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Capt. Geoffrey Thorpe wrote:
wrote in message ... Not simulators that actually simulate reality. I've been in multi million dollar six degree of freedom simulators, but I've never been in one that comes close to simulating reality. They can only translate about a dozen feet from end to end - the resulting motion is just not right. Plus they can't come close to simulating the things that really mess up your inner ears during sustained turns. Ever heard of anyone suffering GLOC in a 6dof simultor? The "insider" view is that visuals are the dominant cue, and since the time of TV cameras on gantries over a landscape board, visuals have steadily improved. Sim visuals are not at the Atavar level of visual realism yet - but that took lots of post-processing. 6DOF motions are all well and good, but NASA aside, they provide only onset motion cues. As to multi million dollar sims - the going rate is getting on for $20 million presently for a full house commercial jet. Brian W |
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