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#21
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On Tue, 2 Oct 2007 13:14:34 -0700, "Jerry Steiger" wrote in :
"Le Chaud Lapin" wrote in message oups.com... 1. One dimension of fuel tank depends on required fuel capacity. 2. Fuel capacity depends on mass of certain parts. 3. Mass of parts depend on geometry and density of material of those parts and load requirements, etc.. 4. Load requirements depend on configuration of other structures. And it would seem that there is a right way and a wrong way, and again, finding the right way is more art than science. "Reaching" too deep into model to extract parameters to be used elsewhere might be a bad idea. Deliberate indirection and hierarchy would be important. There would also be opportunity for circular references. This is going to be very tricky. There HAVE to be circular references in your optimization. When you change the weight of the fuel tank, you have to reevaluate the size and weight of all of your other components to account for the new load. But now you have changed the weight of the rest of the components, so the fuel tank needs to change again. If you are lucky, the solution converges and you end up with a design that works. If you start from the wrong spot, it might never converge. The good news is that you seem to have the type of mind set that would allow you to work through this type of problem. The bad news is that it is an extremely complex problem that requires a lot of deep knowledge in many areas of design. Speaking only from practical experience with RC models (~14 years total), the envelope for small aircraft is extremely forgiving for ordinary flight regimes. Most RC aircraft can double or triple their fuel load without noticeably affecting flight performance. Look at the college competitions for evidence. A few years back, a weight-lifting competition was won at around 19 pounds of payload for an aircraft powered by a plain-bearing 0.40 ci engine. Engines like that are usually used to fly ~5 pound trainers with a wingspan between 40" to 48" or so. Drat. The American Institute of Aeronautics and Astronautics website is down right now ... Here's a report on the 2006 competition: http://mae.eng.uci.edu/aiaa/DBF2006.pdf If you're trying to fly an RC aircraft across the Atlantic with a gross weight of 5 kg (11 pounds), then you DO need to consider a multitude of tradeoffs such as you describe: http://www.progressiveengineer.com/profiles/maynardHill.htm An engineer friend of mine likes to say, "One observation is worth ten thousand expert opinions." Regardless of what the design software predicts, the product needs to be tested in flight to see whether the theories work. (I'm assuming that the initial post in this thread was about a flying model.) Something funny happens as you go down in scale. It has something to do with Reynolds Numbers and the volumetrics of small aircraft (volume decreases far more quickly than area). This means that the power-to-weight ratio favors the model aircraft and that, as a general rule, the ratio of the strength of materials to G-forces increases. A 1/4 scale model (using 1/4 of the linear dimensions) has 1/16 the area of the prototype and just 1/64th of the volume. One way to get in the ballpark when designing a new model is to select dimensions from aircraft that are already known as good flying designs. The airfoils that work well for full scale do not work well on small aircraft (as a general rule--Clark Y airfoils probably scale OK; fighters and bombers from WW II on generally do not scale well). So a lot depends on the kind of aircraft the other poster wants to build, whether it is supposed to fly, and what kind of performance is to be optimized. Marty -- Big-8 newsgroups: humanities.*, misc.*, news.*, rec.*, sci.*, soc.*, talk.* See http://www.big-8.org for info on how to add or remove newsgroups. |
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![]() Personally, I prefer a pure geometry based modeler. Simple dimensional changes affecting many components may take longer, but it's far easier to make large sweeping changes if necessary, or switch to an alternate design approach. Most of my work nowadays is large machine design (though my degree is in aero engineering), for which I use KeyCreator (formerly Cadkey). Same price range as SWX, though, which I don't define as "cheap". -Dana This seems like it would be a helpful link. http://www.darcorp.com/ Jon Banquer San Diego, CA http://worldcadaccess.typepad.com/bl...mment-76366100 |
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On Oct 4, 10:05 am, jon_banquer wrote:
