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On Jul 11, 9:49*pm, Frank Paynter wrote:
On Jul 11, 7:58*pm, Bart wrote: On Jul 11, 2:38*pm, wrote: On July 7, 2011 at Nowy Targ in southern Poland, glider Puchacz crashed during training flight 2/3 mile from the airport. The instructor (~64-67) and the student pilot (~18-19) are dead. *It was a tow rope brake practice flight with down wind turn for down wind landing from about 130-150 m of altitude (400 feet). What can we learn from this? Not much. Rope break at 400 feet should be a non-event. There must be something about this accident that we do not know yet. Are these training flights mendatory under FAA rules? Can pilot request opt-out from "rope brake" during Biennial Flight Review to avoid getting killed? FARs do not require rope breaks during a flight review, so it is up to the instructor you fly with. Personally, if I was an instructor, I would not sign off anyone who is not comfortable flying a simulated rope break. Weather permitting, of course. By the way, what seems to be a typical BFR - three flights, one of which is a rope break - is actually illegal. Or, to be more precise, it does NOT met the BFR requirements specified by the FARs: "Glider pilots may substitute a minimum of three instructional flights in a glider, each of which includes a flight to TRAFFIC PATTERN ALTITUDE, in lieu of the 1 hour of flight training required..." Bart This discussion reminds me of similar discussions surrounding spin training in the power world. *So many students and instructors were killed during spin 'training' that the maneuver was eventually banished from the required training curriculum. *We in the soaring community should be taking a very hard look at how many pilots are injured killed in actual PTT (Premature Termination of Tow) events vs how many are injured/killed in SRB (Simulated Rope Break) events. *I would be willing to bet real money that the statistics do not support the continued use of SRBs in training and/or BFRs. *We don't do base- to-final turn stall/spin recovery training for obvious reasons (so the saying goes, "You can only do a base-to-final-turn stall/spin demonstration ONCE"), and SRBs are just slightly less dangerous. BTW, at the risk of starting a religious war, rope breaks, spins, and other dangerous maneuvers can be simulated realistically, at any altitude and weather configuration in Condor. *If we feel we must continue to do SRBs as part of a training/review curriculum, they should ONLY be done in Condor. *The military, GA, and corporate/ airline communities figured this out a long time ago, and now that we have a realistic soaring simulator, we should be doing it too. *If you haven't tried this in Condor, you should. TA- Hide quoted text - - Show quoted text - I completely disagree. Condor can be useful for many things but I do not see how it will simulate the real world stress that occurs during an emergency situation. My experience is that most pilots will make at least one important mistake during their first PTTT. Some of these include. 1- Not having a plan in mind that is correct and ready to implement- the "what would I do?" scenario. 2- Many turn the "wrong " direction- most commonly to the right because "that's what we always do". 3- Failure to recognize the situation in the first place- "why are his wings rocking?" 4- Not establishing the correct attitude to maintain control with adequate margins. It's not just nose down. 5- Failure to clear for traffic on return. 6- Not establishing proper glide slope back to safe landing point. 7- Huge tunnel vision due to surprise and related stress. 8- Release when tug rudder is wagged to indicate "something is wrong with your glider". 9- Failure to recognize thr transition point from "I don't have enough energy margin to return to the field" to "Now I can return". Take off/ launch accidents are a significant portion of our losses. We must continue to train and retrain these skills. UH |
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On Jul 12, 8:34*am, wrote:
On Jul 11, 9:49*pm, Frank Paynter wrote: On Jul 11, 7:58*pm, Bart wrote: On Jul 11, 2:38*pm, wrote: On July 7, 2011 at Nowy Targ in southern Poland, glider Puchacz crashed during training flight 2/3 mile from the airport. The instructor (~64-67) and the student pilot (~18-19) are dead. *It was a tow rope brake practice flight with down wind turn for down wind landing from about 130-150 m of altitude (400 feet). What can we learn from this? Not much. Rope break at 400 feet should be a non-event. There must be something about this accident that we do not know yet. Are these training flights mendatory under FAA rules? Can pilot request opt-out from "rope brake" during Biennial Flight Review to avoid getting killed? FARs do not require rope breaks during a flight review, so it is up to the instructor you fly with. Personally, if I was an instructor, I would not sign off anyone who is not comfortable flying a simulated rope break. Weather permitting, of course. By the way, what seems to be a typical BFR - three flights, one of which is a rope break - is actually illegal. Or, to be more precise, it does NOT met the BFR requirements specified by the FARs: "Glider pilots may substitute a minimum