![]() |
If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
Are the ClearNav and Ultimate seen as just slightly different design
solutions for the same problem? *I thought the ClearNav had some Nav/ Display features that gave pilots a competitive advantage ... i.e. other then a larger display. *If you go to a contest, will you see any of the national level pilots using one of these. Any preference for one over the other? I think the 'glide amoeba' function is the biggest tactical display difference that ClearNav uses. Instead of concentric circles for where you can/can't reach from your current position, based on your user set L/D & altitude margins and skewed for wind, it also takes specifically into account high/low terrain, making them more amoeba-ish in shape than circular, which could indeed be highly useful when flying in/ around places with peaks/valleys since it will show you routes through gaps and notches that the normal circles could lead you to believe you just can't make it through since those I believe are based on the highest point of terrain within the circle (?). I can see that being an advantage, but I have neither system and there are some pretty respectable pilots running both of systems, so I can't be of much help in that dept... I believe ClearNav's version of GlideNav also has user selectable sizes for the navbox infos as well. -Paul |
#2
|
|||
|
|||
![]()
On May 16, 10:09*pm, sisu1a wrote:
Are the ClearNav and Ultimate seen as just slightly different design solutions for the same problem? *I thought the ClearNav had some Nav/ Display features that gave pilots a competitive advantage ... i.e. other then a larger display. *If you go to a contest, will you see any of the national level pilots using one of these. Any preference for one over the other? I think the 'glide amoeba' function is the biggest tactical display difference that ClearNav uses. Instead of concentric circles for where you can/can't reach from your current position, based on your user set L/D & altitude margins and skewed for wind, it also takes specifically into account high/low terrain, making them more amoeba-ish in shape than circular, which could indeed be highly useful when flying in/ around places with peaks/valleys since it will show you routes through gaps and notches that the normal circles could lead you to believe you just can't make it through since those I believe are based on the highest point of terrain within the circle (?). I can see that being an advantage, but I have neither system and there are some pretty respectable pilots running both of systems, so I can't be of much help in that dept... I believe ClearNav's version of GlideNav also has user selectable sizes for the navbox infos as well. -Paul Fonts in both WinPilot and SeeYouMobile can be selected by the User. Not only in the Nav Boxes but almost any font in the program. Richard www.craggyaero.com |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Screen Luminance | [email protected] | Soaring | 11 | October 14th 08 08:04 AM |
U.S. Soaring on the Small Screen (sort of...) | Bob Whelan[_2_] | Soaring | 0 | June 21st 08 05:49 PM |
Screen shots in OS2 | Michael Baldwin, Bruce | Products | 0 | November 9th 06 07:18 AM |
Screen freezing. | W.Lindsay | Simulators | 3 | May 10th 06 09:03 PM |
Dual screen in FS9 | John Mullen | Simulators | 2 | September 29th 03 12:59 AM |