Personally, I prefer a pure geometry based modeler. Simple dimensional changes affecting many components may take longer, but it's far easier to make large sweeping changes if necessary, or switch to an alternate design approach. Most of my work nowadays is large machine design (though my degree is in aero engineering), for which I use KeyCreator (formerly Cadkey). Same price range as SWX, though, which I don't define as "cheap". -Dana This seems like it would be a helpful link. http://www.darcorp.com/ Just want to summarize that SolidWorks seems to be what I was looking for. Alibre's CEO makes a compelling argument about tactics of salespeople to derail reason (in this case, he's talking about SolidWorks), so I might at least give that a look. But I spoke to sales engineer yesterday and SolidWorks is surely what I was looking for. Thanks for all the links Jon & All. I've been looking at them. So much to learn, so little time. -Le Chaud Lapin- |
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On Thu, 04 Oct 2007 08:05:05 -0700, jon_banquer wrote:
This seems like it would be a helpful link. http://www.darcorp.com/ WHY would you "think" that? Other than it's about something else you have no clues about. -- Cliff |
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On Thu, 04 Oct 2007 08:05:05 -0700, jon_banquer
wrote: This seems like it would be a helpful link. Oh, I forgot: Keycreator: http://kubotekusa.com/ Jon Banquer! Small world, eh? I wondered what you were doing on rec.aviation until I realized this is crossposted to comp.cad.solidworks. Been quite awhile since we got into ****ing matches on the Cadkey webforum... I gave history based parametric modelers a good try, I really did (UG, SWX, and Inventor) but I got tired of having the inability to model something the way I wanted based on the constraints of an earlier design version... and want back to a pure geometry modeler (KeyCreator). It certainly has some warts, too many IMHO, and I think Greg Marr still gets annoyed when I bitch too much, but warts and all it's still the best tool I've found for the kind of work *I* do... YMMV. -Dana -- -- If replying by email, please make the obvious changes. ------------------------------------------------------------------------------- Does fuzzy logic tickle? |
#26
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Jon Banquer! Small world, eh? I wondered what you were doing on
rec.aviation until I realized this is crossposted to comp.cad.solidworks. Been quite awhile since we got into ****ing matches on the Cadkey webforum... I gave history based parametric modelers a good try, I really did (UG, SWX, and Inventor) but I got tired of having the inability to model something the way I wanted based on the constraints of an earlier design version... and want back to a pure geometry modeler (KeyCreator). It certainly has some warts, too many IMHO, and I think Greg Marr still gets annoyed when I bitch too much, but warts and all it's still the best tool I've found for the kind of work *I* do... YMMV. Hi Dana, One day more users many come to realize that you really need both approaches in one system. I believe UGNX 5 has made major progress in this area and probably is the leading system for using both approaches. KeyCreator should be adding parametrics and SolidWorks should be adding more tools for working directly on non-native geometry. Jon Banquer San Diego, CA http://worldcadaccess.typepad.com/bl...mment-76366100 |
#27
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On Sun, 30 Sep 2007 19:40:11 -0700, jon_banquer wrote:
On Sep 30, 7:27 pm, Le Chaud Lapin wrote: On Sep 27, 6:16 pm, Dana M. Hague d(dash)m(dash)hague(at)comcast(dot)net wrote: A fully 3D program is, IMHO, a must for any kind of design, anything else is silly. A parametric modeler, however (like SWX and many others) can be very cumbersome to use... and I've used a lot of them over the years. Yes, if the design constraints are set up correctly from the start, minor changes can be ridiculously easy... but if not, or if you don't have a clear idea of where you're going from the start, you can find yourself boxed into a corner and have to start from scratch. Personally, I prefer a pure geometry based modeler. Simple dimensional changes affecting many components may take longer, but it's far easier to make large sweeping changes if necessary, or switch to an alternate design approach. Most of my work nowadays is large machine design (though my degree is in aero engineering), for which I use KeyCreator (formerly Cadkey). Same price range as SWX, though, which I don't define as "cheap". I read all the responses and looked around the 'Net, and it seems that SolidWorks, if not what I'm looking for, is create by people who had the mindset I was looking for. But now I am confused. I thought parametric modeling was good. I program computers from time to time, and being able to change