of three instructional flights in a glider, each of which includes a flight to TRAFFIC PATTERN ALTITUDE, in lieu of the 1 hour of flight training required..." Bart This discussion reminds me of similar discussions surrounding spin training in the power world. *So many students and instructors were killed during spin 'training' that the maneuver was eventually banished from the required training curriculum. *We in the soaring community should be taking a very hard look at how many pilots are injured killed in actual PTT (Premature Termination of Tow) events vs how many are injured/killed in SRB (Simulated Rope Break) events. *I would be willing to bet real money that the statistics do not support the continued use of SRBs in training and/or BFRs. *We don't do base- to-final turn stall/spin recovery training for obvious reasons (so the saying goes, "You can only do a base-to-final-turn stall/spin demonstration ONCE"), and SRBs are just slightly less dangerous. BTW, at the risk of starting a religious war, rope breaks, spins, and other dangerous maneuvers can be simulated realistically, at any altitude and weather configuration in Condor. *If we feel we must continue to do SRBs as part of a training/review curriculum, they should ONLY be done in Condor. *The military, GA, and corporate/ airline communities figured this out a long time ago, and now that we have a realistic soaring simulator, we should be doing it too. *If you haven't tried this in Condor, you should. TA- Hide quoted text - - Show quoted text - I completely disagree. Condor can be useful for many things but I do not see how it will simulate the real world stress that occurs during an emergency situation. My experience is that most pilots will make at least one important mistake during their first PTTT. *Some of these include. 1- Not having a plan in mind that is correct and ready to implement- the "what would I do?" scenario. 2- Many turn the "wrong " direction- most commonly to the *right because "that's what we always do". 3- Failure to recognize the situation in the first place- "why are his wings rocking?" 4- Not establishing the correct attitude to maintain control with adequate margins. It's not just nose down. 5- Failure to clear for traffic on return. 6- Not establishing proper glide slope back to safe landing point. 7- Huge tunnel vision due to surprise and related stress. 8- Release when tug rudder is wagged to indicate "something is wrong with your glider". 9- Failure to recognize thr transition point from "I don't have enough energy margin to return to the field" to "Now I can return". Take off/ launch accidents are a significant portion of our losses. We must continue to train and retrain these skills. UH Hank, Well, there is a huge body of evidence from GA, airline, corporate aviation, and military aviation that indicates that ground-based simulation is very a very effective training tool for emergency procedures, and is MUCH safer than airborne training. In a simulator, bad situations and/or bad decisions by the student can be allowed to play out to bad endings, something that can't be done safely in flight and is usually much more effective in getting the point across. You may make the point that since the student knows he can't die in a simulator, the real stresses can't be duplicated. However, I would argue that with airborne training most students think they can't die because there is an instructor right there to save them, so the same argument applies. A student can practice realistic rope breaks in Condor by having an assistant hit the release unexpectedly, just as in real life. The student must perform exactly the same functions (lower the nose, establish a bank in the proper direction, look for an appropriate landing area, etc) as in real life. I can pretty much guarantee you that the first few times the student does this, their reaction will be indistinguishable from their reaction in real life. Moreover, the situation in Condor can be easily configured so the student has no hope of returning to the field, and therefore must accomplish a safe off-airport landing - try that in real life! After 10 or 20 (or 100) SRBs in Condor, a student will be very well-drilled in rope-break procedures for a wide variety of situations, much more so than a corresponding real life only student who typically is exposed to only a few well-planned and very safe SRBs. For less than $300 (assuming you already have a decent PC) you can have a training tool that has been shown over and over again to be effective in saving lives. Need I say more? TA |
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On Jul 12, 8:43*am, Frank Paynter wrote:
