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Force feedback versus real piloting?



 
 
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  #81  
Old October 8th 07, 06:15 PM posted to rec.aviation.piloting
Bertie the Bunyip[_19_]
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Default Force feedback versus real piloting?

Mxsmanic wrote in
:

Bertie the Bunyip writes:

No , I don't think so, it's because they're more accustomed to
actually flying the aiplane raher than driving it around. It goes to
what I was saying earlier. Because they're trying to fly an airplane,
rather than operate a box of tricks, it all goes wrong because the
box doesn't understand what they're doing, they don't undrstand what
the box is doing and there's just no loop at all.


So why are simulators so popular and so useful?

They're popular with jerkoffs like you.


They're useful only for porcedural training, they don't teach much of
anythng aobut flying an airplane.


Period.


Fjukwit


Bertie
  #82  
Old October 8th 07, 06:15 PM posted to rec.aviation.piloting
Bertie the Bunyip[_19_]
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Default Force feedback versus real piloting?

Mxsmanic wrote in
:

Bertie the Bunyip writes:

Yes, but you kep watching.


No, I actually skipped most of the movie, as it wasn't worth the
motion sickness, and it was pretty boring, anyway--not at all scary,
and laced with profanity.


Oh dear.

Poor sensiticve fjukkwit


Bertie
  #83  
Old October 8th 07, 06:16 PM posted to rec.aviation.piloting
Bertie the Bunyip[_19_]
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Default Force feedback versus real piloting?

"Snowbird" wrote in
ti.fi:


"Jay Honeck" wrote ..

In our Kiwi flight simulator, it is tail-dragger pilots that have had
the most difficulty landing. I believe this is because of our
aforementioned lack of peripheral vision, despite having a 104"
projection screen. They simply don't have the visual cues they are
used to in the flare, and usually crash at first.


MSFS has the drawback that the airplane's nose is not visible, as the
panel blocks the view. This IMO makes judging the flare much more
difficult than in real life, especially in a taildragger.



You couldn't start my airplane, let alone get it to the end of the runway,
fjukkwit.


Bertie

  #84  
Old October 8th 07, 07:11 PM posted to rec.aviation.piloting
Snowbird
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Default Force feedback versus real piloting?


"Bertie the Bunyip" wrote ...
"Snowbird" wrote in

You couldn't start my airplane, let alone get it to the end of the runway,
fjukkwit.

What was it again... a Hatz?? Probably not. However, for the time being I'm
quite happy with those I do fly.


  #85  
Old October 8th 07, 07:22 PM posted to rec.aviation.piloting
Bertie the Bunyip[_19_]
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Default Force feedback versus real piloting?

"Snowbird" wrote in
ti.fi:


"Bertie the Bunyip" wrote ...
"Snowbird" wrote in

You couldn't start my airplane, let alone get it to the end of the
runway, fjukkwit.

What was it again... a Hatz?? Probably not. However, for the time
being I'm quite happy with those I do fly.




Nah, hatz is still a building.. Fact is he couldn't fly a chcuk glider
anyway.

Bertie
  #86  
Old October 8th 07, 08:19 PM posted to rec.aviation.piloting
John Halpenny
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Default Force feedback versus real piloting?

On Oct 8, 1:13 pm, "Morgans" wrote:
"Jay Honeck" wrote

The problem usually first manifests itself on the *ground*, when the
newbie is learning to steer with their feet. No matter how I tell
them to "push left, turn left", they will keep pushing RIGHT. I've
even tried tapping the appropriate leg, thinking that perhaps they
didn't know "right" from "left", and that didn't help. They just end
up out in the weeds.


The very first time I flew (airplane or sim) was in a real airplane, and at
first, I could not understand that the rudder did not work like handlebars
on a bicycle. After I was told to think of old time airplanes having a
cable hooked up on the "rudder bar" and the same side of the rudder, it made
sense.

I saw something similar in a sailing club, where we had a lot of brand
new people starting out. They were confused because when you push the
tiller the boat moves toward you, and we could sometimes help them by
explaining that the linkage was 'reversed'. The best thing to do,
however, was to put them in a boat, point at a distant tree, and tell
them to 'make the boat go that way'. In a minute they would have it
figured out, and in ten minutes, they would forget about the rudder
and just ' make it go that way'.

John Halpenny

  #87  
Old October 8th 07, 08:33 PM posted to rec.aviation.piloting
Paul Tomblin
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Default Force feedback versus real piloting?

In a previous article, Bertie the Bunyip said:
(Paul Tomblin) wrote in news:fed98o$25n$3
:
I keep telling people that I've crashed every time trying to land a plane
in MSFS. Usually I tell them that when we're on final in a real plane.


Does your wife watch you fly MSFS?


No, but I haven't tried MSFS since I started flying a real plane except
for the Wright Flyer demo at Oshkosh.


--
Paul Tomblin http://blog.xcski.com/
If you're not part of the solution, be part of the problem!
  #88  
Old October 8th 07, 08:46 PM posted to rec.aviation.piloting
Bertie the Bunyip[_19_]
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Posts: 3,851
Default Force feedback versus real piloting?

(Paul Tomblin) wrote in
:

In a previous article, Bertie the Bunyip said:
(Paul Tomblin) wrote in news:fed98o$25n$3
:
I keep telling people that I've crashed every time trying to land a
plane in MSFS. Usually I tell them that when we're on final in a
real plane.


Does your wife watch you fly MSFS?


No, but I haven't tried MSFS since I started flying a real plane
except for the Wright Flyer demo at Oshkosh.



I did that as well. I want one!

A real one, of course, the sim is way too easy, though my 12 YO nephew did
better on it.


Bertie
  #89  
Old October 8th 07, 09:43 PM posted to rec.aviation.piloting
Gatt
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Posts: 179
Default Force feedback versus real piloting?


"150flivver" wrote in message
ups.com...

The FAA awards type certificates in certain airframes without any "real"
airframe time based on the quality of the simulation.


I don't disagree with the idea that simulators are very useful; however,
it's important to note that everybody the FAA certifies as above has already
flown an actual airplane and is aware of the differences, haven't they?

IOW, you can't go from Zero hours to solo-ready in a simulator.

-c


  #90  
Old October 8th 07, 09:47 PM posted to rec.aviation.piloting
Gatt
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Posts: 179
Default Force feedback versus real piloting?


"B A R R Y" wrote in message
...

Day VFR only restricion.


It would suck to hit the swingset at full speed in IFR. G


I used to fly off the swingset in the second grade, but the teacher made us
come in out of the rain in IMC days. Only NOW can I understand!

-c


 




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