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Co-pilot gets sick, stewardess helps land airplane



 
 
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  #1  
Old June 23rd 10, 12:13 AM posted to rec.aviation.piloting,rec.travel.air,rec.arts.movies.past-films,rec.arts.tv,alt.gossip.celebrities
Mxsmanic
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Posts: 9,169
Default Co-pilot gets sick, stewardess helps land airplane

Hatunen writes:

Your computer chair bounces?


No, but the view out the window and the instruments tell me all that I need to
know. Vision is the most important sense in flying by far.

... which makes it clear I am talking about PC simulators.


PC simulators do a good job, too.

You've never flown a plane. I have.


Thank you for proving my point.

The physical sensations can be important when they occur, as they can
distract from clear thinking.


Yes, but much of their effect is a function of personality as well.

A stall simulated on a PC can not ever accurately
convey the, um, thrill, of a full stall (especially your first
full stall as a student pilot) as you keep pulling back on the
yoke/joystick pointing the noise higher and higher as the stall
warning screams and then, WHAM!, the nose of the plane is pointed
downward, seemingly straight down at the ground, gaining speed
rapidly.


Yes, I know. But I'm not a thrillseeker, and I don't need thrills to learn how
to fly.

The first time I did tht for my isntructor it scared the
crap out of me.


Did you know what to expect?
  #2  
Old June 23rd 10, 01:22 AM posted to rec.aviation.piloting,rec.travel.air
[email protected]
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Posts: 2,892
Default Co-pilot gets sick, stewardess helps land airplane

In rec.aviation.piloting Mxsmanic wrote:
Hatunen writes:

Your computer chair bounces?


No, but the view out the window and the instruments tell me all that I need to
know. Vision is the most important sense in flying by far.


Delusional babble.

It is important to learn how to handle ALL the sensory inputs, especially
the ones that tend to cause you to redo your breakfast.


--
Jim Pennino

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