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![]() Andreas Maurer wrote in message ... Flying a PC simulation too often indeed tends to teach a couple of bad habits that are hard to train away again (looking a the instruments too often is one of them). Perfect for learning to fly IFR (Instrument Flight Rules) as opposed to VFR (Visual Flight Rules). Anyone who flies at night, or in conditions with poor visibility, or in clouds, needs an IFR rating. Under these conditions, your instruments are all you have. I agree that in conditions where VFR is possible within the sim, the trouble is that the player has limited visibility, and "looking" around is more cumbersome and less natural-feeling than just turning your head around - so the player just looks forward, at his/her instruments. I fly MSFS2002, and use the virtual cockpit view with "ActiveCamera", which allows me to "look around" using my mouse. It includes head lag, so that you get a better impression of movement as your "head" is "pushed" to one side as your aircraft turns. And because MSFS features dynamic virtual cockpits, all the instruments are still visible in full working order within the 3D environment (independant of the 2D panel it renders when in 2D cockpit view). Cheers Graeme |
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On Mon, 17 Nov 2003 16:43:12 +0000 (UTC), "Anonymous" wrote:
Andreas Maurer wrote in message ... Flying a PC simulation too often indeed tends to teach a couple of bad habits that are hard to train away again (looking a the instruments too often is one of them). Perfect for learning to fly IFR (Instrument Flight Rules) as opposed to VFR (Visual Flight Rules). Flying at night (in the US) does not require an IFR ticket. Al Minyard |
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Subject: PC flight simulators
From: Alan Minyard Date: 11/18/03 11:52 AM Pacific Standard Time Message-id: On Mon, 17 Nov 2003 16:43:12 +0000 (UTC), "Anonymous" wrote: Andreas Maurer wrote in message ... Flying a PC simulation too often indeed tends to teach a couple of bad habits that are hard to train away again (looking a the instruments too often is one of them). Perfect for learning to fly IFR (Instrument Flight Rules) as opposed to VFR (Visual Flight Rules). Flying at night (in the US) does not require an IFR ticket. Al Minyard Alan, as you know, something happens when you are socked in with zero vivsibility and on IFR that never happens on a computer in an easy chair. A sense of mild discomfort and a bit of anxiety which if not kept under control can lead to disaster. Pilots with long IFR hours can usually deal with it in a routine matter. But MSFS will never give you the experience to walk that IFR walk with ease and comfort. I think John John Kennedy spent long hours on MSFS.. He enjoyed it a great deal. Arthur Kramer 344th BG 494th BS England, France, Belgium, Holland, Germany Visit my WW II B-26 website at: http://www.coastcomp.com/artkramer |
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Alan, as you know, something happens when you are socked in with zero
vivsibility and on IFR that never happens on a computer in an easy chair. A sense of mild discomfort and a bit of anxiety which if not kept under control can lead to disaster. Pilots with long IFR hours can usually deal with it in a routine matter. But MSFS will never give you the experience to walk that IFR walk with ease and comfort. I think John John Kennedy spent long hours on MSFS.. He enjoyed it a great deal. Well IFR on a desktop sim, which many of them are far far better than many of the older analog sims which are used for ifr training, is not something that is going to build proficiency or comfort when going down to mins... But it can be great for honing procedures and practicing approaches, which can make you a better IFR pilot. Ron Pilot/Wildland Firefighter |
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In message , Alan Minyard
writes Flying at night (in the US) does not require an IFR ticket. Nor in the UK, but it does require an extra ticket: typically ~5 hours (as opposed to at least 10hrs plus lots of maintenance for IFR - if it was easy, everyone would do it) -- When you have to kill a man, it costs nothing to be polite. W S Churchill Paul J. Adam MainBoxatjrwlynch[dot]demon{dot}co(.)uk |
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