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#1
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New_CFI writes:
as you burn fuel your CG changes. Your 'neutral trim' wont last. read about the benifits of forward/aft CG's. I did, but neither is clearly superior to the other, so why not just stay neutral? Now if your doing areobatics I believe the placement of the CG becomes even more importent (all I have done is spins) and my guess is that a 'neutral cg' is not the best place? Maybe. The Baron and the 737 aren't suitable for aerobatics, though, and I'm not a great fan of aerobatics myself (except perhaps to watch from the grandstands). -- Transpose mxsmanic and gmail to reach me by e-mail. |
#2
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Mxsmanic,
I did, but neither is clearly superior to the other, so why not just stay neutral? Ok, make up your mind. DId you ask the question about W&B to learn or to be obnoxious again? If the former, accept the fact that your idea of "neutral trim" is bogus and stupid, STFU and take notes from the people here that know. If the latter, well, take a hike. -- Thomas Borchert (EDDH) |
#3
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STFU and take notes from the people here that know. If the latter, well,
take a hike. Heh Heh good one.. I refuse to even respond to MXidiot but I am sure that he prefers neutral trim for two reasons: 1. Because his game has no way of imposing or relieving control wheel pressures... 2. Because he has already shown that he really doesn't know WTF the trim does in real airplanes... Jon Kraus '79 Mooney 201 4443H @ UMP |
#4
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![]() Y'All, Not exactly on topic but something to try in a simulator and again in an air. Trim for level at cruise, Put your hands and arms a far forward as you can and hold them there. The nose of the aircraft will drop and the speed increase slightly in the airplane but not in the simulator. Then put your hands up and back as far as you can reach. The plane's nose will rise and airspeed will drop as you lelnter a climb. You can actually fly the aircraft just be moving your arms and using the rudder. This is NOT possible on the simulator. During WWII (See my web site at www.whittsflying.com ) I was the mechanic operator of a radar bombing simulator on Tinian Island that provided simulated flights over Japan and specifically Fukuoka. We worked on the attack only to find on the Sept 9, 1945 mission day that the target was obscured by smoke. Nagasaki.was a secondary target requiring an attack from a direction opposite to the one practiced. Thus this very first electronic simulator paved the way for the failures of future electronic simulators to really provide a true sense of what is supposed to happen. Another Comparison: I had a Designated Examiner that I had tutored through his CFI come to me in need of a Flight Review. I told him as, we got into the airplane, that we were going to make an IFR flight from Concord to shoot the ILS in Oakland. We discussed the flight and requirements except for one minor aspect which began on takeoff. As he lined up on the runway, I informed him that I had electrified the yoke. Were he to touch the yoke he would go up in smoke. Under the hood he flew a perfect flight without touching the yoke including making the Oakland published missed at which point I asked his permission to have a go at it. It can be done in an airplane. Can anyone do it in a simulator? Has it even been tried? Gene Whitt |
#5
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wrote in
: It can be done in an airplane. Can anyone do it in a simulator? Has it even been tried? Heh, heh, waiting for Mx cult to chime in on this one :-)) After all, you don't need to be in a real plane to learn to fly as I was told last week. Allen |
#6
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writes:
Not exactly on topic but something to try in a simulator and again in an air. Trim for level at cruise, Put your hands and arms a far forward as you can and hold them there. The nose of the aircraft will drop and the speed increase slightly in the airplane but not in the simulator. Then put your hands up and back as far as you can reach. The plane's nose will rise and airspeed will drop as you lelnter a climb. You can actually fly the aircraft just be moving your arms and using the rudder. This is NOT possible on the simulator. Are you tested on it when you get your license? Nagasaki.was a secondary target requiring an attack from a direction opposite to the one practiced. Thus this very first electronic simulator paved the way for the failures of future electronic simulators to really provide a true sense of what is supposed to happen. That was 62 years ago. Times have changed. As he lined up on the runway, I informed him that I had electrified the yoke. Were he to touch the yoke he would go up in smoke. Under the hood he flew a perfect flight without touching the yoke including making the Oakland published missed at which point I asked his permission to have a go at it. It can be done in an airplane. Can anyone do it in a simulator? It's possible in most simulators, just as it is possible in real life. It's even possible in MSFS. However, success would depend on the pilot. Has it even been tried? I don't know. I'll have to try it sometime, when I'm looking for a challenge. Currently, I have enough trouble with more conventional flying. -- Transpose mxsmanic and gmail to reach me by e-mail. |
#7
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Mxsmanic wrote:
writes: As he lined up on the runway, I informed him that I had electrified the yoke. Were he to touch the yoke he would go up in smoke. Under the hood he flew a perfect flight without touching the yoke including making the Oakland published missed at which point I asked his permission to have a go at it. It can be done in an airplane. Can anyone do it in a simulator? It's possible in most simulators, just as it is possible in real life. It's even possible in MSFS. However, success would depend on the pilot. Has it even been tried? I don't know. I'll have to try it sometime, when I'm looking for a challenge. Currently, I have enough trouble with more conventional flying. So in the same post you say something can be done in most simulator, including MSFS, AND that you have never done it and don't know if anyone has ever done it in a simulator. Add to that I doubt you have any experience with MOST simulators. |
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