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#1
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Viperdoc writes:
For example, the Extra 300 model is extremely poor. The acceleration is slower than the real aircraft, and the roll rate is much, much less than the full scale plane. Perhaps so. I presume the Extra 300 is a "fun" plane, not a serious one, like many of the others. Note that the accuracy of simulation depends not only on the simulation engine, but also on the parameters for each aircraft model. The default aircraft are rather casually defined. Plus, I'm not pulling or pushing 8 g's or rolling at 400 degrees a second in the chair. Sims, even full motion ones, can not mimic the visceral cues found in real flight. Yes, yes. I'm getting tired of hearing about this. That's not a flaw in the simulation, anyway. Additionally, the visual cues looking at a computer monitor are not the same, since there is no peripheral vision input on the simple models such as MSFS. There are some advantages to multiple monitor systems with motion. I can look left and right by twisting the stick, although I'll grant that it's not like the real thing. However, that's not a defect in the simulator software, either. Even without motion, having a full size cockpit with real instruments adds a lot to the realism (at least this was my experience at Simcomm). Sitting in front of a computer screen flying with a joystick, pedals, and throttle really don't come close to the actual experience of flying. I tried a much more elaborate simulator about a week ago (still without motion). I wasn't familiar with the aircraft it simulated--apparently something like a Piper Cub--but I managed to do several ILS approaches successfully with an instructor alongside. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#2
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Mxsmanic wrote:
Viperdoc writes: For example, the Extra 300 model is extremely poor. The acceleration is slower than the real aircraft, and the roll rate is much, much less than the full scale plane. Perhaps so. I presume the Extra 300 is a "fun" plane, not a serious one, like many of the others. It does't get much more serious than an Extra 300 when it comes to general aviation aircraft! |
#3
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"john smith" wrote in message
... Mxsmanic wrote: Viperdoc writes: For example, the Extra 300 model is extremely poor. The acceleration is slower than the real aircraft, and the roll rate is much, much less than the full scale plane. Perhaps so. I presume the Extra 300 is a "fun" plane, not a serious one, like many of the others. It does't get much more serious than an Extra 300 when it comes to general aviation aircraft! I would like to see him tell Patty Wagstaff that her airplane is just a "fun" plane and not a "serious" plane. :-) |
#4
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Wade Hasbrouck writes:
I would like to see him tell Patty Wagstaff that her airplane is just a "fun" plane and not a "serious" plane. :-) I was talking about the MSFS model of the plane, not the plane itself. I'm sure Patty Wagstaff considers it fun; otherwise, why would she fly it? -- Transpose mxsmanic and gmail to reach me by e-mail. |
#5
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![]() Mxsmanic wrote: Yes, yes. I'm getting tired of hearing about this. That's not a flaw in the simulation, anyway. Let me jump into it. First about background --- I am not GA pilot yet, I plan to start lessons in a fall. I however a small time hang glider pilot (about 25 hours, 83 flights), currently live in Chicago where the weather is not great for hang gliding in winter. While hang glider is very different from GA aircraft, it has some things in common --- being stupid can kill you. What you are getting annoyed is the following (and here I am extrapolating from what I know in different flying community) --- there is invisible hierarchy and you do not accept it. The hierarchy is for a reason though --- people are not equal, some know more then others, some have more experience. Why is this important? Listening to people with experience and learning from them can help you in a sticky situation. However to assign weight to what people are saying it is very important to know if they know what they are talking about. You however insist on you right to claim experience without having any, and write about flying from one airport to another without ever mentioning it was just a simulation. There is extremely small (once in a million or less), but nonzero chance that some day you give advice based on you experience which can kill a student who will take it seriously. I know your background at this point, so I will not take your advice seriously, but somebody without knowing your background might. This is why I believe it is important that you know your place in invisible hierarchy of pilots (I know mine, it is fairly low at this point but will get higher after I learn to fly these noisy oil and gaz burning contraptions), mention your background when discussing you "flights" and avoid giving advice. While everyone has right to live the life he chooses, it is important that we use appropriate words lest we stop understanding each other and words loose their meaning and we are back to this tower of Babel situation again. Your "flights" are not flights, although they can be very enjoyable, the distinction is very