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I give up, after many, many years!



 
 
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  #1  
Old May 17th 08, 08:43 PM posted to rec.aviation.piloting,rec.aviation.student
Le Chaud Lapin
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Posts: 291
Default I give up, after many, many years!

On May 17, 9:30*am, A Lieberman wrote:
Listening to your engine is a secondary airspeed ***TREND***
indicator. *Ignore that, and you will be in more of a boatload of
trouble when your vacuum system goes belly up. *Hearing my engine
while under partial panel procedures probably was the sense that made
my life exponentially easier, and the last I know of, hearing is a
sense or a sensation..


I never expected a simulator to replace physical feedback in a real
cockpit, but this last paragraph is interesting because noticed that,
in a sim, it is a lot easier to fly if the engine can be heard. Many
time I have fumble to find the voice control because information was
lacking.

But as mentioned, I only use a Sim for theory, not physical feedback.

-Le Chaud Lapin-
  #2  
Old May 17th 08, 08:54 PM posted to rec.aviation.piloting,rec.aviation.student
Mxsmanic
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Posts: 9,169
Default I give up, after many, many years!

Le Chaud Lapin writes:

I never expected a simulator to replace physical feedback in a real
cockpit, but this last paragraph is interesting because noticed that,
in a sim, it is a lot easier to fly if the engine can be heard. Many
time I have fumble to find the voice control because information was
lacking.


I've noticed the same thing, but it's no surprise. Often there is no direct
indication of what the engine(s) is doing on the visible instruments, and
there is no motion in the sim. That, coupled with the delay inherent in the
response of many engines and the delay in the airframe's reaction, makes it
easier to fly if the engine can be heard. Fortunately, MSFS handles engine
sounds in a fairly consistent and predictable way.
  #3  
Old May 17th 08, 09:14 PM posted to rec.aviation.piloting,rec.aviation.student
A Lieberman[_2_]
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Posts: 39
Default I give up, after many, many years!

On May 17, 2:54*pm, Mxsmanic wrote:
*Fortunately, MSFS handles engine
sounds in a fairly consistent and predictable way.


So, in this case the simulator fails in teaching the real world as
engine sounds are not consistent or predictable. Take a XC in a REAL
plane over a rural area, and you will KNOW what I am talking about.

Sim won't do it.
  #4  
Old May 17th 08, 09:26 PM posted to rec.aviation.piloting,rec.aviation.student
Mxsmanic
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Posts: 9,169
Default I give up, after many, many years!

A Lieberman writes:

So, in this case the simulator fails in teaching the real world as
engine sounds are not consistent or predictable.


They are very consistent and predictable. So much so that they can be used
for analysis of accidents.
  #5  
Old May 17th 08, 09:42 PM posted to rec.aviation.piloting,rec.aviation.student
A Lieberman[_2_]
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Posts: 39
Default I give up, after many, many years!

On May 17, 3:26*pm, Mxsmanic wrote:
A Lieberman writes:
So, in this case the simulator fails in teaching the real world as
engine sounds are not consistent or predictable.


They are very consistent and predictable. *So much so that they can be used
for analysis of accidents.


Uh, you need to get in a real plane. Then come back and lets talk.

I sim by the way as well, and use MSFS, and the sounds that come out
of my speakers do not simulate any C172 I have been in.

MSFS don't simulate fouled plugs BTW, or any other engine anomaly that
can be encountered in the real world flying.

Nor does it simulate the changes in sound of an engine with pitch
changes very well.
  #7  
Old May 17th 08, 11:30 PM posted to rec.aviation.piloting,rec.aviation.student
Mxsmanic
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Posts: 9,169
Default I give up, after many, many years!

A Lieberman writes:

MSFS don't simulate fouled plugs BTW, or any other engine anomaly that
can be encountered in the real world flying.


MSFS aircraft are properly maintained by default.
  #8  
Old May 17th 08, 11:43 PM posted to rec.aviation.piloting,rec.aviation.student
[email protected]
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Posts: 838
Default I give up, after many, many years!

On May 17, 5:30*pm, Mxsmanic wrote:

MSFS aircraft are properly maintained by default.


So is my airplane down to every AD and every scheduled maintenance for
the past 6 years and replaced faulty instruments. I have the bills to
prove it, will you pay for them?

Things break in flight as it happened to me

Lets face it, MSFS does simulate some things, but what I experienced
Saturday, I have never encountered in MSFS.

Is that a flaw in real life or Microsoft? Do I need to reboot my life?
  #9  
Old May 17th 08, 11:55 PM posted to rec.aviation.piloting,rec.aviation.student
di+gi+es
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Posts: 2
Default I give up, after many, many years!

On 5/17/2008 3:30 PM Mxsmanic ignored two million years of human
evolution to write:

MSFS aircraft are


nonexistent.
  #10  
Old May 18th 08, 11:44 PM posted to rec.aviation.piloting,rec.aviation.student
Bertie the Bunyip[_25_]
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Posts: 3,735
Default I give up, after many, many years!

Mxsmanic wrote in
:

A Lieberman writes:

MSFS don't simulate fouled plugs BTW, or any other engine anomaly

that
can be encountered in the real world flying.


MSFS aircraft are properly maintained by default.


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Bertie
 




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