the structure of a component and have everything that depends upon it change accordingly is simply invaluable, so I cannot see why this would be bad. That's precisely the behavior I want. For example, in my miniature aircraft I envision, there is only one fuel tank, and it's cylindrical, but its radius and length are a function of several other parameters. I am guessing that, like in programming, there is an art to structuring the interdependencies so as to minimize likelihood of running into dead-end that you mention. Finally, I was really surprised to learn that parametric modeling was not fundamental in all CAD programs. I cannot imagine what it would be like to try to optimize a design without it. What do people do without parametric modeling? Tweak every single component manually during optimization phase? [I am going to give Alibre a look also.] -Le Chaud Lapin-- Hide quoted text - - Show quoted text - Suggest you find your way ASAP to www.kubotekusa.com and view their video on direct dimension editing to see what can be done without parametrics. Such as their dimensions being their displayed Parametrics? Pretty good for aircraft & airfoil shapes, is it? Or driven features? Jon Banquer San Diego, CA http://worldcadaccess.typepad.com/bl...mment-76366100 [ The real problem right now is that the major CAM systems need video done to cover their massive gap in documentation. I'm speaking of MasterCAM and Gibbscam. If you would like to read my interview and what I had to say about this problem you can read it here. http://blog.novedge.com/2007/07/an-interview-wi.html ] - clueless From that novedge.com link: [ Franco Folini UPDATE -- July 8, 2007 -- I had to close this blog post to further comments and to remove the personal attacks between Jon and some other newsgroups readers. Before the interview, I made an agreement with Jon about the style of the interview and the way to handle it. Jon didn’t respect our agreement, posting comments under fake names. Jon’s authentic and fake comments are all posted from the same IP address, 72.199.251.224. I can now see that my trust in Jon was misplaced. ] From that worldcadaccess.typepad.com link: [ QUOTEThe real problem right now is that the major CAM systems need video done to cover their massive gap in documentation. I'm speaking of MasterCAM and Gibbscam. What version of Mastercam are you talking about ? The current version has a HUGE help file with MANY MANY videos available via links inside the help file. Posted by: Mattapotamus | Jul 21, 2007 at 13:27 ] Snicker Tell us again about your aerospace shops ..... P&W & etc. .... or if you've ever actually even seen GibbsCAM or MasterCAM .... Clearly you've never actually used either. Nor any other similar system. -- Cliff |
#28
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On Thu, 27 Sep 2007 17:33:00 -0700, jon_banquer wrote:
Users should have the option to use "a pure geometry based approach" or a parametric approach in one package. And you get the history-based & parametrics back exactly how? Using a fake-history generator? Unfortunately at this point they don't have this option. There is no reason KeyCreator shouldn't add parametrics. Using parmetrics is often faster when creating parts from scratch. How many bricks is enough to build a wall? Why Kubotek refuses to do this for KeyCreator is beyond me. Because you are clueless. HTH -- Cliff |
#29
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On Sun, 07 Oct 2007 09:02:36 -0700, jon_banquer wrote:
Jon Banquer! Small world, eh? I wondered what you were doing on rec.aviation until I realized this is crossposted to comp.cad.solidworks. Been quite awhile since we got into ****ing matches on the Cadkey webforum... I gave history based parametric modelers a good try, I really did (UG, SWX, and Inventor) but I got tired of having the inability to model something the way I wanted based on the constraints of an earlier design version... and want back to a pure geometry modeler (KeyCreator). It certainly has some warts, too many IMHO, and I think Greg Marr still gets annoyed when I bitch too much, but warts and all it's still the best tool I've found for the kind of work *I* do... YMMV. Hi Dana, One day more users many come to realize that you really need both approaches in one system. I believe UGNX 5 has made major progress in this area and probably is the leading system for using both approaches. Still utterly clueless, eh? Another system you've never used & know nothing much about: UG. KeyCreator should be adding parametrics and SolidWorks should be adding more tools for working directly on non-native geometry. Snicker Jon Banquer San Diego, CA http://worldcadaccess.typepad.com/bl...mment-76366100 Snicker -- Cliff |
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