important. You are trying to redefine meaning of words, make them fuzzier in a community where precision of communications means saving lives and surprised at hostility you are getting. I wonder why? While sims can be pretty detailed, they are by definition are different from the real thing, because people who create them are just humans and their knowledge is limited. Because knowledge of every particular person is limited, it is possible that no one knows all details how different they are from the real thing. You may not find out until it is too late. The difference is often found in a very spectacular fashion. I do not think anyone who flied any kind of Space Shuttle simulator had failure similar to what happened to Columbia. Every year many pilots find there is a difference between their mental model of airplane ("I still have 1 hour of fuel") and real thing. You expect your mental model to be perfect. Well, as I often heard when I still was scientist "In theory there is no difference between theory and practice. In practice thee is." One difference that real flying (yes, hang glider too) teaches you that you have a lot of limitations. Apparently simming does not, because you are not getting scared enough. In real flying smug feeling is a sure sign that humility lesson is coming, as one smart guy said. I wonder how is this aspect of flying is taken care of in MSFS. I do not have enough time in GA aircrafts (or simulators for that matter) to say how similar is simulation to real thing --- latest "Flight training" magazine seems to suggests it might be somewhat useful. I am absolutely confident that simulation is absolutely useless for training to fly hang gliders, just like it would be useless for learning to ride a bicycle. Never mind feeling forces that give you important feedback, noise of rushing air or squeaking of the structure that gives you important clues about speed or how close you are to stall. How would you talk about glider feeling "mushed" to someone who never experienced it? He might just say "You are not clear on this point so you do not know what happens and it is not in MSFS anyway so I might forget about it". Never mind adrenaline when you make a stupid mistake and find out that problems always happen in clusters and pile up much faster then you can think about them with no option to pause, save, think and restore later. What is more important --- no simulation can prepare you for the feeling when you circle 5 feet away from a young falcon who found first thermal in his life. |
#6
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Alexey,
nice post. Good luck with your flying lessons! You however insist on you right to claim experience without having any, Yep. The word "imposter" comes to mind. -- Thomas Borchert (EDDH) |
#7
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MxsClueless wrote:
Tell me _exactly_ what's wrong with the aircraft modeling. For starters, the program doesn't really understand air density. The program tries, but only in MSFS can one maintain a semblance of controllability in a 172 at FL 250. Plus, the mixture control does not react as it should at even 7000. Ditto the ASI whilst upstairs. I indeed do have every version since 1.0, and yes the graphics on ver. 10 are outstanding and a decent frame rate on my newish machine. But it's a totally phony experience at face value. Flying IFR in mere marginal weather like just 2-3 viz, thus not "hard IMC," can be a pleasure, and only partly because VFR flight in poor viz can be a distasteful chore. Set up that condition in MSFS and it's a complete bore. Ditto as to punching through a thin (but VFR ceiling) overcast under IFR, but do that in MSFS it's objectively a bore with phony, all-white below. I also like playing Walter Mitty now and then by flying big air carrier jets too, but why anybody would simulate that by engaging autopilot and letting FMS do the tricky stuff (well, not really, if exp) for a thousand+ miles, hours on end, I don't understand. And taking ATC instructions from VATSIM people who likely know little of the real-life nuances of ATC at least. What % of air carrier pilots actually fly MSFS as an avocation? The tiny % who may do I suggest have issues, and I'd rather not be a pax in seat 17A whilst he/she is up front, thank you. I also think MSFS is an excellent implementation, given the programming challenge, and I tell my flying friends, even "old duffs" like me but who are into computing and have the machine for it, to try it for just some occasional fun and see some nifty stuff it now does. And no more, without actually saying so, since I know they won't get hooked. Conversely, if flight exp via computer is all you want (and moot, as all you can afford), fine. Chacun a son gout. But an analogy is where I served in the U.S. Army, but own only one handgun I fired just once, so I'm not a gun enthusiast but respect such avocations of others. Chacun a son gout. I even think there's too many weapons/capita here, but whether the attendant consequences are tolerable is a legitimate debate. I think on balance it is tolerable, but could I ever start a silly, flaming debate by arguing the contrary, especially never having really engaged in the sporting activity! I also think I know know many technical things about weapons, but hardly an expert, despite what I might read further on the internet. If I have a technical question, I can post to a gun enthusiast net group and hope it's only a 4-post thread not flaming me should I be branded naive or just an annoyance. What I would not do is take pot shots at those who engage in legitimate activities such as gun collecting, shooting sports, or actual flying in a group of those who do, nor would I claim shoot-em-up computer games is realistic and sufficient for practical purposes. Nor would spend much of my waking hours arrogantly posting on matters I really don't know much about, especially where my actual identity is known to the entire English-speaking internet world. Why, from everything I've read about sociology and psychiatry on the net, I think you have issues. Forgive me, that stepped over the line! :-) F-- |
