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Coordinated turns without rudder, and autopilots



 
 
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  #141  
Old May 31st 07, 06:52 PM posted to rec.aviation.piloting
Dudley Henriques[_2_]
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Posts: 2,546
Default Coordinated turns without rudder, and autopilots


wrote in message
ups.com...
You have two choices: Either the simulator's
right, all the real pilots and real planes are
wrong, and there is some unexplainable
magic that allows the autopilot to maintain
coordination in a situation where rudder input
is required but not available, or else there's
no magic, real planes behave the way
real planes are observed to behave, and
the simulator is wrong on this particular
point.


NOW you've done it!!!! You've gone and spoiled my whole day.
You mean it's NOT magic?
Damn!!!! :-))))
Dudley Henriques


  #142  
Old May 31st 07, 07:30 PM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default Coordinated turns without rudder, and autopilots

Snowbird writes:

All, to a lesser or higher degree.


Then it is also inevitably true that all aspects are accurate, to a greater or
lesser degree. Of course, neither statement communicates much of real
utility.

Show me scientific proof.


How does one provide scientific proof of the self-evident?

A perfect measurement of a real-world random contour will always be perfect.
A mathematical recreation will always be an approximation.
  #143  
Old May 31st 07, 07:32 PM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default Coordinated turns without rudder, and autopilots

Viperdoc writes:

Well figure it out- you've been wasting all of this bandwith stating that
MSFS does a coordinated turn with the AP, and now you're saying that the
ball is not centered when you make a turn?


Not perfectly centered, but more so than it is when I try it, it seems.

The simulation is grossly inaccurate in many aspects, and I have tried it
extensively.


With the default Baron?

It's main value may be to practice instrument approach
procedures, but the flight model, inability to recreate the "feel" of
flying, are lacking, which is no surprise since it is not a multimillion
dollar full motion sim.


Full-motion sims have drawbacks, too.

The Extra model is pathetically weak- the roll rate, stall characteristics,
ability to spin and tumble are non existent.


I don't think the Extra model is intended to be serious, any more than the
Wright Flyer.
  #145  
Old May 31st 07, 07:33 PM posted to rec.aviation.piloting
Bertie the Bunyip[_2_]
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Posts: 896
Default Coordinated turns without rudder, and autopilots

Mxsmanic wrote in
:

Snowbird writes:

All, to a lesser or higher degree.


Then it is also inevitably true that all aspects are accurate, to a
greater or lesser degree. Of course, neither statement communicates
much of real utility.

Show me scientific proof.


How does one provide scientific proof of the self-evident?


Whoosh.


Do you even hear it as it whistles over your head, fjukktard?


bertie
  #146  
Old May 31st 07, 07:33 PM posted to rec.aviation.piloting
Mxsmanic
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Posts: 9,169
Default Coordinated turns without rudder, and autopilots

Nomen Nescio writes:

Answer.....or shut the **** up.


No.
  #147  
Old May 31st 07, 07:45 PM posted to rec.aviation.piloting
Jim Stewart
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Posts: 437
Default Coordinated turns without rudder, and autopilots

Nomen Nescio wrote:
-----BEGIN PGP SIGNED MESSAGE-----

From: Mxsmanic

And the Baron I fly wasn't created by Microsoft.


Well, there's your answer, dip****.
Ask the person who created your "Baron" why the autopilot does
not accurately simulate reality.

Get a clue, ****head.
Real plane always behave "real".
Real autopilots always behave "real".
Software always performs the way someone wrote it.

Now, if you'll excuse me, I have to go fly my intergalactic
battle cruiser to the 4th star on Orion's belt.


Damn. I did my 25 hour inspection and oil change
last night. I actually found having my hands in
*real* motor oil out of my *real* plane more enjoyable
than reading about Mx's simulated Baron and simulated AP.
  #149  
Old May 31st 07, 07:51 PM posted to rec.aviation.piloting
Bertie the Bunyip[_2_]
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Posts: 896
Default Coordinated turns without rudder, and autopilots

Mxsmanic wrote in
news
Nomen Nescio writes:

Answer.....or shut the **** up.


No.


Aww. The fjukktard takes a stand., So kewt.

Bertie
  #150  
Old May 31st 07, 07:51 PM posted to rec.aviation.piloting
Bertie the Bunyip[_2_]
external usenet poster
 
Posts: 896
Default Coordinated turns without rudder, and autopilots

Mxsmanic wrote in
:

Viperdoc writes:

Well figure it out- you've been wasting all of this bandwith stating
that MSFS does a coordinated turn with the AP, and now you're saying
that the ball is not centered when you make a turn?


Not perfectly centered, but more so than it is when I try it, it
seems.


That's cause you can't fly and you never will.


Bertie
 




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