On Jul 12, 8:34*am, wrote: Frank, Hank: You're both right. The key here is to separate the two things that are learned by this training 1) practicing the maneuvers you will execute to recover from a low-altitude rope break or other PTT event 2) understanding and practicing the psychological part of reacting to any emergency situation. Hank's right that #2 is really not well simulated in Condor. But Frank is right that #1 can be practiced a lot in Condor, and then executing maneuvers will be much easier in the air. The same approach is useful, I think, for flight training. At our club, most of our instructors no longer do a lot of unannounced 200 foot rope breaks. This mixes #1 and #2, creating a "real" emergency. Instead, we brief, demonstrate and have students practice 200 foot rope breaks, so they are comfortable with the maneuver required. Believe me, the first 4-5 times, "you're going to do a 200 foot rope break on this flight" keeps the adrenaline level up high enough! We also give them lots of practice with unplanned emergencies, but all at reasonable altitude. 500' rope breaks, engine failures, spoilers coming out; "ok the spoiliers are stuck out/closed, now land it", pretending half the runway is suddenly unusable, and so on are all great exercises. If you've got the mechanical skills to do a planned 200 foot break flawlessly, and the emergency-handling skills to do all the higher- altitude emergencies with aplomb, you're fairly prepared. We can discuss whether practicing an actual combination, an unplanned 200' rope break, is a useful final sanding, or an invitation to practice stall/spin recovery from 200 feet. But at least we should get to that point by practicing the mechanical skill and the emergency-handling skill separately. John Cochrane |
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I agree that this sort of maneuver should be first done in a simulator
(where doing it correctly is not the ONLY option) and then done in real life. I know I would not want to "bet my life" on the student doing it correctly the first time (while under pressure), especially from only 200'. |
#5
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BTW, at the risk of starting a religious war, rope breaks, spins, and
other dangerous maneuvers can be simulated realistically, at any altitude and weather configuration in Condor. Bullsh**. We had an inexperienced guy in a tail heavy Phoebus get into PIO's on tow. The first one was not too bad. The second one had him climbing at 45 degrees. On the third he went over the top. Certainly no higher than 300'. The tow rope broke, saving the tow pilot's life. Those of us watching thought we were looking at a dead man. He pulled back on the stick and while headed straight down he rolled 180 degrees and pulled out 10 feet above the runway, landing down wind. Later I asked him how he pulled that off. His answer: "I've flown a lot of aerobatics in Microsoft Flight Simulator". !!! Brian Bange |
#6
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Except in very strong wind conditions a rope break at or above 200' is
hardly an "emergency". It is a circumstance that requires immediate action, but appropriate training should make this a routine maneuver, executed with confidence. A real 150’ rope break becomes a true emergency at many airports where the glider is going to land off- airport and the outcome is not certain. The level of training needs to overcome the “surprise” factor to minimize the delay in reaction should a rope break take place. Bob |
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On Tue, 12 Jul 2011 06:43:09 -0700 (PDT), Frank Paynter
wrote: Hi Frank, Well, there is a huge body of evidence from GA, airline, corporate aviation, and military aviation that indicates that ground-based simulation is very a very effective training tool for emergency procedures True. But maybe you noticed that the hardware these guys are using is not exactly in your $300 price range.... ![]() A student can practice realistic rope breaks in Condor by having an assistant hit the release unexpectedly, just as in real life. The student must perform exactly the same functions (lower the nose, establish a bank in the proper direction, look for an appropriate landing area, etc) as in real life. In a real-life rope break, there are two things that save lifes: 1. Before you take off, have a plan. Obvously. Know exactly what you are going to do - always. Pretty simple to teach. 2. Situation awareness This is what cannot be simulated on a PC. Tell the student pilot to lower the nose after release or row break, and stabilize the glider. I think the US term is "Fly the plane". so far, so simple - no simulator necessary to teach that. But now comes the difficult part. I'd like to list just a couple of points that come to my mind that need to be judged correctly to get a safe landing: What's the correct nose-down attitude in reference to the horizon if there's rising area ahead? Tall trees? Judge the exact position. Judge the wind. Turbulence? Decide about the maneuver that is going to get you down safely: Sufficient runway ahead to land safely? Return to runway, shortened traffic circuit, safe off-field landing ahead? Or even a controlled crash if a safe landing is not warranted? Once the pilot has decided which maneuver to fly, he needs to execute it properly. As we are discussing turns to return to the runway: What's the direction of the first turn, how many degrees are necessary for that first turn, when does one start the turn back towards the runway, what's the correct speed, when to extrend the airbrakes? All these points need precise judgement - which can only be done visually. Ever tried to judge heights and distances in Condor? Close to impossible - at close range things look completely different in real life. Quick