the roll rate is much, much less than the full scale plane. Plus, I'm not pulling or pushing 8 g's or rolling at 400 degrees a second in the chair. Sims, even full motion ones, can not mimic the visceral cues found in real flight. Additionally, the visual cues looking at a computer monitor are not the same, since there is no peripheral vision input on the simple models such as MSFS. There are some advantages to multiple monitor systems with motion. Even without motion, having a full size cockpit with real instruments adds a lot to the realism (at least this was my experience at Simcomm). Sitting in front of a computer screen flying with a joystick, pedals, and throttle really don't come close to the actual experience of flying. It's not a Extra 300 but I had the opportunity years ago to "fly" the American Airlines Fokker F100 at their DFW training center at full motion. I thought that was pretty realistic for this general aviation pilot. -- Regards, Ross C-172F 180HP KSWI |
#8
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Ross wrote:
It's not a Extra 300 but I had the opportunity years ago to "fly" the American Airlines Fokker F100 at their DFW training center at full motion. I thought that was pretty realistic for this general aviation pilot. Was that full motion simulator running MSFS? That was the software in question. |
#9
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Gig 601XL Builder wrote:
Ross wrote: It's not a Extra 300 but I had the opportunity years ago to "fly" the American Airlines Fokker F100 at their DFW training center at full motion. I thought that was pretty realistic for this general aviation pilot. Was that full motion simulator running MSFS? That was the software in question. Nope, this was the real multi million $ American Airline simulator in Ft. Worth Texas at their training center. I do not suspect they you MSFS. I even had a AA instructor at the computer behind me. -- Regards, Ross C-172F 180HP KSWI |
#10
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Ross writes:
Nope, this was the real multi million $ American Airline simulator in Ft. Worth Texas at their training center. I do not suspect they you MSFS. Sometimes it can be surprising what runs on the back end. -- Transpose mxsmanic and gmail to reach me by e-mail. |
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