#8
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TxSrv writes:
For starters, the program doesn't really understand air density. The program tries, but only in MSFS can one maintain a semblance of controllability in a 172 at FL 250. That would probably be a flaw in the specific model. How does the 172 fly when you pilot it at FL250 yourself? Plus, the mixture control does not react as it should at even 7000. What does it do wrong? But it's a totally phony experience at face value. Flying IFR in mere marginal weather like just 2-3 viz, thus not "hard IMC," can be a pleasure, and only partly because VFR flight in poor viz can be a distasteful chore. Set up that condition in MSFS and it's a complete bore. Speak for yourself. Ditto as to punching through a thin (but VFR ceiling) overcast under IFR, but do that in MSFS it's objectively a bore with phony, all-white below. See above. I guess a lot of pilots like all those strong physical sensations. There doesn't seem to be much of an intellectual component to their enjoyment, and they seem to regard the brain work parts as necessary evils rather than as enjoyable in themselves. This may be relatively specific to GA pilots, though. Large aircraft involve fewer sensations and a lot more brain work, and might appeal to the sedate and cerebral types a bit more. I also like playing Walter Mitty now and then by flying big air carrier jets too, but why anybody would simulate that by engaging autopilot and letting FMS do the tricky stuff (well, not really, if exp) for a thousand+ miles, hours on end, I don't understand. Because that's how it is done in real life. In real life, you don't buzz control towers and fly through narrow canyons in a 737. You fly it on sedate, planned, IFR routes from one major city to another. Some people like that, some don't. It's like the differences among speedboats, sailboats, aircraft carriers, and tankers. And taking ATC instructions from VATSIM people who likely know little of the real-life nuances of ATC at least. Actually, they know a great deal about it. They have to train for it, and many of them are pilots or controllers in real life. What % of air carrier pilots actually fly MSFS as an avocation? A surprising number of pilots enjoy MSFS. You can't always jump in a real plane and go. This is especially true if you fly large aircraft for a living; few people have jet airliners of their own to fly for pleasure. The tiny % who may do I suggest have issues, and I'd rather not be a pax in seat 17A whilst he/she is up front, thank you. Then it's best not to ask anyone up front if he ever uses MSFS, as you might get a very unpleasant surprise. Conversely, if flight exp via computer is all you want (and moot, as all you can afford), fine. It's all that is practical, and I'm not entirely sure that real flight would be an improvement. There are a lot of unpleasant things about flying for real. Why, from everything I've read about sociology and psychiatry on the net, I think you have issues. Forgive me, that stepped over the line! No problem. You've just put me into the same category that you had previously set aside for many airline pilots, and that's not bad company. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#9
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"Mxsmanic" wrote in message
... I guess a lot of pilots like all those strong physical sensations. There doesn't seem to be much of an intellectual component to their enjoyment, and they seem to regard the brain work parts as necessary evils rather than as enjoyable in themselves. This may be relatively specific to GA pilots, though. It's insulting diatribe like this that convinces me that contrary to what Jose and Jay seem to think, Mx is not here to learn but rather to provoke. He is always the first to resort to insults when he has nowhere else to go in the argument. Why else would he make comments like the above along with such things as "GA pilots are incompetent", "people in the USA have no courage, only ego", etc., etc. Not once have I seen him admit that he might be mistaken, and that in itself is very telling. |
#10
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Mxsmanic wrote:
...and many of them [VATSIM] are pilots or controllers in real life. How do you actually know they are real controllers? Within any endeavor, there's room for a few who do odd things. But I have trouble believing the typical ATC would regularly spend off-hours directing nonpilots in a make-believe IFR environment. If there were many real controllers doing this, you wouldn't have so many misconceptions about IFR, the few rigid rules which are not to be violated, and the essential task of the controller. F-- |
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