scanning is absolutely necessary - the pilot needs to turn the head to get a quick overview. When flying his approach (especially if he flies a teardrop turn at low altitude in order to turn back to the runway) he needs to be able to look back over his shoulder and keep the glider under control at the same time. He must be able to quickly turn his head, scan horizon position, airspeed indicator, yaw string, then look back to the runway, judge his position and his turning radius, and so on. The ability to do this correctly is going to save his life. This is a technique that must be practiced. Simulate this on a 22" screen? No way. You need a dome with a 360 degrees field of view to simulate this. Any instructor knows that nearly all pilots who are flying a turn at low altitude tend to keep the wings as level as possible and use the rudder to turn the nose into the desired heading - the yaw string is pointing inwards in such a turn. Get too slow, and even the most benign glider will spin immediately - such an uncoordinated turn is the classic spin entry maneuvre. One is never going to see such a mistake on a 22" screen - the experience on a PC sim is simply missing the imaginary fear that a wing tip could touch the ground (this is the cause for such an uncoordinated turn: The pilot wants to keep the lower wing tip as far as possible from the ground, therefore turns too shallow, therefore he has to use something else to get his nose pointed into the desired direction: Voila, the rudder! Usually he's task saturated in such a situation - he simply does not recognize that the yaw string points into the wrong direction). It is incredible what mistakes are being made by task-saturated pilots, even if there's an instructor on board. None of these mistakes are made at the desk, steering a glider on a 22" screen with a $50 joystick, a keyboard and no fear of dying. So the two most important things cannot be taught on a PC sim: - Precise judgement of the situation, situation awareness - Fly the plane under severe stress Of course one can show the student pilot the possible maneuvres on a PC sim - but as long as there's no access to a flight simulator with a 360 degrees field of view and photo-realistic graphics, the student pilot MUST experience a rope break simulation in a real glider. I can pretty much guarantee you that the first few times the student does this, their reaction will be indistinguishable from their reaction in real life. In my experience - they stay cool, fly whatever maneuvre they have decided, and try again if it does not work. In real life they are scared to death and make mistakes they'd never make on a PC. Moreover, the situation in Condor can be easily configured so the student has no hope of returning to the field, and therefore must accomplish a safe off-airport landing - try that in real life! In real life the pilot thinks about the value of the glider he's about to trash - voila, stress! Won't happen on the PC. After 10 or 20 (or 100) SRBs in Condor, a student will be very well-drilled in rope-break procedures for a wide variety of situations, much more so than a corresponding real life only student who typically is exposed to only a few well-planned and very safe SRBs. ..... and after he's done some real-life rope-break procedures. I think that a PC based simulator like Condor could support real-life training, but never replace it. For less than $300 (assuming you already have a decent PC) you can have a training tool that has been shown over and over again to be effective in saving lives. Need I say more? What is effective in saving lives is to teach the student pilot the correct techniques to master such a situation. Show him in a realistic enviroment how to keep things under control. Let him experience that even a rope-break at a critical height is something that gives him enough time to assess a situation and make a decision for a safe landing. Once he has got the feeling that he is always in control, he'll loose most of his nervousness - stay calm, and fly a lot better. This self-confidence can only be taught inflight, not in a $300 PC game on a 22" screen. I am pretty sure that this could also be taught in a simulator with a cockpit and a view system that closele resembles reality - but then we are talking about an impressive five-digit $ sum. I tend to think that such a sum would better be used to (re-)train instructors to perform *safe* rope-break training. I have to admit that some of the stories I read in this thread made my hairs stand up. Andreas |
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On 7/12/2011 7:24 PM, Andreas Maurer wrote:
Hi Frank, Well, there is a huge body of evidence from GA, airline, corporate aviation, and military aviation that indicates that ground-based simulation is very a very effective training tool for emergency procedures True. But maybe you noticed that the hardware these guys are using is not exactly in your $300 price range.... ![]() When you tell a student to push the nose down when he's already seeing individual leaves in stunning detail..... well, I'd like to see that simulated effectively. As others have said - there's a place for both. Tony V. |
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